
A single-player deck-building card game where mythologies unite. Construct your deck with deities, followers, artifacts, and blessings from Greek, Norse, and Japanese legends. Overcome each site's threshold through clever strategy, powerful combos, and unique card synergies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build a deck using cards from different mythologies (Greek, Norse and Japanese) and battle through a series of challenging encounters to defeat the Primordial Forces.
Assemble your deck from a growing pool of unique cards across three legendary pantheons. Each card has its own Size, Power and effect, from summoning celestial warriors to blessing your field with divine energy. Some thrive in combos, others dominate solo. Every card is tied to two or more Aspects, allowing you to craft focused strategies or wild combinations. No two decks play the same.
Every encounter takes place across three distinct Sites, each with its own Power Threshold. To claim victory, you’ll need to win at least two out of three by having the highest total Power at a Site when it closes. But with limited space at each Site, you’ll have to think carefully. A colossal deity might crush the competition, but a team of clever followers might win through synergy.
Deckbuilding: Build your deck from four distinct card types: Deities, Followers, Artifacts and Blessings.
Three Mythologies at Launch: Greek, Norse and Japanese pantheons, each with unique themes, powers and synergies.
Site-Based Battles: Face off at Sites with limited card slots and unique conditions, requiring tactical decisions every turn.
Aspect-Driven Strategies: Align your deck with 15 powerful Aspects like War, Light or Trickery to unlock new synergies.
Favor Exchange System: Obtain new cards at Sacred Grounds and evolve your deck between battles tied to the game's mythological world.
Whether you're into mythology, tactical gameplay or just want a break from competitive matchmaking, this game offers a rich, replayable experience full of divine power, clever combos and evolving strategies.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
an excellent game which is very easy to understand and a lot of fun to play. I also like how it looks and how the animations are made
Great strategic card game - I love the mixture of mythodologies from different cutltures (greek, japanese, nordics...)!
Super fun deck-builder! Love the mix of gods and mythologies, every run feels different. Battles are quick but still really strategic, and the art style is awesome. Lowkey addictive
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun lane-based deckbuilder with good card interactions. I think the devs were going for a single-player Marvel Snap. My main criticism is that there isn't a rulebook in the menu, so you have to guess the rules as you go.
Recommended due to the low price. Game's idea is great. But there are too few cards and relevant interactions. And strategy changes very little between runs. The game is in need of a lot of new cards. Even new pantheons. For the price it has, I'd be glad to buy 2 or 3 DLCs.
This is a fun little game. No real story, but it is a puzzle game and one that is oddly addicting. I suspect it will be good for a solid bit of fun for 20ish hours, well worth it when this game is on sale (or when it isn't if you got extra $$)
Hab heute mit Pantheion angefangen und finde es echt cool. Es gibt griechische, nordische und japanische Pantheons – aber nicht nur die typischen bekannten Figuren, sondern auch mal andere. Die Karten sind schön gemacht und die Orte sehen super aus. Hatte einmal nen kleinen Bug mit dem Mana, aber nix Wildes. Macht Spaß und ich bleib auf jeden Fall dran.
A unique little card game that plays more like a puzzle than a card battler. It's got an addictive gameplay loop, and the art and theming is great. It's also got a nice difficulty curve that rewards good planning. Unlocking new cards is a little slow, and the linear way they're unlocked somewhat guides you to using particular strategies, which is both helpful but a little discouraging of coming up with your own ideas. However, that's a very minor complaint in the grand scheme of things! I'd like to see this game do well and get some good continued support, with more challengers, more cards, and perhaps more mythologies (the game currently includes Japanese, Greek and Norse).
Overall I've really enjoyed this game. The art is beautiful, the game play is fun and there are enough synergies that I've been able to experiment with many different decks. Where it falls down is replayability and QoL. This game could really use a few QoL updates eg. clarifying some text, making it so I can see what's left in my deck, fixing a few visual issues. Also somewhat bundled into that is if playing cards, or maybe playing certain big cards, have some animations when played. But that's a much bigger deal than the other things I listed. The replayability could be fixed by simply adding more cards and more pantheons, since that would encourage me to play more. But also some meta progression that isn't having more options for your starting deck would be nice. Since that is the only reward and you can quite quickly get to a point where you start with a build around card and ignore anything that doesn't fit into that deck. I've seen it mentioned a few times but I'll echo it anyway: a game mode with a random starting deck could also add some much needed replayability. In conclusion: This is an excellent start for a game, the theme and art are amazing. There are some issues to fix but I'm very excited to see where it goes. Oh and one more minor issue is I'd love to get involved with the community discord, but I seem to be being kicked whenever I try to join it. Sometimes it's immediate and sometimes I'm able to be in there for a few hours. However, I enjoy this game enough that I will keep joining and unintentionally spamming the welcome channel until I am able to join and not get kicked.
Ich habe Pantheion jetzt ein wenig angezockt und muss sagen, es ist wirklich ein Spiel, dass einen direkt in den Bann zieht. Es ist ein Deck-Builder, bei dem man sich auf jeden Fall bei einigen Strategischen Entscheidungen Zeit lassen muss, damit man die Level bestreiten kann. Das macht es aber umso besser und man will auch bei einem nicht gelungenen Versuch direkt weitermachen und sich wieder verbessern. Der Artstyle ist toll und die Vereinigung von verschiedenen Kulturen gibt dem Spiel einen besonderen Touch. Vor allem als Geschichts-Nerd ist das definitiv auch nochmal ein Plus-Punkt ;) Es braucht ein paar Spiele, um wirklich hinter das System zu kommen, auch wenn alles wirklich gut erklärt wird. Die Mechanics und Taktiken rauszubekommen, benötigt halt ein bisschen Hirnschmalz ^^ Ich kann das aber definitiv empfehlen und es macht einen tollen Eindruck :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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