
POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever™", POSTAL 2!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 21 → 3.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.5Kreviews | 65% | — | $5.4M |
| $19.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awful optimization makes it unplayable. dont buy. i rather genuinely hang myself rather than play this with this optimization i repeat DO NOT buy
Play Postal 2 instead of this, it's better.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 511.8/day in the week to Jul 16 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Spanish - Latin America, Turkish*languages with full audio support
| $9.99−50% |
| 169ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Postal 3 V2.0.
more bugs then asmongolds house
No. Just no. Play Postal 2. This game is more buggy than ALL Bethesda games combined.
I played this game when it was first released. This is the second time, and I can't see any improvement. I've never encountered so many bugs in any other game. The studio should feel ashamed for it. Some of the bugs are so obvious that I don't understand why they haven't been fixed in the four years. Every aspect of the game is bugged in some way (even the minimap). Wtf?
DON"T BUY THIS GAME! As it turns out, it contains a soft-lock bug related to the phone system. Whenever I enter the phone menu, the game becomes completely unresponsive. I initially hoped it would be a rare occurrence, but unfortunately that was not the case. What makes this especially disappointing is that the game is already on version 1.5, yet this well-known issue still has not been fixed. In its current state, the product does not deliver a functional gameplay experience.
After finishing the game, I can confidently say this is a real return to form after the disaster that was Postal 3. Postal 4 fully embraces the absurdity known from Postal 2 - crude, pointless, and deliberately stupid. There’s no story in the classic sense. The only real “goal” is finding the stolen trailer, and everything else is chaos, random tasks, and parodies of various games, including GTA - not the open world itself, but gangs, graffiti, bandanas, street vibes, and exaggerated stereotypes pushed to the absolute limit. There’s the King of Bidets, insane conspiracy theories, and even running people over with a wheelchair. It’s pure, shameless chaos and provocation, done with full awareness. The biggest surprise is the wheelchair movement itself - it works surprisingly well and is genuinely fun, especially with nitro, which makes exploring Edensin actually enjoyable. Technically, it’s a mixed bag. Frame drops and performance issues are the norm, including on Steam Deck - it’s playable, but requires patience and acceptance of compromises. One episode, a parody of Portal, drags on for too long, ruins the pacing, and is where I encountered the most bugs. Overall: stupid, broken, but very Postal. Recommended - if you have a high tolerance for bugs and this very specific kind of humor. PS: The shovel is still here.
Loading Screen Simulator. Way too Buggy, tedious to play
Aburrido,no tiene nada de postal 2 como la empresa dijo solo interfaz repetida,personajes poco memorables,escasos npcs lo que hace que el juego no consiga esa sensación de locura y caos,y ninguna misión inspirada y mínimamente parecida a postal 2,se sienten como misiones secundarias, que ni siquiera había misiones secundarias en postal 2,misiones de arregla bombillas y buscar por alcantarillas,activar generadores,poner perros y gatos en un camión,en resumen una zona grande donde tienes que buscar en cada misión un objeto diferente pero misión exactamente igual,mapa inmenso y muerto,30 minutos sin exagerar ir de spawn a misión A,B,C...y pantallas de carga a mansalva,si quieren sentir algo mínimamente parecido a postal 2 existen mods con campañas propias de más de 3 horas y mapas propios
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 21.8K | 76% | $9.99 | |
| $5.4M | 9.8K | 69% | $19.99 | |
| $5.4M | 11.4K | 76% | $14.99 | |
| $5.4M | 13.6K | 72% | $19.99 | |
| $5.4M | 5.8K | 61% | $20.09 | |
| $5.4M | 8.2K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4K | 195 | 83% | $7.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| — | 0 | — | — | |
| $169.4K | 626 | 71% | $19.99 | |
| $14.9K | 122 | 98% | $4.99 | |
| — | 32.3K | 62% | — |