
You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
Languages: English*, French, Italian, German, Portuguese - Brazil*, Russian, Spanish - Latin America*, Japanese, Korean**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 38.4Kreviews | 82% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 2641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
z
这个第一章非常好玩,第一章里面没有鬼都是推理题目,尽情玩吧!!!
ehgf
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4K | 32 | 38% | $7.99 | |
| — | 0 | — | — | |
| $0 | 251 | 77% | Free | |
| $487.7K | 1.9K | 77% | $9.99 | |
| $488.3K | 4.6K | 67% | $4.99 | |
| $410.3K | 1.6K | 89% | $9.99 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
q
tis game the goat
게임이 너무 무서워요 제 소중이를 자꾸 자극하네요 기분 나쁩니다 ㅡ.ㅡ 그니까 이렇게 무서운 게임 내지 마세요
Let me start of by saying that all the chapters of Poppy Playtime are phenomenal. The game runs incredibly well, and seems to be optimized. The story to this game is next level, what started as something with a low budget and was trying to replicate past popular horror, blossomed into it's own identity. Here are my thoughts on each of the chapters. Chapter 1- It was a great introduction to the toy factory, and what Poppy Playtime was supposed to represent. Although the game was a bit short. Chapter 2- My favorite chapter. Mommy Long Legs immediately drew the eyes of many players. She's psychotic and dangerous, but she has a sweet spot for children. This is what solidified Poppy Playtime as the next big horror series. Chapter 3- Everyone was so ramped up for this chapter. Cat Nap was an amazing 'villain'. He was terrifying and his bone-like appearance only catered to this more. An amazing chapter, filled with so much interesting lore about the Poppy Playtime Daycare Facilities. Chapter 4- I really liked the overall theme of violence and senseless slaughter in this chapter. It shows you that some of the 'toys' don't all agree with what the majority are doing. I can't go into it too much without spoilers. I really like how sometimes you can't tell if someone/ something in this game is bad or good. It's always nice to have a grey area. Chapter 5- The expanded lore was great, don't get me wrong, but everyone thought that this would be the last chapter. So expectations were high, and when it delivered a cliffhanger, instead of the final ending, people got upset. I REALLY like Lily and what her whole punishment dynamic represents. I think this was a great lengthy chapter, but just not what I, or anyone was expecting.
топ
Тупое говно тупого говна
Я обосрался
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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