
PACER is high-octane anti-gravity racing at its most destructive. Customise your craft and weapons then engage in the campaign, a single-player race or compete against your rivals in explosive online multiplayer for the ultimate combat racing experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 803reviews | 72% | — | $1M |
| $39.99 | 169ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, I love the customization part. But since I've completed the campaign I feel like the game loses some of it's interest. No more players online and no possibility to set up a championship against AI. I would have loved to play one of these sometimes, instead of just a race for a few minutes, At least there is still time-attack and players leaderboard for a bit of challenge. ( written 08/25 )
Excelente juego de carreras futuristas.
did i enjoy it, yes. do i reccomend it? only if your into having a single best ship with a single best loadout(it is a preset loadout that was snuck in at a point during my groups multiplayer tournaments...). just mind the walls, its a bit frail. multiplayer is dead as of my group dissolving. lasted awhile though. after 100 hours, it just doesnt click for me like redout or bng, or even WipEout. if your coming from WipEout, its the same controls but the physics are different so youll have to adapt accordingly. the performance varies from system to system, and the ui looks like someone out of high school made it and needs work... if they are really trying to bring pacer back. last i checked it was epic store planned only. (its been a couple years i think) ...which is a bummer because epic is only good for the free games that never get played lol all jokes aside pacer, while fun for a short while, is very lacking in the long run.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wipeout z wystarczającą ilością zmian, żeby w parze z inną nazwą uniknąć pozwu o plagiat. Wygląda ładnie, działa solidnie, fan gatunku powinien być zadowolony. Definitywnie lepsze niż Antigraviator, którego grałem niedawno.
still confused about story mode only consisting of a few training courses and a few offline races but most likely because its primary is online play still a great game i would put this right beside redout
本来想给好评的,但这狗屎游戏💩服务器给我28h的存档丢了 初见感觉不如红视,飞船太少了——才5种,赛道设计还可以但是太短了,飞船几百km/h速度感还不如横冲直撞。局内二十秒能被AI攻击翻车七八次,AI攻击性很强,再加上新手时期不熟悉地图的情况下导致挫败感很强,但AI攻击性强也恰恰是这个游戏的优点,真的能激发玩家的胜负欲好好跑赛道,整个过程都很紧张,全程都在抢第一的位置,多玩了几个小时之后还觉得蛮不错的,一些地图和赛事得刚需调教飞艇。玩法挺好,比一般的竞速游戏玩的花,比如耐力赛-护盾机制+淘汰的玩法,风暴圈-护盾机制+吃鸡,融入规则后的这两个赛事是最好玩的,但也是最折磨的。 得根据赛道和赛事来调整飞船配件,跑赛道正向、逆向是两种完全不一样的感觉,悬浮高度、稳定程度、倾斜角度、转向角度、飞船强度、装甲厚度都得重新调教,不调教跑不赢赛事,因为飞船之间可以互相攻击以及飞行蹭墙,盾和耐久很容易掉完,在性能和飞船强度、装甲厚度之间得平衡一下。 至于武器/装备,种类还算挺多的,每种武器都有不同的变异,每样武器可以携带两种变异,只推荐冲击波和电磁波,这两个不需要制导,弹速极快,范围几乎覆盖了整个赛道,射程貌似是赛道一圈?(反正连5km外的第一都能轰死),充能满了就无脑放,无论第一跑的有多远多快,都是必中的;武器变异推荐以干扰为主,加大冲击力或者扩大范围,排斥或者吸引,增加持续时间,不推荐增伤、穿甲、提升扩散速度,这武器伤害本来就低,提升伤害也高不到哪去,波的速度本就极快,提升扩散速度更加没必要。击杀比赛的话把电磁波换成机炮好一些,机炮打伤害,冲击波收割或者抢人头,冲击波带排斥和加大冲击力的变异把对手弹开撞到赛道边能提升伤害。 AI橡皮筋系统过于逆天,同一个赛事,初玩某图竞速质量圈,跑了57s第八,前三门槛55s,再跑几局,单圈最速48s只能第三。AI太过逆天,耐力赛也一样,初跑34km就能决出前三名,再跑39km连前5都进不去。有时候你会发现一些AI大减速等你。。。耐力赛最难跑赢,其次是风暴圈,花上半小时都很难凹赢。
This is not "Formula Fusion"! I feel cheated out of my hard earned money. I hope this studio never makes another game again. If they do, I will avoid it. This project started off well. I played for an 120+ hours & earned much progress for Formula Fusion to be changed into "Pacer" (Such a ugly title) w/ all my progress gone. The tutorials gets in the way & the physics handles all wrong. This game is a huge disappointment. If you are looking for a "Wipeout" clone? This isn't what you want.
game might be passable but I found a near soft lock situation in the 2nd part of the tutorial where it has you equip weapons. if you equip a second weapon then go to purchase one of the mods you can afford then back out of it all of your controls become null and void until you eventually right click? which seems to restore mouse input controls but still hides the pointer meanwhile your keyboard controls are wiped off the map and do nothing for the rest of the game. why even continue when the game barely functions at the most basic menu level
Speed cuts through the void Precision outruns the storm Victory burns bright
-- Game has flash bang has a weapon and it covers the whole screen and the AI uses it often and it makes it hard to play and poor overall experience someone who doesn't do well with bright lights the game is unplayable for me if they replaced the weapon and tweak the sounds I will remove this negative review. -Graphics could be a bit sharper and feel unnecessary dated I don't mind low poly graphics but this isn't meant to be a low poly game, this feels like someone struggled to put the game together. -Music is just not great not even borderline passable no offence to who ever made it. -- one of the worst sound effects from a modern racing game very crunchy and can clip a bit. controls are okay at best Game overall feels abandoned and unwanted, the game is for players who collect these type of future racing games if you can go past all its faults maybe its worth 10 dollars not 40 dollars.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $87.7K | 760 | 65% | $4.99 | |
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| $0 | 34 | 56% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $293.2K | 5.2K | 85% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.2K | 63% | $29.99 | |
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| $1M | 4.2K | 54% | $19.99 | |
| $1M | 4.3K | 91% | $9.99 | |
| $1M | 1.6K | 96% | $19.99 | |
| $1M | 1.1K | 79% | $39.99 |