
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Path of Exile is an online Action RPG set in a dark fantasy world. The game is completely free and will never be pay-to-win.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 249.9Kreviews | 89% | — | $0 |
| Free | 39Kratings | 83% | — | not modelled |
Engagement
Reviews
Themes across 1927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another horrible league.
Vaya juego de basura, pagaría para que me devuelvan esas 8 horas de mi vida perdidas aquí.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #69, worst JP #89 · 6 markets collected
Genres
Stats
Languages: English*, Portuguese - Brazil, Russian, Thai, French, German, Spanish - Spain, Japanese, Korean*languages with full audio support
| Free | 6.4Kratings | 74% | — | not modelled |
| Free | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A tripple A game for free. The company puts out a season every 3 months and the community is still huge. Each season is, most of the time, a complete extension with new content for the game. Even after one decade the developer still care about bugs and skill balance.
Хорошая игра
One of the best games I've ever played. Can't recommend enough, even though it might be daunting to start. LOGIN
repair loot, pls
melhor jogo da historia zé
way better than poe2 still lol. allflame season is quite good so far
отличная Арпг, вы можете выбить то что вам нужно вам всего лишь нужно много денег потом вы покупаете шлем покупаете другой шлем покупаете сферу инфлюенса покупаете другую сферу переноса инфлюенса инфлюенсите покупаете 10 миллионов эссенции безумия тыкаете пока не поймете что это не имеет смысла крафтите блокировку суффиксов крафтите крит повторяете предыдущие процессы 10 миллионов раз крафтите блокировку суффикса кидаете 2 экзоля понимаете что опять крафтить предудщий результат 10 миллионов раз и вот спустя неделю стояния в хо вы получаете шлем лучшая АРПГ в мире 10\10
After finishing the entire campaign or 10 acts as they call it i can not deny its a amazing game with tons of options and i for sure had fun experimenting with builds and synergies. but In any healthy RPG, you are supposed to sell your old tires to help pay for the new ones. Forcing your hard-earned gear to become absolute dead weight just because you didn't buy a premium stash tab ruins the entire sense of progression. It completely sucks the fun out of the loop. Early game no issues gear drops and it snot to expensive to buy some nice gear and uniques. replacing those don"t hurt to much. but once you hit the endgame and top currencies like devines become the price then buying somethign becomes a death sentence because once you want to progress higher that already exspensive part you bought becomes death weight you can not sell it. inherently as a free to play player you run into a wall. should you play this game yes finish the campaign have some fun run some maps until you run into the wall you had fun move on time for the next game unless your willing to spend a few bucks on cash tabs to be able to sell your gear then this is defenitly going to provide a incredible amount of play hours
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 2.2K | 65% | Free | |
| $117.8M | 226.3K | 75% | $29.99 | |
| — | 323 | 89% | — | |
| $16.2M | 77K | 65% | $12.49 | |
| $29.7M | 68K | 56% | $19.99 | |
| — | 0 | — | — |