
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Definitive Edition delivers the ultimate experience for Outward players.
Experience the overhauled and complete Outward experience in the Definitive Edition, which natively includes the content of The Soroboreans and The Three Brothers. Beside the new weapons, dungeons and unique mechanics, you can also expect quality of life improvements. Adventurers, now is your best chance to explore the world of Aurai!

Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.
In order to survive in the dazzling yet deadly world of Aurai, you’ll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and don’t neglect your basic needs, sharing your journey with a friend, locally or online.
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
Armor up and get stronger as you can enhance your weapons, trinkets and armors through the enchanting system! From increasing damage, weather resistance, elemental damage, personalization and even more, you will find your perfect enchantment among over 85 recipes.
Survive in the wilds as you explore the land
Play solo or cooperatively, split screen locally or online
Ritualistic, step-by-step approach to spellcasting
Constant auto-saving means you must live with your decisions
Encounter dynamic defeat scenarios
A unique experience with every playthrough
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31.4Kreviews | 73% | — | $24.6M |
| $39.99 | 6.2Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! It is quite hard from the start, but if you give it a time and learn, it will become easier and easier! I droped it once too, and I am glad i picked it back! But the last DLC was quite a chore to complete fully. All in all really enjoyed it, and can really recommend to anyone, who loves RPG games.
Игру к прохождению рекомендую, 10 порчи из 10. Игра с высоким порогом вхождения, но мне повезло в том, что мой компаньон уже имеет опыт игры. Полностью сюжет еще не прошли, но 35 часов игры уже достаточно, чтобы о ней сформировалось впечатление. Играю за рунического мага с книгой. И если в самом начале все на себе тащил компаньон, а я была бесполезной и постоянно умирала, из-за чего сильно горела, то после полной прокачки и ухода по развитию в книжника - стала ощущать себя лучше и вносить большую часть урона. К комбинации рун надо привыкнуть, сначала их 4, потом их 8 и есть удобные связки с бафами. Эти комбинации еще попробуй подбери... То, что компаньон с опытом - не помогло, поскольку, чтобы не портить впечатление, он воздержался от подсказок. Ощущается развитие персонажа, не смотря на отсутствие прокачки уровней и статов - это очень круто. Локации красочные, каких-то пустот не заметила. На тебя в любой момент могут наткнуться разбойники или монстры. Города красивые и полные жизни. Данжи интересные. Квесты тоже не подвели, пока все нравится. Также прослеживается связь между квестами и окружением. Например, если по итогу квеста в городе усилят стражу и увеличат патрули на территории вокруг города - монстров и разбойников вокруг города станет значительно меньше, чем было ранее. Порталов нет, между городами можно перемещаться либо пешком, либо с торговцами за деньги. Однако, лучше перемещаться пешком, потому что: во-первых, это экономия серебра, а во-вторых, это весело и всегда можно найти приключения на 5-ю точку. В общем, пробуйте. Надо перетерпеть душное начало, когда ты ничего не понимаешь и умираешь от всего, но в процессе игра раскрывается во всей красе. По своему опыту скажу, что с компаньоном играть интереснее, в соло я бы сгорела в самом начале и, скорее всего, бросила.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $3.99−90% |
| 272ratings |
| 74% |
| #82 |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game isn't good but if you research enough stuff to the point where you know absolutely everything about the game, you will be able to have fun. It is an absolute pain to begin the game and most content and systems are loosely integrated if that. The combat and movement is clunky but if you have nothing better to do, you will get used to it. The Outward 2 Beta is out now and it is absolutely broken in every way Outward 1 is so... watch out folks.
This game is so ♥♥♥♥♥♥♥ ass. it's so bad that some dumb mfer will come out and tell you it's a "skill issue" when that skill issue is cheesing the game in any way because the mechanics are garbage.
otimo game esta no top 10 dos meus rpgs favoritos rendeu muita diversão com meu irmão vale super a pena.
Durchgespielt damals auf der PS4. Ich bin nach vielen Stunden in der rauen Welt von "Outward" wirklich ziemlich hin- und hergerissen, denn das Spiel ist ein zweischneidiges Schwert, das mich oft fasziniert, aber genauso oft frustriert hat. Einerseits liebe ich diesen absolut kompromisslosen Survival-Ansatz, bei dem ich wirklich auf alles achten muss – vom Durst über die Körpertemperatur bis hin zur rechtzeitigen Vorbereitung auf den nächsten Kampf, vor dem ich sogar meinen schweren Rucksack ablegen muss, um vernünftig ausweichen zu können. Es gibt mir ein unfassbar befriedigendes Gefühl von echten Abenteuern, wenn ich mich völlig ohne Schnellreise und nur mit einer groben Karte durch die Wildnis schlage, besonders weil das Ganze im Koop-Modus zusammen mit einem Begleiter einfach riesigen Spaß macht und sich die geteilte Last sofort viel erträglicher anfühlt. Das Magiesystem, das echte Rituale und Vorbereitungen erfordert, finde ich ebenfalls wunderbar erfrischend im Vergleich zu vielen typischen Rollenspielen. Andererseits kann ich aber auch absolut nicht leugnen, wie sperrig und extrem unpoliert sich das Ganze durchweg anfühlt. Die Kämpfe spielen sich wahnsinnig klobig und hakelig, die Grafik wirkt stellenweise, als stamme sie aus einer längst vergangenen Konsolengeneration, und die riesigen Landschaften fühlen sich auf meinen endlosen Fußmärschen oft erschreckend leer und leblos an. Man muss definitiv eine extrem hohe Frustrationstoleranz und viel Liebe für ungeschliffene Rohdiamanten mitbringen, um über die viele Laufarbeit und die altbackene Technik hinwegzusehen, weshalb es für mich am Ende ein unheimlich charmantes, aber eben auch sehr anstrengendes und fehlerbehaftetes Erlebnis bleibt. ⭐⭐⭐❌❌
Why is there no direct connection/LAN? Why does a DRMless game have online only authentication for it's multiplayer. Splitscreen is not for everyone when it doesn't support multi monitor local coop and two keyboard two mice. The game is great, very addictive, very challenging, very long with replayability. Great fun with a friend. I wish I could recommend it I really do but adding a direct connect option or including photon server files would be a 10 minute job.
Sucks. Tried giving this game it's fair shot but it seems to whole purpose of the game is to bore you. I can't fathom why anyone would create an open world game without fast travel OR a faster way to backtrack. It's fun for the first time exploring an area, but the moment you have to go back walking with a big ass backpack slowing you down (and there will be many as the death system is "spawn you somewhere randomly") it starts to get grating.
戦闘・探索 3割 移動 7割
Não se deixe levar, esse jogo NÃO vale a pena! Olhando pelo trailer de Outward, você espera explorar um mundo com cenários únicos e um enredo que explique essas construções gigantescas, as civilizações e as criaturas que ali existem, mas nada disso acontece. A proposta do jogo não é te mostrar o passo a passo, mas sim fazer com que você explore o mapa e, sozinho, aprenda a sobreviver neste mundo hostil. Até aí, tudo bem, o problema é que isso não é bem executado. O mundo aberto é gigante e vazio: você gasta mais tempo indo de um lado para o outro do que propriamente fazendo algo relevante. O jogo não recompensa a sua exploração, cansei de chegar a lugares diferentes e ver que toda aquela caminhada não tinha valido de nada. O combate é MUITO travado, a movimentação é toda dura, sem falar que os inimigos podem te acertar um golpe fatal durante a sua própria animação de ataque, como se eles não sofressem o impacto. Se você já teve experiência com alguns Souls da vida, vai ser quase uma ofensa. Agora junte isso a um enredo completamente desinteressante e a personagens sem graça... você tem a receita perfeita para fazer as pessoas droparem o seu jogo. E foi exatamente o que aconteceu. Você tem a possibilidade de se juntar a quatro facções, cada uma com um desenvolvimento diferente. A questão é que mais de 90% das pessoas ABANDONARAM o jogo antes de cumprir a PRIMEIRA missão de qualquer uma delas. Não acredita? Basta ver as conquistas da Steam. Eu só cheguei a um dos finais porque estava jogando com amigos e insistimos muito. Nós até usamos mods para deixar a experiência mais interessante, mesmo assim, eu não gastaria mais de uma hora com esse jogo se estivesse jogando sozinho. Uma grande decepção.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 272 | 74% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 13 | 76% | $1.19 | |
| $935.4M | 1.2M | 93% | $59.99 | |
| $34.2M | 317.1K | 89% | $7.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 80.3K | 94% | $14.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.5M | 17K | 93% | $69.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $24.9M | 37.9K | 89% | $24.99 | |
| $24.9M | 60.9K | 86% | $19.99 |