
Islands sometimes appear out of the blue in the clouds. The mysterious Pocket Kingdom is one of them. Wander around its districts, solve puzzles and listen to the weird stories told by the locals. Unveiling the place's mysteries depends on it. So does getting out of it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
да
Good game nice
This is an awesome little metroidvania-style exploration game. I did hit a stalemate a little more than an hour into it though, and could not figure out for the life of me how to progress.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, German, Ukrainian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pocket Kingdom, developed by 08 Games and published by Plug In Digital and WhisperGames, is an indie puzzle-platformer that embraces a nostalgic, retro approach to design while building its own peculiar and imaginative identity. The game begins with a humorous yet intriguing premise: a financially troubled photographer is hired to document a sleeping god located somewhere in a fragmented, floating island kingdom suspended among the clouds. What follows is a journey through interconnected environments filled with mechanical contraptions, eccentric inhabitants, and a rich assortment of physics-based challenges. Although simple on the surface, the world feels layered and inviting, presenting players with a blend of exploration, puzzle solving, and mechanical experimentation that encourages deep engagement with its systems. The visual style of Pocket Kingdom leans heavily into a pixel-art aesthetic reminiscent of Amiga-era games, with a steampunk influence shaping the appearance of machinery, devices, and architectural elements scattered throughout the island. The artwork may appear rough around the edges compared to modern pixel-art standards, but the charm lies in how intentionally handcrafted everything feels. Backgrounds, characters, and objects carry a distinct personality that reinforces the quirky tone of the narrative. Complementing the visuals is an upbeat chiptune soundtrack that underscores the sense of adventure, though its limited variety means the music loops often and may fatigue players during long sessions. Nonetheless, the pairing of sights and sounds builds an atmosphere that feels both nostalgic and whimsical, anchoring the game’s identity firmly in the indie puzzle tradition. Gameplay is where Pocket Kingdom truly distinguishes itself. Rather than relying on traditional platforming techniques or fast reflexes, the game emphasizes experimentation with tools, environmental manipulation, and altered physics. Gravity-switching boots, grapple hooks, rockets, and movable blocks all play a role in navigating self-contained puzzle rooms, each of which introduces new mechanics or challenges designed to stretch the player’s understanding of the world. Many puzzles are built around clever twists such as teleportation loops, screen wrapping, or interacting with multiple objects in sequence to create a chain reaction. The gradual layering of these concepts results in a puzzle structure that rewards curiosity and observation, and while some challenges initially appear opaque, the solutions often feel satisfying once fully understood. The narrative thread woven through Pocket Kingdom adds a gentle sense of direction without overshadowing the gameplay. NPCs provide cryptic hints, fragments of world lore, and occasional humor, helping the player piece together the rules of the island while adding personality to the floating kingdom’s eccentric residents. The progression structure encourages both backtracking and organic discovery, as new tools often unlock previously inaccessible sections of older rooms. This design helps the player form a mental map of the world, turning the experience into a layered exploration where each area folds back into others in subtle, interconnected ways. Even though the plot itself is not deeply developed, the storytelling complements the puzzles and reinforces the game’s dreamlike, slightly surreal tone. Pocket Kingdom has been met with consistently positive feedback from players who appreciate its inventive mechanics, creative puzzle design, and distinctive atmosphere. Many highlight the cleverness of its challenges, the charm of its handmade pixel world, and the sense of discovery that comes from learning how its many systems interlock. While the total playtime is not extensive, the density of ideas and the complexity embedded in individual puzzles give the experience a sense of depth that feels proportional to its size. For those who enjoy methodical puzzle solving, intricate environmental mechanics, and a world that gradually reveals itself through experimentation, Pocket Kingdom offers a refreshing and memorable adventure. However, the game is not without its drawbacks. Some puzzles rely on mechanics that can feel unintuitive at first, occasionally leading to moments of frustration where the solution seems unclear. Visual clarity can sometimes suffer due to the game’s retro art style, making certain interactive objects blend into the environment. The soundtrack, while charming, may begin to feel repetitive. Yet these shortcomings tend to diminish in importance when balanced against the creativity and personality of the overall experience. Pocket Kingdom remains a standout example of a tightly crafted indie puzzle-platformer—compact, inventive, and undeniably charming. In the end, Pocket Kingdom succeeds as a thoughtful and imaginative journey through a quirky, floating world filled with secrets and surprises. Its puzzle design, narrative whimsy, and retro-inspired presentation combine to create a game that feels timeless in its simplicity yet rich in its execution. For players who appreciate puzzlers that rely on observation, experimentation, and a touch of surreal humor, Pocket Kingdom delivers a rewarding and quietly enchanting experience from start to finish. Rating: 8/10
классная игруха
程良い難易度で遊びやすく、クリアにかかる時間も丁度いい感じ。 ただ隠し通路を見付けるのは難しいので、解らない場合は素直にガイドに頼った方がいいかも。
Нет
i really enjoyed this game. puzzles were challenging but totally doable. very pleasant very fun :)
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holy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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