No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Digital Dream Labs is proud to present Overdrive 2.6, back by popular demand! This version of Overdrive reverts some of the most current changes back to a more popular and requested time, as well as introducing a host of new features and improvements which include: * Returning Missions and Characters! * Control optimizations and improvements * Enhanced interface and feel! OVERDRIVE is the world's most intelligent battle racing system with Tech so advanced, it feels like the future! Each Supercar is a self-aware robot, driven by powerful artificial intelligence (A.I.) and equipped with deadly strategy. Whatever track you build, they'll learn it. Wherever you drive, they'll hunt you down. The better you play, the better they become. Whether you battle A.I. opponents or friends, your tactical options are unlimited. And with continuous software updates, the gameplay always stays fresh. Customize weapons. Swap out cars. Build new tracks. It’s easy to pick up, and nearly impossible to put down.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Digital Dream Labs is proud to present Overdrive 2.6, back by popular demand! This version of Overdrive reverts some of the most current changes back to a more popular and requested time, as well as introducing a host of new features and improvements which include: * Returning Missions and Characters! * Control optimizations and improvements * Enhanced interface and feel! OVERDRIVE is the world's most intelligent battle racing system with Tech so advanced, it feels like the future! Each Supercar is a self-aware robot, driven by powerful artificial intelligence (A.I.) and equipped with deadly strategy. Whatever track you build, they'll learn it. Wherever you drive, they'll hunt you down. The better you play, the better they become. Whether you battle A.I. opponents or friends, your tactical options are unlimited. And with continuous software updates, the gameplay always stays fresh. Customize weapons. Swap out cars. Build new tracks. It’s easy to pick up, and nearly impossible to put down.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Aug 19: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best DE #77, worst CA #86 · 3 markets collected
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 10.6M | 84% | Free | |
| $818.4M | 8.9M | 90% | Free | |
| $767.7M | 4.8M | 86% | Free | |
| $699.8M | 6.3M | 85% | Free | |
| $575.1M | 12M | 92% | Free | |
| $497.6M | 3.5M | 91% | Free |