
In a labyrinth surrounded by vicious monsters, Explorers must rely on their Lasso to survive! Capture and tame ANY monster to leap, glide, surf, tunnel and websling through a treacherous, patchwork maze. This roguelike/metroidvania seems cute, but it’s a deceptively difficult bullet-hell challenge!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.2/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
射击类肉鸽,附带地形和怪物的收集元素。很有意思,推荐感兴趣的试试,买cdkey很划算 每种类型的怪物都有自己的特色,但个人感觉可以挂越多异常效果的就越强势,防御技能多的也强 徽章挑战非常有挑战性,想做全成就建议直接打黄金档。通常能够开局三选一的挑战,刷出升级枪buff基本赢一半 打挑战建议多绕小boss房(骷髅图标),走连战房(怪物图标)。小boss房固定刷一只金色怪物,到阶段锁血+全屏躲弹幕,最后还要转三圈驯服。不仅丢自己现在的坐骑,而且加强过的怪物超大一只占中间三分之一,挣扎弹幕铺一圈。要是碰上企鹅,挣扎状态也无限大招召唤小企鹅,那就很享受了。
funny
I don't normally enjoy games of this genre, but this one is the exception! The goofy little guys, the awesome art, and easy-to-understand "stats n such" - Love it! AND it doesn't blast my screen with a million bright lights / projectiles / enemies, hence not causing overstimulation! Very enjoyable - Just, really wish the overall game was longer ;-;
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10 Мені дуже сподобалося, що спочатку я взагалі скривилася типу "фі", а потім мене яааак затягло! XD Це було активно, місцями важко, але загалом дуже весело! Дякую!
It's a good game. The style is also very fun.
This game is amazing.
适合手柄玩家体验,超级好玩!!强烈推荐!!!
Awesome Game!
I watched a video of the development process for this game years ago. Had it on my wishlist for a while so I could support it. Finally got around to getting it and playing it. I'd really like to give it a thumbs up, because it's a really high quality game in so many ways. Unfortunately, I just found it boring. The game does a lot of things right. The look and feel of the gamer are great. Character models, menus, animations, everything is really good. There are many different systems that evolve over a run and there are ways to improve your power permanently. There is diversity in the combat based on mounts, weapons, pets, all sorts of things. Despite all of that, after my first run, each run felt like a slog. It's time consuming to get through each area, and many areas are locked down until you beat all of the enemies. Some enemies are really beefy, so it can take a while. I started avoiding rooms I could and only looking for enemies that would have drops or for drops in the environment, only fighting what I needed to. I saw the full map, and it's huge, so I wasn't really looking forward to that. I know there are shortcuts, as I unlocked some, but it still felt boring and tiresome to do each run with a goal in mind. I'm sure many others will enjoy this game, it's just not for me.
Much more fun and well polished than I expected
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $50.5K | 850 | 86% | $3.39 | |
| $775 | 14 | 79% | $2.99 | |
| — | 0 | — | — | |
| $1.1M | 3.4K | 97% | $14.99 | |
| $165.9K | 699 | 85% | $9.99 | |
| $138.7K | 487 | 90% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.3K | 168 | 70% | $29.99 | |
| $146.2K | 277 | 70% | $19.99 | |
| $146.2K | 777 | 89% | $9.99 | |
| $146.2K | 690 | 80% | $9.99 | |
| $146.4K | 3.4K | 91% | $2.99 | |
| $146.2K | 693 | 64% | $9.99 |