
Overwatch®, A FUTURE WORTH FIGHTING FOR! Overwatch® is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 or 6v6 battlefield brawl.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 423.9Kreviews | 32% | #21 | $0 |
| Free | 252.2Kratings | 82% | — |
Engagement
Reviews
Themes across 3078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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лицемерные разработчики, которые не уважают игроков никаким образом. просто клали большой и толстый на всех. в начале года ещё строили из себя что-то, сейчас полностью забили на игру и только клепают скины (причем уродские в большинстве и НЕОЖИДАННО иногда ломающие механики персонажа). ладно я могу стерпеть всё дерьмо, что летит от них, я могу стерпеть иитиммейтов, ужасные скины, баги, вечные нёрфы/странные ребалансы, но сегодня последняя капля. ПРОСТО НЕ НАЧИСЛЯЕТСЯ ОПЫТ В ОПЛАЧЕННЫЙ БАТЛПАСС)) ПРОСТО ПОХ РАЗРАБАМ)) забейте на помойку
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 10.6K | 43% | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Latest in each market: best JP #8, worst CN #86 · 12 markets collected
US · last 30 days
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +1 more
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are a lot of things I could say about this game but today I shall focus only on one. For the love of God why is Overwatch, a cartoony style game developed a decade ago, using 11 gb of system memory alone? Even the recommended requirements mention just 8gb and open world games much more demanding than this use less. The answer is pretty obvious. There is some sort of serious memory leak that's been going on for months and the incompetent indie devs at Blizzard are too busy sexually harassing their co-workers to bother with such stuff. Maybe someone should inform them that there is a massive memory supply shortage that's only going to get worse and at the very least an unpaid intern should update the recommended specs.
Worst Game ever made, Remember: It's ALWAYS your teammates' faults, you are perfect and don't need to switch Also getting to level 200 on Doomfist is not very fulfilling because I still suck
Vicio
ts makes me wanna kms
This ♥♥♥♥ is long nomore what it used to be
게임 자체는 초기보단 가벼워서 요즘 문화처럼 빠르게 치고 빠지는 쇼츠 느낌? 근데 좀 잘한다 싶으면 넥슨하고 스팀 서버 분리 같은 이상한 운영 찐빠를 냄. 게임 방향성은 나름 만족스럽게 잡힌 것 같지만 어딘가 불편함. 오래할 게임은 못 될 듯.
best game I wish I never played.
Me has arruinado mis noches y amistades desde 2017. Pero como te amo maldito Overwatch.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.