
Plentiful is a nature sandbox. You shape the land and everything responds—water, plants, animals, and your people. Learn how this world works. Your tribe’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Move blocks to shape the terrain. Redirect rivers, create lakes, and build fertile land. Water flows dynamically through the world—your changes determine where life can grow.
Grow food, support wildlife, and keep your tribe alive as you manage resources, changing seasons, and natural disasters. Each level presents a new landscape with its own challenges and multiple ways to solve them.
Plentiful is a god game where you shape the land and create the conditions for life to thrive.
Stone stacking terrain building
Flowing water simulation
20+ Levels and multiple game modes.
Built-in level editor.
Steam Workshop integration.
Nurture animals and plants to feed your tribe
Dynamic seasons and day/night cycle
Natural disasters: volcanoes, lightning, floods, locusts, plagues, fire
Genres
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game felt misleading. All the videos I saw made it look like it was some sort of sandbox type game but in reality it's some sort of weird strategy game were you have to try and get these boring dumb cavemen to do things. But the cavemen don't do anything interesting, they just sit around waiting for food that is too tedious to grow. The cavemen are literally the worst part of the game and yet are the main focus apparently.
Not what I expected. The first thing you see is 'Plentiful is a nature SANDBOX' yet there is 0 elements of it being any form of sandbox. All you do is missions basically and THEN you can mess about after completing them. Even then its limited. The main point of the game is 'Do X to complete the map' and that's it. Last I checked sandbox meant you had free will to do anything you want? I bought this expecting i could mess about in such mode [that was 'described' to me] but It wasn't. The videos advertising it [on tiktok etc] just mislead me really. If it's a 'Sandbox' game then why isn't there just a mode FOR doing sandbox things?? The current content also probably wouldn't make me want to get it at the price at the moment. Within time I can imagine this game being fun to play, but misleading the buyer makes me want my money back. But my main point: Don't buy this if you are expecting a sandbox, it's just missions at the moment [basically].
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Japanese, Russian, Simplified Chinese, Korean
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plentiful is a fun and simple but complex if you make it kind of god game. Obbe (the sole dev) has done a wonderful job listening to the community over the course of the games development through the early stages. Here are some points that I feel strongly about. Difficulty - Game has some mechanics that require strategic thinking. Otherwise nothing has been brutal. Music - Beautifully crafted soundtracks that create a relaxed playing atmosphere. Graphics - Simple stylized and tile based visuals. Dev - Listens to the community and has made meaningful changes. Overall I had a fun experience and created a recorded Youtube play through. Feel free to check it out at https://youtu.be/0Nf955ZkHyU
Okay so i played the game and so far it's been good. Key notes I'd take are: No to the boiling wet earth. Making the dirt darker is enough of an indicator. Different tree textured for the different trees. Xray vision through trees or toggle tree tops that show only the stump instead. And better defined tile borders with darker sides no matter the angle or the light since it kinda blends sometimes. Other than that it's going to the right direction. Please continue the progress!
I really love the game. Very calming, if a bit confusing at first! A few things i might misunderstand or dislike are the fact that vegetables dont really grow like plants, you just kinda spawn them and people eat them ASAP. But it may be intentional? Also the hints that show up when you hover mouse are a bit inconvenient to use. But overall? It's a vibeee
I love love love this game it is very relaxing. If you like the peaceful/control part of sims and stardew valley you will like this game. You can control the environment but not the people and im so excited to see this game grow. awesome to play after a long day at work lol
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good [/] Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good [/] Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good [/] Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- [/] Kids ☐ Teens [/] Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato [/] Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' [/] Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress [/] Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- [/] No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- [/] Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! [/] Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- [/] Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs --------------------------------------------------- The Pros: + Fascinating water management game mechanic! Quite the puzzle to maintain a water reservoir The Cons: - The in-game and pause screen user interface is very crude at the moment and could be improved further - Useful features like seeing the blocks on the same level and water reservoir areas aren't introduced to the players and can only be discovered by reading the game manual - Low poly graphics at the moment can be a bit jarring; a bit funny seeing the offsprings just be scaled down human character models! I've played most of it in sandbox mode to discover the game's features and get a feel of how to sustain the human population. It's a bit difficult to maintain given that they grow even without the shelter! So, it ends up having a population boom every time the crops grow then followed by a huge decline once winter hits. It is also still a puzzle to me how the other food sources work like the worms, melons, and that moss that grows only in certain elevations. The game is very reminiscent of those early 2000s desktop games to pass the time with - it's like the combination of the management mechanic of Insaniquarium and the graphics of Think Tanks and many of the early 3D games of that time. The game is low-effort and light enough that you can pick it up and play anytime without committing much thought during gameplay. Suggestions: = Playing it on desktop meant relying heavily on the mouse to click and drag crops or trees out from the menu and into the overworld. Having hotkeys for dropping down these items might be a good enhancement in the future. = Adding more block info when hovering over it for a while can help in learning to distinguish the world's different elements. Took me quite a bit to understand that the growing mass of floating circles in the sandbox's water was duckweed!
best god game i have played perfectly balanced between difficult but calming
Perhaps it is a sandbox, but visual effects are annoying - its barely playable when it is a night, snow, sunshine etc.
great game overall, very fun but you progress slowly, very fun and sandbox, i advise you to suppport this kind creator by buying this game, very fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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