
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The sight of giant swords blazing through the night sky might be hair-raising, but stand your ground! The sinister Ravenous and his legions of brutal demons are poised for battle. Even all the armies of the world can’t stop them, but humanity has one final ace in the hole: cutting-edge power armor called Paladin.
It's now up to a strong-willed android named Flame to become a Squire, pilot the Paladin and track down all Weapon Keepers and their diabolical leader. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun!
Seize weapons from the denizens of the Netherworld and give them a taste of their own medicine! Show them the power of cutting-edge technology fused with masterful swordplay. Slash, bash and thrust your way through a series of mind-blowing levels around the world, all of it rendered in glorious 8-bit graphics! Hop in your Paladin and take up arms!
An engaging action-platformer with fun and intuitive swordplay!
Take control of Grit, the mighty Paladin power armor, or eject and play as Flame, the small-but-swift Squire pilot!
Robots meet demons! Crush the forces of the occult with the power of cutting-edge technology!
Over 100 melee weapons to seize from enemies!
Forge your own custom melee weapons with the Blacksmith and find them on the Panzer Paladin Steam Workshop.
Use weapons profusely: wield, throw, or shatter them!
Snap a weapon in half to cast a powerful spell!
Slash, bash and thrust your way through 17 mind-blowing levels located around the world!
Carefully crafted 8-bit graphics, just like you remember them!
This free content update includes the following new features:
New Challenge Mode with 11 rooms to truly test your skills
Speedrun replay and leaderboard now available for all new rooms
Brand new Classic 8-bit Soundtrack option
Blacksmith weapons storage increased
Panzer Paladin is an action-platformer game featuring intuitive swordplay mechanics. The protagonist pilots the Paladin power armor to fight giant demons by using their own weapons against them.
Swordplay is the core of the game mechanics in Panzer Paladin. The player can equip and use any weapon dropped by defeated enemies, attack or block, aim high or low, use weapons advantageously through a rock-paper-scissors style weapon type system, and cast spells by breaking weapons. Weapons abound in levels, so the player is encouraged to use them profusely. The Paladin is the main way to fight enemies, but players can also eject and control Flame, the small-but-swift Squire pilot. Flame uses a laser whip to attack enemies, swing across gaps, and even recharge the Paladin’s energy.
Giant weapons — swords, lances, hammers — hailing from the dark depths of space, blazed across the sky and pierced their way through historic locations all around the world. As a declaration of war against mankind, the Parthenon, atop the Acropolis of Athens, was first to be cut through by an ominous blade. Upon impact, each of the weapons opened a breach in the fabric of reality and unleashed legions of colossal demons.
In anticipation of such unforeseen Earth-threatening events, the International Security Council formed Gauntlet, a science committee developing super-sophisticated defense technologies. Gauntlet discovers that denizens of the Netherworld can only be defeated by their own weapons. Spirit Weapons are forged with spirits of the deceased and humans can’t brandish them without becoming corrupted by their foul energy... However, a machine would be immune to demonic corruption! Gauntlet recommissions Flame, a former rescue operations android, to become a Squire. She takes control of Grit, the last remaining Paladin unit — a state-of-the-art suit of power armor capable of wielding Spirit Weapons.
To arms! Overseeing operations from aboard the Avalon, their flying headquarters, Gauntlet is ready. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun! It's up to Flame and Grit to defeat the Weapon Keepers, and ultimately face off against Ravenous, the sinister leader of the invasion.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 674reviews | 74% | — | $154.6K |
| $19.99 | 87ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Think Castlevania’s classic whip action mixed with the charm of Shovel Knight. Toss in that vibrant, colorful Mega Man aesthetic and its classic 'choose your own boss' setup, and you've got this beautiful, super fun nostalgia trip.
Cara, que jogo horrivel, eu não vou dizer algo assim e sumir, vou dar meus pontos. Primeira coisa, parece que o jogo bebeu muito do nintendinho antigo, musicas e boss battles dignas do megaman, plataforma e mobilidade estilo castlevania, isso soa perfeito! bem, na teoria, na pratica esse jogo me decepciona, o nintendinho não tinha save, mas tinhamos o password para que a experiencia não fosse tão massante, mas por algum motivo imbecil o jogo não faz questão de salvar(só tem 2 checkpoints numa fase que chega a durar 16 minutos caso não morra.. e advinha? o jogo enche o cenario de espinhos e inimigos , o que faz UMA UNICA FASE LEVAR HORAS, por que se vc morrer e não deixar sua arma no checkpoint, vc simplesmente volta pro começo sempre... Talvez ache zoado eu reclamar da dificuldade, mas o problema é: ela não é boa como em dark souls ou até mesmo o castle do nintendinho (que eu gosto bastante), não, é uma dificuldade artificial demais, tipo muitos inimigos, espinhos em lugares onde o pulo tem que ser pixel perfect, e coisas assim, não é uma dificuldade que você passa e fala "Nossa, eu aprimorei minha maneira de jogar, agora passo do desafio facil" não, nesse jogo so tem "que jogo horrivel, qual sentido"! sinceramente, a IDEIA era um jogo perfeito, mas a realidade... sem falar sobre dificuldade temos também armas, existe varias armas no jogo, mas varias mesmo (umas 40) mas na verdade, todas elas são exatamente iguais, só muda o visual, e isso é meio frustante, pegar uma arma linda de algum boss e ver que ela é exatamente igual a arma dos inimigos comuns, ou seja, você jogar e progredir NÂO tras recompensa nenhuma, temos as classes de lança, martelo e espada, mas meio que tanto faz ja que nem mesmo isso muda nada, e um sistema que poderia ser bom são as "spells" seu personagem pode fazer poderes, mas nem se empolgue por isso, por que pra fazer isso você LITERALMENTE quebra sua arma, ou seja, vc perdeu a arma bonita que o boss dropou.... e as spells também, me decepcionam em um nivel catastrofico, por que elas são mais defesa, vida, ou até mesmo refletir tiros, ou seja, mecanica extremamente horrorosa, as armas de bosses poderia dar uma spell legal, certo? errado, são as mesmas spells de qualquer arma, ou seja, você joga muitas horas e não se sente recompensado e nem sente que evoluiu nada, esse jogo dá nojo.... a unica coisa que salva são as OSTs, veja no youtube, pelo menos não precisa gastar com esse jogo.... sendo direto: Os devs tiveram muito carinho envolvido, eu sinto isso, tudo tá bem bonito, graficos musicas e cenarios, só que sinto que eles focaram tanto nisso que o jogo em si ficou de lado... NOTA: 4.3/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Simplified Chinese, Spanish - Latin America
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Soundtrack Espectacular, Un Re Encuentro con la nostalgia y juego extreamandemte divertido con buenas mecanicas y gran control
不錯玩,感覺回到小時候玩紅白機時期的遊戲
Steel guards ancient hope Every weapon tells a tale Heroes forge their path
有卡 有中文 有成就 有免费DLC ⣿⣿⣿⣿⣿⣿⣿⠋⣉⡙⠛⣉⣉⠻⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣾⣿⡿⠀⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠻⣿⠟⣡⣾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⠿⢿⣿⣶⣤⣼⠟⠻⢿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⢡⣶⣦⡌⠻⡿⢁⣾⣷⠀⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣦⡀⢸⣿⡏⣸⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣦⠙⢿⣿⣿⣆⠙⢠⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⡌⠻⣿⣿⣷⣄⠻⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⢡⣴⣤⡘⢿⣿⣿⣧⡈⢿⣿⣿⣿ ⣿⣿⣿⣿⡟⢋⣁⠘⢿⣿⣿⣆⠙⣿⣿⣷⡀⢻⣿⣿ ⣿⣿⣿⠿⠀⣿⣿⣷⣄⠻⣿⣿⣿⣿⣿⣿⣷⠈⣿⣿ ⣿⡟⢠⣶⣤⡈⠻⣿⣿⣷⣿⣿⣿⣿⣿⣿⠏⣰⣿⣿ ⣿⣿⡈⢿⣿⣿⣶⣼⣿⣿⣿⣿⣿⣿⣿⠋⣰⣿⣿⣿ ⣿⣿⣷⣄⠙⢿⣿⣿⣿⣿⣿⣿⡿⠟⣡⣾⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⣦⣉⠛⠛⠛⢛⣉⣴⣾⣿⣿⣿⣿⣿⣿
Good platform mech game with pixel art and some anime like story. Reminded me of Mazinkaiser a lot. Was fun and enjoyable. The game has stages or levels, you get two checkpoints per level and then a boss fight, all of them have their own unique look and attack patterns. Was able to finish the game in around 18 hours. There are some secret areas so you will be attacking conspicuous walls. The graphics is retro with pixels, but it has nice art so you won't grow bored of it. Pick it up at full price or on sale, the choice is yours. You won't regret buying this game if you like platform games similar to Megaman. Also, in my opinion, early levels can be finished in around 40 minutes.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $154.6K | 217 | 60% | $19.99 | |
| $154.5K | 2K | 80% | $3.99 | |
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| $154.5K | 225 | 70% | $19.99 | |
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