
Post Human W.A.R is a turn-based tactical strategy game, set in an absurd post-apocalyptic world. At the dawn of our third millennium, mankind went extinct. Mutated animals, household robots converted for warfare, and monkeys in tracksuits battle it out to decide the fate of the human heritage!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Post Human W.A.R is a turn-based, tactical and psychological strategy game.
At the dawn of our third millennium, mankind went extinct, leaving behind a deeply affected planet Earth. Ferocious mutated animals, household robots converted for warfare, and inventive monkeys in tracksuits battle it out to decide the fate of the human heritage.
At the beginning of a battle, each player composes an army and selects one secret unit among them: the Champion. The first player to kill the opposing Champion wins the game. You’re free to pick between frail or strong, flying or not, melee or ranged unit, as well as either keeping it behind your lines or exposing it to trick the enemy… To each their own strategy! You’ll have to read your enemy’s moves and avoid their bluffs to find the Champion and get rid of it... before it gets yours!
Form your armies and set off on an adventure through solo campaigns, or face off against local friends. Experience a purely strategy-oriented gameplay with nothing left to chance, and filled with tactical challenges, bluffs and absurd humor.
An unforgiving gameplay with nothing left to chance and no seniority-induced imbalance: May the best strategist win!
Unmask your opponent's champion: a psychological mind game mixing bluff and tactics.
An absurd and completely original post-apocalyptic background.
Various ways to play: Solo campaign, local multiplayer, friendly or competitive.
Create barricades, destroy obstacles... Alter the terrain to your advantage throughout the battle!
Rich content, with 3 different universes, 3 factions and 36 playable units.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'aime le côté déjanté et quand même très stratégique du jeu.
设定有趣,战役略坑。
福袋3块钱出的 很同情你们花了四十买这么个游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $48K | 175 | 93% | $12.99 | |
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| $48K | 176 | 89% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.4K | 267 | 65% | $24.99 | |
| $267.3K | 869 | 90% | $9.99 | |
| $72.7K | 394 | 79% | $7.49 | |
| $18.4K | 55 | 75% | $14.99 | |
| — | 218 | 64% | — | |
| — | 0 | — | — |
Languages: English*, French*, German, Simplified Chinese, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Style et animation incroyable, je sais pourquoi j'ai acheter ce jeu ! Juste génial, je recommande
пошаговая тактическая и психологическая стратегия в абсурдном постапокалиптическом мире.
This is kind of a hard game to give the thumbs down to. I do like the world they created, and the storyline they've attached to their campaign is pretty funny. The point system for building the armies for each skirmish is a mechanic I really like in tactical games. But... It never really seems to force the player to change their strategy based on the challenge. It looks like an A-symmetrical tactical game, but the different teams are just re-skins of the same units. The environment isn't varied or important enough to affect tactical decisions. There is no progression opening up new options as the levels continue. I just found a strategy that seemed to work and kept spamming it. The storyline was good, but not good enough to entice me to play through the same battle over and over again. To be fair, I think the creators might have been more focused on creating a good multiplayer game rather than a singleplayer experience. I can see how a lot of the mechanics would really shine in that setting, but I don't like playing with randos online, so I can't really speak to that.
헐 이걸 30시간이나 플레이하다니.. (택틱스가 시간 잡아먹는건 장난아니구나..) 장르는 헥스기반 택틱스 인류가 멸망한 뒤의 지구를 배경으로 기계 문명 vs 문명파괴 돌연변이들 vs 문명 습득 유인원의 세 가지 팩션이 대결을 벌인다. 싱글 미션은 팩션당 각 6미션이고 생각보단 난이도가 있는데 다름 아닌 땅에 떨어진 자원 때문 이 자원으로 이동/공격력/생명력회복 부스트 또는 장벽설치가 가능한데 이게 한 번만 하는게 아니라 여러번 중복이 된다. 그러다보니 적이 각잡고 우리편 대장 원턴 킬을 내는게 가능해서ㅋㅋ 대장이 좀 만 가까이 활동하면 바로 사망하는 골때리는 상황이 발생 전략 요소라면 요소인데 안그래도 시간 잡아먹는 택틱스가 중간 저장도 없이 한 방에 게임오버되니 문제 이게 멀티가 중요한 요소인거 같은데 7년된 인디게임이 멀티가 유지될리도 없고 ㅎㅎ
Players by region
Where this game's players are, estimated from review languages.