
Free stand‑alone Prologue. Build a grand totalitarian colony then personally storm roguelite battlefields with your soldiers. Capture enemies, convert them into believers or sacrifice them to feed the strong. Make every life bend to your will. Play Sector One now & wishlist the full game.
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About
The free prologue of "Pax Autocratica" invites you to establish the foundations of the greatest regime in history in this darkly satirical totalitarian colony sim + FPS roguelite hybrid. You are tasked with managing and leading your citizens to spread your doctrine through the first sector "Elysia" and free it from the oppression of the current ruling power.
If you enjoy the Prologue, wishlist the full game to be notified on release.
Dictate wisely as your choices will shape society, for better or worse.
The Prologue contains a limited portion of the full game. The scale of the base and the battles is smaller than in Early Access. Certain advanced systems, such as deeper automation, mechs, and other late‑game mechanics, are not available here. Content and balance may change before Early Access release.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.
Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
Genres
Stats
Languages: English*, Simplified Chinese, French, German*languages with full audio support
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely a great intro to a game I cant wait to play. Gun handling feels pretty on Ai arent just mindless zombies Fun upgrade system for weapons/armor/npc assistants Even a chance to design your own base
《暗星铁律 序章》把殖民地治理和第一人称射击肉鸽揉到一块,是很有想法的作品。 战斗是最大亮点:持刀近战爽快,Shift高速冲刺既能加速又能规避伤害,枪感调教到位,战斗节奏干脆利落。打完战斗获取的资源,回去建设基地、颁布政策,形成完整的玩法闭环。
Coming off of games like Satisfactory and Icarus, I was looking for a fun game that had base building Inventory Management and this one also has first person shooter. The game is good provided you can actually play it. I got about 90 minutes into the demo before encountering game breaking bug that I have reported and posted discussion about and now I'm going to leave this review because how else can I get the developers to actually look at it. Do I recommend this game for other people to enjoy No... And here's why Because for a game this good it should not be plagued with the issue that I am including in letter to the devs below. Not to mention the fact of the injected forced redirect to their product page which if it was just the demo Fine but considering that they turned their demo into a full free to play title called the Prologue And yet this Code was never removed, I find that to be pretty reprehensibly Dumb and anti consumer especially when your forcefully kicks out the people who try to play it unless they have it installed on their main drive So here's my scores: Gameplay: 7/10 Story: 6/10 Atmosphere: 7/10 Total Score: 0/10 But with the issues im having all that is meaningless because I see a Dev that is got potential but doesnt seem to care enough to polish it before dumping the Slop on to the store for the customer. Can the Devs please Care to Fix/Remove issues It started with the demo. Was loving the Game and then all of a sudden I get a CNC error telling me to please verify my files. I do that with three separate times and every time I try to load the damn game I get this error. And you know I wouldn't mind so much I would try to figure out the problem but the thing that kind of annoys the crap out of me is how the developers have silently put in a redirect code that reopens my steam and pushes me to their product page. That is not a feature that is not a bug that is crap, So I am going to be uninstalling this game because I can't play it in this state and it seems really aggravatingly dumb that every time I try to launch the game and reload my save I get kicked out but given the Please buy our game screen. That's not warm gesture to have somebody slap you in the face and then give you a bill. So DEVELOPERS Please fix the CNC error issue and remove that little Forced injection of code that opens to your product page because simply its the first time I have ever encountered a game that does that crap and thinks it is ok. For the demo I dont mind but for a full game like the prologue claims to be. That i take issue with
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本来很喜欢 但是你把人物能力值加点给移除了 我就觉得没多大意思了 那么等级又是摆设了 估计是又是看等级来解锁什么什么那种 没能力值加点就很没意思 不知道你们制作方是自己决定删的还是听什么傻逼删掉的 反正本来能通过能力值变得很强的主角现在跟残疾人差不多 内容一大又是坐牢 我就想开无双咋了 ? 一人成军不行么? 乱搞
I love it. Please, release the full game.
优点:超级缝合怪,好喜欢! 上帝视角,搞基建、拉经济、颁布政令统治整个星球;一边切第一人称亲自上战场,从巷战步兵到开重型坦克、驾巨型机甲,两种玩法切换完全不割裂。前一秒还在纠结要不要加税,下一秒就端着枪冲去平叛,爽感和策略感直接拉满。 “立法权” 系统真的有深度 这不是随便点几个选项的摆设:你可以装全境监控搞高压统治,也可以建医院学校走仁政路线。每一条政令都会真实影响殖民地的一切 —— 民众的幸福度、犯罪率、叛乱概率,甚至连工人的生产效率都会跟着变。玩的时候真的会有 “手握权力” 的沉重感,社会隐喻做得很到位。 Roguelike 战斗超出预期 每次出征都是随机增益,没有完全一样的两场战斗。武器种类很丰富,从突击步枪到反坦克炮都有,打击感扎实,大规模集团作战的场面也很震撼。试玩版就能体验到机甲对战,正式版的内容量值得期待。 缺点:还有不少打磨空间 新手引导严重不足,殖民模拟的很多核心机制都没讲清楚,刚上手很容易一头雾水,不知道该先建什么、怎么平衡民生和军事。 优化有待提升,大规模战斗或者殖民地人口多了之后,会出现明显的掉帧和卡顿。 试玩版内容还是有限,立法选项和武器种类都不多,后期会有点重复。 UI 交互比较繁琐,切换视角和操作菜单的时候不够流畅。 总结 这绝对是 2026 年开年最值得期待的独立游戏之一。虽然被很多人叫 “缝合怪”,但它把完全不同的玩法融合得非常好,而且有自己独特的世界观和深度。
挺好玩的,能联机就更好
Honestly I'm excited for the full release this is an awesome concept. It's a mix of a rougelike FPS arena shooter, base building and resource management game. Sort of like Fallout Shelter and Hades mechanics input into an arena shooter like Ultrakill. As far as gameplay it feels awesome! The gunplay is solid, weapons feel impactful and have some super cool models. The setting is also super sick and lends itself well to potential story building with the intro scene being you getting pardoned DURING your execution before being given the assignment to establish a colony for the human empire. It reminds me a lot of Warhammer 40k in that regard in the best way possible. The only thing I would like to see in this game after my short introduction is some larger arenas and discoverable items. I did some exploring after clearing levels and couldn't really find a reason to fully do it. I think it would super cool to add things like Halo's skulls or even extra modifier drops to maps at least in order to encourage people to actually look around and explore a bit more. To be completely fair though I only did about 50% of the first zone so I'm not sure if I just didn't get far enough but I was just excited to give my thumbs up on this game. I highly recommend giving it a shot.
One of the more promising games I've played in recent memory. I hope they continue to polish through EA and refine the core game loop!
gg
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