
The tactical depth and iconic heroes of a hardcore MOBA meets the explosive verticality of a 5v5 3D shooter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Predecessor isn't just a 3D MOBA - it redefines the genre completely.
Vault over enemies and terrain like never before - or leave the battlefield completely, taking to the skies to rain destruction on your opponents from above.
Every wall, every structure, every angle is yours to exploit - if you can picture the play, you can break the game with it.
Enjoy a diverse tapestry of over 45 complex playable characters who are expertly designed to be easy to learn but incredibly deep and rewarding to master.
Pick from stance-shifters to summoners, gods to soldiers, knowing that your skills will always be rewarded, whether you're a seasoned competitive pro or an up-and-coming prodigy.
Squad up and throw down.
Enjoy a packed competitive scene blending community tournaments with official esports events, celebrating some of the best talent in the entire MOBA genre.
Do you have what it takes to compete at the highest level?
Immerse yourself in a cinematic rush every time you step onto the battlefield thanks to Predecessor's breath-taking visuals and sound design.
Enjoy extraordinary graphical fidelity that pushes the limits of what a MOBA should look like, supported by awe-inspiring audio that lets you feel every explosion.
Unlike other MOBAs, Predecessor puts you in control - literally.
Grab a controller and hit the couch, playing effortlessly against friends and enemies on keyboard and mouse thanks to full cross-play on console and PC with Discord-powered voice comms, ensuring you never miss a callout.
Squad up and play your way.
Predecessor isn't just designed for the MOBA community, it's built by it.
Players drive Predecessor's development like no other game. Major decisions are polled, feedback dictates direction and transparency rules communication.
From our earliest days of being coded live on Twitch to being a global powerhouse in the MOBA genre, our community is at the heart of everything we do.

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 17.7Kreviews | 71% | — | $0 |
| Free | 11.4Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 563 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
Solid and consistent.
i love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English*, French, Italian, German, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, Japanese*, Spanish - Spain, Korean*, Traditional Chinese**languages with full audio support
| Free | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 567 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game don't get me wrong but its not casual friendly and that is where the money is. The games take between 20 minutes to i think my longest was like 40 something minutes. You go quick match and 30 minutes in you gotta go to the bathroom so you don't soil yourself, well that is an hour matchmaking ban. I can understand ranked play, but unranked casual matches. meh. The game does offer some form of currency in game to buy heroes and 1 low tier lootbox a day that you buy with the freemium currency. The referral system gives a few of the better lootboxes but trying to get a friend to play this game is terrible. They don't want to spend possibly 40 minutes on a match that is probably already lost because no one wants to surrender. If you want a better lootbox they do have a "complete 75 missions" mission, but you are given 1 weekly mission and 3 daily mission. so 4 weekly missions then you need to do 71 dailies, so that is about 23 days of logging in every day. if they dropped it to 2 weeks for 1 loot box I'd be happier. the weekly mission does offer a low tier lootbox. which is mostly banners, pfps, and emoji. I turned off my chat and voice chat because PvP games are inherently toxic so honestly don't expect anything nice in chat. They have a nice pinging system and you can get your point across that way. The things I like: character designs, abilities, the jungle, and the way the characters feel to play. They are fun. I played paragon before it went kaput and there are some great balance updates like Kallari's ult no longer being a global freebie kill on a low hp target. That being said if you don't care about getting a skin and seeing ads for battlepass and skins all over the front page and long matches then I will say it should be fine.
Ranked Matches – Reines Glücksspiel Das Matchmaking im Ranked-Modus ist meiner Meinung nach komplett unausgeglichen. Entweder landet man mit kompletten Anfängern im Team und verliert chancenlos, weil grundlegendes Spielverständnis fehlt – oder man bekommt selbst Anfänger als Gegner und gewinnt 1 vs. 5 praktisch ohne Herausforderung. So fühlt sich Ranked nicht nach einem fairen Wettkampf an, sondern nach Glücksspiel: Man hat kaum Einfluss darauf, wie stark das eigene Team ist. Das sorgt außerdem für eine zunehmend toxische Spielerschaft. Erfahrene Spieler sind frustriert, wenn sie ständig mit Spielern zusammengewürfelt werden, die noch keinerlei Erfahrung haben. Gleichzeitig werden neue Spieler auf der anderen Seite direkt von deutlich erfahreneren Spielern überrollt. Am Ende verlieren dadurch beide Seiten den Spielspaß: Die erfahrenen Spieler sind genervt und die Anfänger haben vermutlich wenig Lust, sich regelmäßig komplett auseinander nehmen zu lassen :D (Habe das Spiel hunderte Stunden auf PS4/PS5 gespielt und zocke aktuell auf dem PC. Grundsätzlich finde ich das Spiel gut.)
Não é meu Paragon Overprime mas é o que chega mais perto, o jogo é bom.
Fix the connectivity issue. Can't log in
Makes fun
,
Добавите русский язык, пожалуйста.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $0 | 15 | 67% | Free | |
| $0 | 0 | 75% | Free | |
| $0 | 0 | — | Free | |
| $0 | 103 | 70% | Free | |
| $0 | 0 | — | Free |