
You wake up with an explosive headache in a pool of your own blood. You're Exit, a terrible woman whose awful past has finally caught up to her. Fulfill contracts for the people who drilled into your skull — guns-blazing, slow and tactical — it doesn’t matter. They know you’ll do whatever it takes.
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Prices
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Every market we collect.
About
You’re a terrible person who has done awful things, and now your past has finally caught up to you. As you wake up in an abandoned warehouse covered in your own blood, you hear a phone ring from across the room.
They’ve drilled a bomb into your head, and now they have a job for you.
PIGFACE is a kinetic, fast-paced, ultra-violent first-person shooter where you fulfill contracts for those holding you hostage. Use shotguns, rifles, pistols, hammers, landmines, grenades … it doesn’t matter.
Just Get The Job Done.
They know what you’ve done and now they have a job for you. Complete combat sandbox style missions to earn money, expand your loadout, and get closer to whoever’s pulling the strings.
Purchase anything from hammers to grenade launchers to kevlar vests from the Black Market.
Find and unlock a variety of masks that enhance your ability to kill.
Genres
Engagement
Reviews
Themes across 313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It looks like a Unity game, sort of, but has that that FEAR aesthetic which I really like. Unlike the usual Unity trash there is a lot to like about this game: the movement feels right, the game play is satisfying and despite finishing what currently is on offer (with the whole early access ♥♥♥♥♥♥♥♥) I'm replaying it. Really want to know why the idiots are calling Exit out but I guess I'll find that out in due time.
I really like it. Fills a void not entirely dissimilar to something like Cruelty Squad though CS is very very good and would also get my strongest recommendation for the "build a loadout for a mission and approach how you want" FPS genre. The levels have a good difficulty progression and the new remixes are fun and definitely make the levels more dynamic and add replay. The weapon selection/loadout system is nice, and you can combine some of them to have great synergy (armadillo mask + grenade launcher for instance). The graphics are simple, but the gameplay is nice. Bring new weapons back to the Van to unlock them for free, no need to buy most of them. Recommendation is to do the Farm House mission maybe 2x to kinda get the flow, get the MAC-10, and put laser/dot/suppressor on it and you'll have a great automatic weapon that will hold up until enemies start showing up with armor. The LMG is also great as is the sniper rifle.
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Languages: English**languages with full audio support
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, I'm starving for more levels to be added.
Ya ever smoke a cigarette while unloading an lmg into a psychos chest? Nows your chance
2 hours long lmao
Love it, like Manhunt´s vibe had a sequel
Gunplay feels great. Like many people have said, this game would benefit greatly from workshop content. The only complaints I have are that the AI seems completely unaware of what's going on half the time, so you always have the drop on them unless they have direct sight of you at a fairly close range. So what's the point of using a suppressor? So the AI can be even more unaware of whether I'm even there? The music is great it's just too bad it always fades out for me because I end every encounter before it even starts, or I finish it too fast for the music to last past a couple of seconds. As of this review, there's about 2-3 hours worth of content. It's fun, but the devs should put all hands on deck into implementing mods to pad out playtime while they continue the story.
bounced off this pretty hard. I love Manhunt and was really excited to try this out, but it just does not feel good moment to moment whatsoever. floaty movement shooting lacks a bit of punch and its just such a cakewalk i never feel like theres any stakes to any of these levels and I never felt pushed to engage with the game in ways that might be interesting. might wanna give this another go in the future whenever its finished to see if they made it feel any better to control.
Hotline Miami and Dishonored had a Manhunt themed birthday party for their weird lovechild My only complaint is I've caught up and have no new levels to play :(
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Players by region
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Players also reviewed
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