
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Most likely between $2.7M and $7.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 92% | approximately $4.5M |
| Epic | Free | — | #90 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1788 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Un studio qui écoute ses joueurs, le jeu est passionnant et extrêmement divertissant à bien des sujets. - Gestion de sa base - Guerre - Conquête - Gestion des ressources et j'en passe. 10/10 pour la passion des développeurs.
Oynadığım en güzel oyunlardan biri geleceği var
Haven't played yet because i'm running into an issue trying to set my name i've tried clicking on the screen and trying the short cut as well. mind you i'm playing on my steamdeck. not sure of any other ways to set my name.
Hammer gute Spiel-Idee! Dafür, dass es im EA gerade erst herausgekommen ist, ist es technisch sehr ausgereift. Ich hatte bisher noch keinen großartigen Bug und vielleicht zwei kleinere. Da im Laufe der Zeit noch ein Koop-Modus herauskommen soll und noch mehr Content geliefert wird, habe ich es mir jetzt schon geholt und keine Minute bereut. + Basis-Baumodus und Ressourcenernten (lassen), Soldaten versklaven, herumkommandieren, upgraden, züchten und co. macht schon ein wenig süchtig + Der Kampfmodus macht Laune + Die Idee, dass im Weltraummodus automatisch die Gegner mit zurückgelegter Strecke stärker werden macht es spannender - Ersehne voller Ungeduld den Koop-Modus herbei
Was für ein absoluter Hammer. Macht mega Spaß und macht süchtig !!
Macht richtig Spass
KNALLT
Tons of fun
This is the first time in my life I've written a review. Because I can see how much potential this game has. It’s a mix of base-building and roguelike. I like the base-building and the mechanic where you have to tame your own workers. The only negative thing I can say is that there’s still not enough content. But I think that’s because I just like the game so much, and I really hope there will be lots of updates with new areas, buildings, weapons, and new perks. Translated with DeepL.com (free version)
I've cleared all three regions currently available and put a good amount of hours into this game, so I wanted to give my honest take. Overall I'm giving this a positive recommendation. If you're on the fence, I'd say buy it and try it out, you can clearly have fun with it, my playtime should speak for itself. Just go in knowing it has flaws and it's still early access, so a lot of that is expected at this stage. The best part of the game right now is the combat. Movement and dashing feel really smooth and I'm guessing it'll just keep getting better from here. The actual gunplay as your character is satisfying too, the feedback when you land a kill or throw a grenade feels good. It runs well on decent hardware as well, which is a nice surprise this early in development. Base building is the other big draw and it's fun for a while, but once you're maxed out across all three regions there isn't much left to chase. Every base will most likely end up looking the same since there's no real branching choices, you just upgrade everything in a straight line. The economy also gets rough once your population grows, upkeep outpaces your income and I ended up cutting soldiers just to stay afloat. Enemy AI and your own soldier AI could use work too, fights are fun but not very smart on either side, and higher difficulty mostly just means tougher enemies rather than smarter ones. Even with all that, I think the foundation here is genuinely good. It's an interesting mix of genres, Halo and Destiny style combat with StarCraft and Sims style base management, wrapped in this dark satirical totalitarian theme that gives off some Helldivers vibes too. It just needs more depth added on top of what's already there. Overall the foundation is good, but the developers need to cook for another year or two to really make this something special. I'm happy to support them and I look forward to all the upcoming content and changes.