
Overwatch®, A FUTURE WORTH FIGHTING FOR! Overwatch® is an always-on and ever-evolving free-to-play, team-based action game set in an optimistic future, where every match is the ultimate 5v5 or 6v6 battlefield brawl.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 423.7Kreviews | 32% | #20 | $0 |
| Free | 252.2Kratings | 82% | — |
Engagement
Reviews
Themes across 3038 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you hate your life go for it
This game makes me understand why people want to kill themselves
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 10.6K | 43% | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Same day: best JP #7, worst CN #86 · 12 markets collected
US · last 30 days
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +1 more
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR - I used to love Overwatch, it's heroes , and it's story but today's Overwatch is an empty husk of what it could have been. I do not recommend putting significant time or money into this game and if you've never played it before please do not start now. - Activision Blizzard has demonstrated biblical levels of greed in the monetization of this game. I'll use only one example, A one hundred dollar cosmetic pack. - Overwatch (formerly Overwatch 2) has delivered on effectively zero of its promises over the last several years including any and all story content - The matchmaking is a complete hellscape in any mode - Several heroes are simply unplayable unless you learn every single niche interaction they have and even then you will still get abused by any newly released hero - Finally there's the endless cycle of recycled content, lack of rewards, and new ways to play being created then inevitably abandoned a year or so later
이 ㄱㅅㄲ들아 채팅에 코딱지 이거 한번 적었다고 7일 챗정지를 주냐??? 니들은 뭐 콧구멍에 코딱지 한번 안파보고 살았냐??? 존나 깔끔떠네; 정작 욕 저질스럽게 치면서 찡찡거리는 새끼들은 정지 처안먹이면서 나 같이 정직하고 선량한 오픈유저를 정지 먹이네;;;; 내가 니들 잘때 코딱지 입구녕에 처쑤셔넣어줄게 기다려 ㅅㅄㄲ들아 그리고 이새끼들아 정지를 먹였으면 다른 계정으로 하게 로그아웃 버튼좀 만들어라; 그게 뭐가 힘드냐?? 정지 먹어가지고 채팅도 못치는 상태에서 애들 찡찡거리는거 보고있어야만 하는데;;; 만들기 싫으면 운영이라도 잘하던가 니들같이 운영 줫같이 하는 애들은 처음 봤다
i like whipping it out and rubbing my nipples in peanut butter
its bad
Das mit Abstand unausgewogenste Matchmakinmg das ich jemals erleben durfte, völlig absurd was da zusammengewürfelt wird. Kann ich niemandem empfehlen der keine Lust auf absolut wiederliches Geschwitze oder einen who cheats best Contest hat.
winton overwat
в это дерьмо не играейте
The content on the hub is more enjoyable then the actuall game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.