
Penkura is a sci-fi base-building survival game where you construct a colony from a top-down command system, explore an alien world in first person, and use programmable bots to gather resources, build, repair, and keep your base alive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Penkura combines top-down base building with first-person survival and exploration on an alien world.
Build and expand your base, gather resources, automate work with programmable bots, encounter those who still inhabit this world, and uncover what happened to those who came before.




Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
seams the game devs are working on some of the game issues still and have not gave up yet on it one would hope i realy dont want to see another abandond early access game
A 2018 game that is still getting great updates in 2026!. It is a fun and great game to play
Very polished game, pleasantly surprised by this EA title. Seems like a lot of solid development is done with this latest patch, and this small team is moving full steam ahead after a solid 5 plus years in EA so far. For the price, this is definitely worth it. The sense of the unknown is great, very well done creating a mysterious, creepy atmosphere. Seems well optimized, no technical issues so far. Very excited to see the additional content coming out, very immersive, but not overwhelming like some open world survival craft games.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Coming from Star-Rupture and over 350 hours I was not expecting much from a small team. This Game is a Gem,. Music, Weather effects, decent tutorial. Only 7 hrs in here so far, but going to do a lot more I hope.
This game is very promising. a bit confusing to mind you head around to figure out, but it's interesting. Dev seems to be quite active with questions, which is very nice. at first, it reminds me of System shock game style, haven't come across many mobs yet, only came across three (mosquito) type, the large one can't seem to outrun it, best to save your game frequent, or set the autosave to maybe every 10min instead of default 30min. Game isn't that expensive and the more people who purchase and give good feedback, the more it will encourage to become something enjoyable.
Very cool game. Bit early but still impressive.
Maybe not the best game, but still playable. Crafting is little... I dont now - different. Story line is fine little enigmatic :D For me 6.5/10
Amazing game. Really polished and well made. Good atmosphere and UI. Big story and map unfolding while you learn to use more technology. Good combo of open world and level-based game as you gradually progress. It requires some reading, but it is worth to do this. Play it slow and immerse in the story. Overall a very good impressive game - after 23 still hours not sure where it leads, but I am enjoying every step of it. I had one suggestion in the feedback screen and the developer replied instantly. (what I asked for was already in the game). It seems well balanced in regard to time pace and amount of resources. There is no hurry, so you can do it all in your own pace. The content that I have seen so far is well made, with a high level of detail. This is clearly made with dedication, instead of rush. I have not encountered any bugs yet and the game runs fine on my old RTX-2060. This game hits the sweet spot for me in many areas and I absolutely recommend it.
Penkura is a great survival crafter with a very deep and engaging story being developed at its core. The futuristic aesthetic mixed with the ancient alien world and technology/artifacts is a nice juxtaposition of primitive and cutting edge worlds. You are tasked with traveling to this world in search of your team and the rest of the corporations' assets after catastrophe has struck. We don't know how or why this has happened or what we can even do about it. A mysterious deadly virus, a deserted alien world, a corrupt megacorp, and sinister events to uncover. Penkura is akin to the Subnautica side of the Open World Survival Craft genre. Less concern about individual survival means and instead focuses macro survival like base building, resource extraction, and automation. Crafting items, components, even food and water are synthesized in a streamlined and automation friendly manner using the Molecular Matter Converter. This is basically a universal crafting bench. The base building itself is RTS style which you access by interfacing with the Command Center. This is a neat top down perspective for building your base using the modular building system. Some factories/devices will be standalone structures too. We can equip a number devices to use such as a scanner, a melee baton, an ore finder, and even some pistols for combat, among other devices. The story, lore, and world building in this game is a definite highlight and I find myself after each session wanting more and more and more! I will say that the development cycle for this one is probably a bit slower than most would prefer. From my understanding it is a solo dev project with maybe a couple support people and testers. But i think Penkura will be well worth the wait. LionsArt is proving to be top-notch developer in regards to Penkura. I have seen and experienced nothing but good will and eagerness from the dev when addressing issues, bugs, or concerns about the game and its development. I appreciate seeing him go out of his way to do this for some many that are interested in the game and more developers could take notes from LionsArt IMO. Its just such a rarity to see such open dedication that I wanted to shout it out. Keep up the great work, Penkura is worth fighting for!
I can't believe how much fun this game is. At first I felt lost and unable to figure out where to go or what to do. But as I progressed everything became clearer. How to grow plants, how to build different equipment to mine ores and make different things, etc. etc. My first base is complete with multiple batteries, turbines, solar panels, manufacturers, grow beds, hydrogel producers, etc. etc. I have done a reasonable amount of exploring and am now in the process of moving to my second base location. I love the tension that the game instils and the way that the story progresses. I really want to find out the answers I need, to know what happened and with who. I was worried that the game would be too hard for me but if you die (and I have), you can retrieve your items from your dead body. Also, with a full save and quick save feature, I am able to save before any dangerous encounters and reload from slightly earlier if necessary. It is important to know that the game is not finished (early access). Although I am still progressing, I understand that at some point I will reach a spot where I cannot progress any further. The dev has indicated that they are working on releasing a large update soon which should allow further advancement into the story. I have a 4080 graphics card and fast rig but my fans come on when I scroll the map. I don't think the map is optimized yet. Other than that, the game runs very smoothly with lots of setup options for various graphic/computer systems. I like the weather, the appearance of the game, being left alone to figure out things, the sense of mystery, really wanting to follow the story line, etc. etc. I really think this is a great game in the making and well worth the purchase.
Players by region
Where this game's players are, estimated from review languages.
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