
Penrose is a non-linear interactive novella unlike anything you've played before. Scroll forwards and backwards through an ever-changing story. Manipulate the environment, explore every possibility, and unravel the mystery at the heart of everything.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
A fun read. Drew me in enough to finish it. I am sad I didn't find the last hidden achievement. Thumbs up overall.
this game is insane and I mean that in the best way possible
Really good execution. Love the music.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 37 reviews with recorded playtime.
I'm not even going to pretend that I understood everything that happened in this game, but it was a wonderful experience nonetheless. The writing was stunning and the music was beautiful and very fitting. It was fantastic to read the drafts you included and get a glimpse into the creative process behind the story. I absolutely love your work
Not since Stellaris' Horizon Signal have I felt so powerfully about a cosmic horror story. This writer *gets* eldritch horror, in a way beyond expectation. It is a woven masterpiece, a tapestry of dread and longing and I daren't say more. Please, play it.
This game / interactive novel, is completely sleeped on. I was hooked from the start, thinking it to be an adventure story with a supernatural hook (since you click on words to change the timeline) but it goes harder than that, becoming a genuine work of cosmic horror. Please play it, so more can be made!
Fantastic, concise horror-novella experience. Makes me want to write, and compose music again. Love the dev notes.
Penrose is truly unique in it's mechanics. Worth a playthrough, or rather read-through. And that means a lot from someone who doesn't often like to read.
how to write a visual novel without using Twine (and in a very inventive and interesting way)! Also, spooky, but like, pretty. The UI is very very clearly designed for a phone though.
Truly unforgivable for a game like this not to have any sort of autosave feature. All progress from my first session lost, because I didn't exit the game exactly the correct way.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.9K | 2.2K | 71% | $14.99 | |
| — | 0 | — | — | |
| $76.4K | 308 | 91% | $14.99 | |
| $37.8K | 186 | 65% | $6.99 | |
| $27.4K | 644 | 85% | $2.99 | |
| $25.1K | 376 | 95% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9K | 69 | 55% | $1.99 | |
| $2.9K | 81 | 65% | $1.99 | |
| $2.9K | 53 | 83% | $2.99 | |
| $2.9K | 68 | 87% | $2.99 | |
| $2.9K | 62 | 76% | $2.49 | |
| $2.9K | 87 | 33% | $0.99 |