
Portobugia is a management/survival/inspection game where you manage a port and must supply a city with goods and food. To do so you must unload boats, but, be careful, some of them could be infected! You will also face difficult events, to fight them, you can upgrade, construct and research!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Portobugia is a management/survival/inspection game where you manage a port and must supply a city with goods and food. To do so you must unload boats, but, be careful, some of them could be infected! You will also face difficult events, to fight them, you can upgrade, construct and research!
After the First World War, Eastern Europe has fallen into chaos... Bugs are eating all the crops, spreading diseases, and bandits are everywhere... There is no government to bring peace to the region which means cities must survive by themselves...
When a boat arrives in your port, you must inspect it before unloading or refusing it. You must verify the report by looking at the boat and comparing it to the report. If you correctly verify the report you will get some rewards. But if you don't pay attention enough attention to the infection, you will have problems with bugs that will eat some of your resources!
You start with a very basic port, but this port will not be enough to survive in this post-WWI world. You must quickly develop your infrastructure if you want to last (and the city to survive). Construct new buildings, upgrade the ones you already have, or research new technologies! You can also hire employees to increase your building’s efficiency, but they will ask for a daily income. And don't forget to send some resources to the city, otherwise your citizens will die!
You will need to be ready for all sorts of events that could happen in your port! One bad shipment could spell your doom! Prepare yourself for hard times, winter will be harsh!
You will have multiple scenarios to achieve! Each scenario has its own specificities! Their goals and difficulties are different! For example, in the Battleship scenario, you will need to construct a battleship using two resources only available in this scenario: Steel sheets and Oil. In the Winemaker scenario, you must produce top quality wine! To succeed, you must master the delicate harmony between soil, aging, grape variety, and wine style.
Boat inspections: inspect boats for any insects in them before unloading them!
Random events: you'll have to make toughs decisions to save the city!
Buildings: expand your base and unlock new ways to survive!
Upgrades: upgrade your buildings to improve their efficiency!
Employees: recruit or fire employees to manage your buildings' efficiency!
Resources management: Pay attention to your resources, the city needs daily shipments of food and goods!
Technologies: research technologies to unlock new upgrades and buildings!
Artifacts: search on ships for precious artifacts! Once collected, you can sell or inspect them! You can also open an exhibition to gain daily resources!
Scenarios: discover multiple missions with their own goals and difficulties! From the harsh lands of Siberia to a vineyard in southern France, passing through a military dockyard!
Morale: your people will go on strike if you make bad decisions! But if you lead them well, they’ll become more efficient!
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple but tight and fun. A lot of little things to do, decide, build, and upgrade that all have impact but aren't too complicated. I'm not sure you can play it flawless with each choice, but it's also not completely random. Upd: I played it longer, still highly recommend it. Keeps being fun for a while, throws a couple new things in in other scenarios, and ends before getting repetitive (you can play sandbox mode if you want that though).
Its a nice little game. 7-8 bucks is not a lot of money if you think about it: what do you pay for cinema? what to you pay for a pizza? If you are really good at it you might beat the sandbox scenario in under 2hrs, so you might even get a refund. But I dont wanna encourage you for this behaviour. The game is simple but fun. I also like the different ideas of scenarios, even if the basic game loop remains the same. For now, I played roughly 10 hrs and its just a cute time killer for casual gaming moments - if you dont want to play for hours due to other duties. Also: the developer is still active in steam forum an answers questions/bugs. So why not support him?
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A simple game, but an engaging one. The mix of boat inspections and port management works great, with the tension of not making mistakes during inspections, miss a bug and you'll pay for it. A lot of little things / choice to do improve the port. A fun little game.
good unclean fun.
What a weird game. Some Papers please? Except it's a minor part of the game, and you have to rotate and click a bunch of stuff on ships in order to find rare insects and kill them, the ships come infrequently and you have to send the stuff from the ship to a city which you do by clicking on a cart which sells the stuff to the city and brings back money which you use to pay the employees to do all of this. What. I think it has potential if they worked on how clunky it all is - progress hidden in different menus and options, the balance and pacing of the game, and improved things like where the cursor is when rotating the ships.
I was looking for a cheap little game, not too complex but complex enough, with a decent UI (not like project zomboid thanks), not necessarily with amazing art but at least a characteristic art style and lore, with some innovations in the gameplay, with a bit of RNG so I don't get bored too quickly. This game answered my wish pretty well. Icing on the cake, dev is still active on the forum. Thanks.
It's a good and fun game Manage your port! It is worth it
Good fun!
je to blbost, ale vtipné a snadno hratelné :D
Eu simplesmente AMO esse jogo, vi em algum canal obscuro no YT e simplesmente tive que vir ver, gerenciamento de recursos e as escolhas em eventos são coisas que eu já gosto em jogos do gênero, mas o que me fez amar foi a parte de fiscalização dos barcos que inclusive me lembrou um pouco de papers please, seria interessante se em algum momento eles deixassem mais complexo conforme os dias avançam, pois quando se chega em um certo ponto o jogo fica meio monótono maas fora isso é bem divertido
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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