
PIONER drops players into a vast, grim world, where survival hinges on exploration, crafting, and smart resource management. As an MMO FPS, it offers both PvE missions and intense PvP zones, with unique crafting mechanics, hundreds of weapons and a deep story to explore.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 28 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PIONER is an open-world MMO first-person shooter set in a haunting, alternative-reality world where Soviet-era structures lie abandoned on a desolate, post-apocalyptic island. In this immersive environment, the gameplay experience is defined by dynamic PvE and PvP elements, where realism takes priority over traditional health bars or character levels. With a sprawling map of 50+ square kilometers, not counting hidden dungeons, players can explore a world rich with mystery and danger, encountering story quests and faction missions that influence relationships and loyalty rewards.

As an MMO, PIONER emphasizes player-driven storytelling and social interaction, offering both PvE and PvP experiences. Players can engage in story-driven quests or faction missions, where building loyalty with various groups unlocks rewards and additional narrative content. Combat against other players is intense, with special areas designated for these confrontations within the "Shadowlands." The game focuses on immersion, encouraging players to explore, strategize, and survive in a world where their choices matter. The game’s world continues to evolve, with more details to be revealed closer to its 2025 release.
Immersive Grim Open World – Explore an alternate reality inspired by the Soviet era, filled with atmospheric landscapes, unique architecture, and captivating lore.
Rich, Sci-Fi-Influenced Lore – Delve into a narrative deeply influenced by classic science fiction, with complex characters, powerful artifacts, and mysterious anomalies shaping the story.
Story Campaign – Embark on a story-driven campaign, providing rich lore and engaging quests.
Diverse Game Activities – Engage in a range of activities, including PvE missions, PvP arenas, events, story-driven locations, and engaging mini-games like fishing and casino games.

Factions with Unique Personalities – Align with charismatic factions, each offering distinct characters, viewpoints, and special rewards.
Extensive Weapon Customization – Customize militarized weapons with a wide array of unique modules and designs never seen before in MMO games.
Realistic Survival Mechanics – Maintain your character’s strength by managing hunger, rest, and resources, adding a strategic layer to survival.

In-Depth Crafting System – Utilize artifacts, anomaly energy, and scavenged materials to craft powerful weapons and equipment at workbenches.
Clan-Based Social Gameplay – Form clans, communicate through emotes and chat, and compete on clan leaderboards, building strong community dynamics.
Raids and Directed Missions – Experience six distinct raids, blending open-world and structured missions that challenge teamwork and strategy.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
вроде норм
Уже почти год прошел, а пролог до сих пор не сохраняется xDDD
game crash as fatal error so many times, bugs, not worth right now
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 2.1K | 85% | $29.99 | |
| $2M | 997 | 50% | $59.99 | |
| $2M | 32K | 82% | $3.99 | |
| $2M | 4.5K | 90% | $14.99 | |
| $2M | 5.9K | 90% | $9.99 | |
| $2M | 3.5K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $33.7K | 110 | 75% | $9.99 | |
| $7.5K | 16 | 12% | $14.99 | |
| $408.3K | 688 | 48% | $19.99 | |
| $63.6K | 185 | 35% | $19.99 | |
| $30.3K | 527 | 57% | $1.79 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian, German, French, Spanish - Spain*, Simplified Chinese*languages with full audio support
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gebe eigentlich nur ungern schlechte Bewertungen, aber in diesem Fall .... Es hakt einfach an der Technik. Abstürze, Ruckler in der Verbindung und zwischendurch hört einfach mal die Waffe auf zu funktionieren. So macht es einfach keinen Spaß. Schade weil das Setting wirklich gut ist
This is Russian Fallout, this title looks like a stalker's dream. The only issues currently are the gameplay, performance/responsiveness and connectivity which are all lacking but at the same time it also has a great starting point to improve from.
carino ma anche un pò noioso
mieux que falout les crash idem
Лучшая игра в своем жанре с прекрасными атмосферными локациями. Мне в этой игре всё нравится, И я желаю её дальнейшее развитие. Я был бы очень рад, спасибо за такую замечательную игру. удачи вам.♥♥♥♥♥♥
Привет всем игрокам и разработчикам. Игра улётная, не смотря на лаги и подвисания(я думаю это сервера). Думаю разрабы в скором времени всё исправят. Нужна оптимизация, настройки графики не работают, ставишь на ультра или на низкие ничего не меняется. Сюжет красивый, а главное эх ♥♥♥ по русски. Главное не бросайте игру и она вам своё отдаст, народ потихоньку накапливается. Нужно оружие и шмот донатный, чтобы не дорого но заманчиво, а то я сначало думал что шмот донатный а это всеволиш скины это не серьёзно, за такие бабки скины?(
Нормальная игра
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.