
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Most likely between $2M and $5.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 95% | approximately $3.3M |
| Nintendo | $9.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3]Terror azul índigo[/h3] Una visual novel de misterio y terror muy buena con especial énfasis en [b]la ambientación oscura[/b] , [b]la inmersión que genera la cámara[/b] y [b]una historia y personajes muy interesantes[/b] que te hacen estar leyendo capítulo tras capítulo. Es buena de manera consistente y tiene unos cuantos momentos que te sacan una mueca de fascinación. Tras acabarlo, tengo ganas de darle al 2º Paranormasight en un tiempo, lo cual es señal de que este juego es bueno. ----------------- Mis únicos puntos criticables son que: · Hay ciertos momentos donde se cotan demasiados nombres a la vez lo cual puede llegar a abrumar un poco si no estás al loro. · No hay resoluciones más allá de 1080p · [b]Que Square Enix no hayan traducido este juego al español[/b]. Si no hubiese sido por una fantraducción, no habría acabado esta VN. · Tiene [spoiler]jumpscares[/spoiler]. No tiene demasiados, pero siento que un juego con una atmósfera tan bien lograda como este, no los necesita realmente y lo considero algo poco elegante. ----------------- Quitando lo de la traducción y esas 3 tonterías, un juegazo. Perfecto para Halloween o cuando te apetezca algo del estilo.
真正的咒术回战
This is a tough one for me. This is not my first VN, and I typically enjoy games in this genre. But something about this game feels so tedious, and I think it's the interacting elements. Being able to "Think" is fun. It gives insight into the characters' inner monologue. But I think 999 did it better. What passes for interaction here is just trying to click on things over and over until you figure out what the dev team wanted you to do. And don't get me started on puzzles that involve having to do things like mute the voice volume? Like, maybe make that part of the tutorial instead of assuming the player will just intuit something like that? There are a handful of games that use these types of mechanics, but they're so few and far between that I don't know how anyone would just think, "Oh. The protagonist is dying to a spoken curse. Oh! I know! Maybe I should mute the in-game dialogue volume." Nope. Never occurred to me, and I don't think it's lack of intelligence. It's just such a bizarre way of introducing that aspect that I never even imagined that as a solution to an in-game puzzle. Sadly, I regret buying this. And it really stings. The art, art direction, music and presentation are all 10/10. But the game itself is just a waste of time imo To each their own.
[h1]游戏全结局通关评价: [/h1] [b]一切都是命运的安排,百年宿命恩怨在此终结。 令人印象深刻的叙事结构,采用附身多角色视角交织的手法讲述几个事件,从每个角色角度逐渐理解本所事变的起源。 故事回溯玩法打破四面墙,“精神”与角色的互动让人眼前一亮。 -当最终所有线索汇聚一起时的假结局让人觉得突兀,对仅凭隐晦提示才能解锁真结局的这种方式不太认可。 PS:个人认为飞白肥皂的所有人纯酱油。 PS:世界上根本不存在什么所谓的“复活秘术”,希望大家珍惜当下生命,脚踏实地的生活! [/b] [h2]极品:9/10 [/h2]
短いながらもオススメできるADV できればノーヒントでやったほうが楽しめるでしょう ちょっと短すぎなのが欠点でこの設定使ってもう1ルートくらいあればな、と思う
神了。。。急需一个没玩过的脑子
打到最后想振臂高呼还我钱来,但是由于前面的剧情铺得不错再加上个人角度比较喜欢夫人的线,所以忍耐了此等虎头蛇尾之作。午夜梦回的时候还是觉得卖太贵了,遂有此一回评。
刚打完全成就,五星推荐,非常有意思的一款推理游戏,微恐。里面的设计真是太巧妙了,尤其是洗足宅邸,第一次打到真的没想出来,还有meta元素。
マダムに萌えてしまった
META令人眼前一亮但仅此而已。内容很短,角色塑造也很一般,属实不太行