No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Overview: A horror mystery adventure game that takes place in Sumida ward, Tokyo, Japan in the late Shōwa era. Unique characters swayed by curses. Their motives intertwines as the story unfolds. And you are tasked to bring the story to its end with your own hands. Synopsis: A typical office worker, Shogo Okiie was investigating with his friend, Yoko Fukunaga at Kinshibori Park in the middle of the night about “Honjo Seven Mysteries”, a well-known local ghost story. Yoko told Okiie said ghost story has something to do with “The Rite of Resurrection” which Okiie took it with a grain of salt, but something strange happens one after the other before his very eyes... At the same time, there are also others who pursuit “Honjo Seven Mysteries”. A detective investigating a case that involves multiple unnatural deaths. A female high school student seeking truth behind a suicide of a classmate. And a mother who vowed vengeance for her lost son. Their motives intertwines, centering on “Honjo Seven Mysteries”. The story takes a violent turn to which they cast curses amongst each other. This game features: ◆360 view of immersive Shōwa era Japan With the help from Sumida Ward Tourism Division, Sumida Heritage Museum, Sumida Tourism Association and the local community, the team recreated a realistic 360-degree Panoramic Background View cityscape, shot with a 360 camera. ◆Tense interaction with cursed characters ◆A shocking revelation unraveled by your own hands *After downloading, you can play the game all the way up to the ending with no additional cost. Creators: ◆Director & Writer: Takanari Ishiyama (Detective Ryosuke Kibukawa series, Schoolgirl Strikers) ◆Character Design: Gen Kobayashi (NEO:The World Ends with You, Final Fantasy Legend III, Schoolgirl Strikers) ◆Music Composer: Hidenori Iwasaki (FINAL FANTASY Crystal Chronicle, FRONT MISSION 4, etc.)
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Sep 15: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Overview: A horror mystery adventure game that takes place in Sumida ward, Tokyo, Japan in the late Shōwa era. Unique characters swayed by curses. Their motives intertwines as the story unfolds. And you are tasked to bring the story to its end with your own hands. Synopsis: A typical office worker, Shogo Okiie was investigating with his friend, Yoko Fukunaga at Kinshibori Park in the middle of the night about “Honjo Seven Mysteries”, a well-known local ghost story. Yoko told Okiie said ghost story has something to do with “The Rite of Resurrection” which Okiie took it with a grain of salt, but something strange happens one after the other before his very eyes... At the same time, there are also others who pursuit “Honjo Seven Mysteries”. A detective investigating a case that involves multiple unnatural deaths. A female high school student seeking truth behind a suicide of a classmate. And a mother who vowed vengeance for her lost son. Their motives intertwines, centering on “Honjo Seven Mysteries”. The story takes a violent turn to which they cast curses amongst each other. This game features: ◆360 view of immersive Shōwa era Japan With the help from Sumida Ward Tourism Division, Sumida Heritage Museum, Sumida Tourism Association and the local community, the team recreated a realistic 360-degree Panoramic Background View cityscape, shot with a 360 camera. ◆Tense interaction with cursed characters ◆A shocking revelation unraveled by your own hands *After downloading, you can play the game all the way up to the ending with no additional cost. Creators: ◆Director & Writer: Takanari Ishiyama (Detective Ryosuke Kibukawa series, Schoolgirl Strikers) ◆Character Design: Gen Kobayashi (NEO:The World Ends with You, Final Fantasy Legend III, Schoolgirl Strikers) ◆Music Composer: Hidenori Iwasaki (FINAL FANTASY Crystal Chronicle, FRONT MISSION 4, etc.)
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 2 | 100% | $4.99 | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $1.99 |