
A chaotic plinko inspired roguelike with a focus on wacky items and creative setups. Design a board of random crap and fill the screen with balls and numbers. There are no bad items you just gotta figure out how to use them.
Modeled estimate, not a reported figure. How we estimate →
About
Place pegs, drop balls. ploink is all about building fun and creative Rube Goldberg style plinko boards to pass the score requirement.
With over 200 pegs and 100 balls, there's many crazy items to discover:
Pocket Dimensions you can place pegs inside of
Knight Helmets with built-in skill trees
Vaults that let you save pegs for another run
Virtual Pets you can feed to increase their score
Amalgamations that can combine multiple pegs together
Alternate Universes that open entire new runs
There are no forced item interactions, every item is an open-ended component you can utilize to create unique builds:
Summon a bunch of balls and guide them to specific pegs using walls and obstacles
Generate money and shop items to buy whatever you want
Trap a ball to let your automatic pegs grant you score over time
Create a network of power giving pegs that all connect to a single peg
Trinkets add modifiers and increase the score requirement, making the game harder. Boards add even more variety by switching up how you design your builds. Unlock trinkets and boards by winning runs:
20 Trinkets
6 Boards
Every few levels a boss will try to stop you, and with a colorful cast of 20 bosses you'll surely grow to hate at least one of them:
Hot serial killer
Cute frog summoner 🐸
Disturbing cheese god
Cool kamikaze uncle
Horrifying void entity
Busty goblin woman
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ахахаха на взрыве царь-бомбы игра вылетела
Ploink is a beautiful masterclass in how to make a roguelike game. Be it in the wonderfully stylized art, the music that somehow stays fresh even after spending hours on a run, or the wonderfully zany gameplay, Ploink delivers a beautiful take on the genre. Additionally, the game features hundreds of hours of replayability (Don't ask me how long I spent on browser edition before getting it on steam) through it's oddball humor and wonderfully balanced meta-progressive challenges. Furthermore, Ploink has a wonderful way of making the player constantly adapt, with its bosses, wide item pool, and integration of random chance. Allow me to share an anecdote: I was building a run around the catapult, a peg that allows for surefire scoring when used correctly. However, my run was shifted heavily, when I found the jupiter peg, a peg that decreases the gravity of nearby pegs. This new trajectory eventually allowed me to win using a complex system of magnets, planets, drones, and a black hole at the center of it all. To sum things up, Ploink is a wonderful game, and is my personal game of the year.
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Languages: English, Russian
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ploinker
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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