
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Path of Exile is an online Action RPG set in a dark fantasy world. The game is completely free and will never be pay-to-win.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 249.9Kreviews | 89% | — | $0 |
| Free | 39Kratings | 83% | — | not modelled |
Engagement
Reviews
Themes across 1967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
overall great game first played it on ps4 then i got a steam account and now i got a new way to play without stickdrift or lack of storage space for updates
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.2K | 65% | Free | |
| $117.8M | 226.5K | 75% | $29.99 | |
| — | 323 | 89% | — | |
| $18M | 77.7K | 65% | $12.49 | |
| $3.7M | 68K | 56% | $3.99 | |
| — | 0 | — | — |
Latest in each market: best RU #69, worst JP #89 · 6 markets collected
Genres
Stats
Languages: English*, Portuguese - Brazil, Russian, Thai, French, German, Spanish - Spain, Japanese, Korean*languages with full audio support
| Free | 6.4Kratings | 74% | — | not modelled |
| Free | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Context I'm a PoE OG, I've been playing for over a decade with over 10k hours on the stand alone client and over 4k hours on the steam client. I have purchased many many many supporter packs and even own some PoE memorabilia IRL. PoE used to be something beautiful and worth my time. We were told the game would remain unchanged by certain corporate hands but that's not true. They shouldn't have sold out. Goodbye old fren.
Simple, fun and rewarding.
Geschätzt Lebenslanges Spielvergnügen
I miss the Chris Wilson vision.... This is Tencent vision now. The most recent GGG interview gave no discussion about actual ground loot or plans other than telling us "a massive rework to endgame is coming" I haven't been optimistic about either PoE games since poe2 launched. The excitement is gone. The loot is horridly predictable "do this get x" loop. Every. Single. Last. FUN AND EXCTING FARM.... has been ripped from the game. Slowly... every league, one by one like a dying horse.... even harbingers man.... even harbys :(
The most comprehensive ARPG there is.
yes
I will always love this game no matter how convoluted and complex this game continues to become.
I love the gameplay and the economy which I still can't figure out if the devs are controlling the economy or the players
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.