
6 different types of towers! 4 planets with different characteristics! 25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles! Snowy and Glacial maps, Desert and Arid lands! Prepare to defend the solar system against invaders!
Modeled estimate, not a reported figure. How we estimate →
About
An epic defensive battle!
Easy and fast gameplay!
Replayability with different strategies!
Sweet Low Polygon graphics!
6 different types of towers!
Different upgrade options for each tower!
Possibility to develop 3 levels for towers during the game!
Level dependent enhancement options!
4 planets with different characteristics!
Snowy and glacial maps, Desert and arid lands, Greenery mountainous
25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles!
Prepare to defend the solar system against invaders! The solar system, which has been living in peace for years, is occupied by robots sent by an advanced civilization. There are 4 different planets in this star system that you have to defend.
Between mountains, forests, glaciers, and deserts, you must defend your lands and fend off invaders in order to achieve victory and set your civilization free again. While making your defense, you should use 6 different towers in the most strategic way.
By paying attention to resource management and making tower upgrades correctly. You have to place the towers in the correct positions.
Tower rarity mechanic: Each tower starts with 1st level rarity at the beginning of the game, this level can be improved with in-game experience.
There are 4 different colors for each tower: blue, green, red and yellow. As you go from blue to green, the towers get stronger.
When you build the tower during the game, a tower of these 4 colors is produced depending on the rarity level of that tower. The higher the level, the higher the probability of getting a yellow tower. As the power of the towers increases with the colors, the amount of back sales also increases.
When you produce a yellow tower, you can sell it for a higher price than your purchase price. At this point, tactics come into play. Will you strengthen your economy and fight with more towers or will the strong tower be enough for you?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Turkish, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Portuguese - Portugal
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich habe dieses Tower Defense Game zum Weihnachtsfest bekommen. :-) Es stand natürlich auch schon sehr lange auf meiner Wunschliste. Ich habe mich sehr darüber gefreut und natürlich auch sofort angefangen zu spielen. Es ist ein einfacher TD und es ist gut zu schaffen die 100% Achievements zu bekommen. Was mich ein wenig gestört hatte, war ein Soundbug. Dieser tritt auf, wenn viele Türme schießen. Später habe ich den Sound einfach abgestellt. Ich kann das Spiel aber empfehlen im Sale oder als Geschenk.
I think I got this game in a bundle forever ago, and gave it a try. It comes off as a game someone made as a hobby or a student project and then decided to sell it. I don't mean that as a negative, as the price for this game is very cheap - just be aware that this game is a very basic Tower Defense. By basic, I mean it's something you would see as a flash game 15 years ago - there's no research trees or unlocks, each map has fixed tower placement locations, and a limited amount of variety of tower types and enemy units. The only progression besides the 28 levels is using points you get after completing each map into improving your tower or ability stats. These points are farmable, so beating the game is just a matter of grinding out those 4 point victories until you can level up your towers enough. There are a lot of modern Quality of Life improvements that this game is lacking - such as you're not able to see your stats for towers or enemies in-game, you aren't shown how much something upgraded will improve until after you've done it (although resets are free), selling a tower is never ever worth it, the upgrade process is too slow for the maps to feel dynamic or challenging, etc. So why the positive review? Sometimes simple doesn't mean bad. This game does just enough to provide a few hours of simple, relaxing TD gameplay of watching your towers blow stuff up. There are plenty of better TD games out there, but if you're looking for something simple or casual and have a few hours to kill, Planet TD isn't a bad choice.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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