
Overture is an action-adventure roguelike which draws heavy inspiration from hits such as Diablo, Realm of The Mad God, Zelda, and The Binding of Isaac. Explore vast randomly generated dungeons and slay hordes of cunning enemies!
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[h2] 🥉 Roguelike simples e viciante! [/h2] Com combate estilo bullet hell, um divertido caos de poderes Muitas classes, cada uma bem simples, com um ataque padrão e um especial. inimigos variados. Muitos bosses. Unico problema é que é muiito grind Baratinho, vale a pena
No. Do you like enemies that are freaking bullet sponges but can do massive damage to you? Have infinite range while your shots drop at your feet? Can target you from an offscreen area you cannot reach or see? Like not being able to tell WTAF is going on because huge pixellated damage numbers and mobs cover everything surrounding you? To the point where you can't tell WTF your character won't move? Like fighting bosses with death touch that move significantly faster than you? You'll LOVE this gem. There isn't even anything entertaining about the "box" you are fighting swarms in.
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Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse é aquele jogo que é difícil, você já compra sabendo que vai morrer muito, pois bem, não sabia que tanto. Minha intenção era jogar e terminar com todas as classes para ter uma melhor imersão, ver as diferenças e pegar todas as conquistas, que é terminar o jogo uma vez com cada uma das quatro classes. Mas é muito grind, até agora só estou investindo todo meu dinheiro do jogo para subir de level em apenas um personagem e até agora nada... Até agora não entendi o que é terminar, até qual nível eu vou, acho que não passei do nível 5! É muito difícil, os inimigos praticamente são os mesmo, mas sempre batem mais forte, uma coisa que me incomoda é que um monstro está no canto do mapa, você está longe de ver ele, mas ele tá ataca/atira na sua direção. É viciante, ele te motiva a terminar, mas já gastei muito tempo nele...
eh
Boring, confusing, repetitive, monotonous. These words are, in my honest opinion, perfect for describing this game, which presents itself as action adventure rogue like. You are tossed in random generated world, where your goal is to find and eliminate floor boss and continue, until you get to final boss fight. GUI, including main menu also, is very poor, confusing and unintuitive. Items are so random, that it is difficulty for newcomers to get oriented in game system. It uses pixel graphics, which is always nice, but there is something weird about it. Some models feel like they are inconsistent with other entities and environments in game. I have high suspiction, that atleast some of the assets are generic. Game also gets quickly repetitive, which is common and kinda fundamental game for rogue-like games, but here it also rapidly lowers your interest in game. Not even big number of classes can save it nor longer game time (few hours basicaly). I just did not enjoy it. For it, I can't recommend it.
Fun base gameplay. Very little else, and terrible performance no matter your PC specs. Got it when it was new and thought it was just my PC, have an immensely better rig now and still chugged when playing a particle heavy class like the mages. Not a bad game, but a basic one with a rough performance experience too. I dont regret having spent $5 on it, but i wouldnt recommend it either.
don't get me wrong, this is not a classic bullet hell game, what this is, and what many other reviews seem to misunderstand, is that the lacking visual clarity is INTENTIONAL, this game is a visual auditory overload, and you will not be able to see what going on. it is a brutal ♥♥♥♥♥♥♥♥ where the game throws everything at you without pulling any punches. i original got a DRM free copy on humble bundle, and put in more then 10 hours, in that time i only made it past the first level a handful of times. you can go from full health to dead in a matter of seconds, and the game is not fair in the slightest, the point of this game is not to beat it, there is not end, no goal, you must simply endure.
Petit jeu du type hack'n slash sympa mais plutot difficile. Pas mal de personnages a faire évoluer pour varier les plaisirs, du guerrier au shaman en passant par les mages ou les voleurs. Assez addictif une fois qu'on est lancé.
Overture, retro tarzı piksel grafikleri ve hızlı tempolu oynanışıyla dikkat çeken bir aksiyon-roguelike oyunudur. Oyuncular, 24 farklı karakter sınıfından birini seçerek rastgele oluşturulmuş zindanlarda düşmanlarla savaşır, ganimet toplar ve hayatta kalmaya çalışır. Permadeath (kalıcı ölüm) mekaniği sayesinde her oyun turu benzersiz bir deneyim sunar. Ancak, sınırlı içerik ve tekrar oynanabilirlik, uzun vadeli ilgi için yetersiz kalabilir. [b]Artılar:[/b] [list] [*]24 farklı karakter sınıfı ile çeşitli oynanış seçenekleri [*]Rastgele oluşturulmuş zindanlar ve düşman çeşitliliği [*]Hızlı tempolu ve bağımlılık yapan oynanış [*]Retro tarzı piksel grafikleri ve etkileyici chiptune müzikler [/list] [b]Eksiler:[/b] [list] [*]Sınırlı içerik ve tekrar oynanabilirlik [*]Bazı teknik sorunlar ve optimizasyon eksiklikleri [*]Yapay zekâ davranışlarında tutarsızlıklar [*]Grafiklerin çağın gerisinde kalması [/list] Grafik: 6.5/10 Oynanış: 7.5/10 Hikaye: 4/10 Atmosfer: 7/10 Tekrar Oynanabilirlik: 6/10 Genel Puan: 6.6/10
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