
OUTLIER is an adventure roguelite VR game featuring FPS and RPG elements. Control and mix various abilities, utilise an array of weapons, and explore breathtaking worlds, making for a diverse and progressive gameplay experience.
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game seems to have a lot of potential. The gameplay already seems worth the price, even in early access. The only major thing holding it back is the performance issues that happen extremely frequently. Stutters and frame drops are plentiful. I'll continue to play it cause I think it's fun, but the performance issues I've had already without even an hour into the game keep me from recommending it, for now, since frame drops and stutters in VR are a good way to make yourself feel sick.
Gerçekten çok kötü buldum. Bazı yenilikçi dinamikler var ve iyi bir potansiyeli olmasına rağmen bence berbat edilmiş. Telekinezi yeteneğini kullanırken aldığınız taşlar hedefe isabet etmiyor, ta göklere çıkıyor ve siz isabet ettirmeye çalışırken çok sayıda düşman geliyor. Böyle berbat ve ayarsız kontrollerle bu oynamak resmen işkence ve paramla eziyet çekmeyi hiç sevmediğimden hemen iade ettim.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WARNING! At the time of writing this review HTC Vive wands are not a supported controller. To jump you have to press the A button and the HTC Vive wands do not have this button or have a similar function. You therefore cannot jump and therefore cannot get past the tutorial level which teaches you how to jump. I've requested a refund. I'll happily change this review if I've got this wrong or the devs add a way to play this with HTC Vive wands.
Buggy. Can't play.
tutorial boss/enemy doesn't spawn soft locking you in under 10 minutes I took this as a sign of the quality to come I hope to revisit it when in a playable state.
The game is pretty fun, although controls have a weird mix of really smooth and to the point and pretty janky. The plot thickens with every death, which supports the roguelite aspect of the game nicely. [b]Do be aware of an announcement made by the developer on their discord:[/b] [quote=JoyWay]Now to the bad news. In the spirit of transparency, we wanted to share that we’ve made the difficult decision to stop our new development work on outlier. Our plans for this project were ambitious, but unfortunately we overestimated the demand for this game. And underestimated the complexity of the roguelike genre. After the launch, we realized that the effort to implement our initial vision of this game would be too big compared to the relatively small audience we were targeting. According to our calculations, we would have to involve a significant part of the developement team to work on this project over the next 8-12 months with a very low probability that the project will ever achieve at least financial self-sufficiency. The lesson has been learned, and we will reallocate human and financial resources to STRIDE and AGAINST in order to release updates for these games more often. The first of the upcoming updates for AGAINST was released last Friday, and the long-awaited multiplayer for STRIDE is on its way. Given that OUTLIER will no longer receive any updates, feel free to refund it. Even if the threshold of 2 hours has already been passed, Steam support usually helps in such cases. If you enjoyed the game, you can still play it, it will remain in your library. If you need any help from our side, please email us at community@joyway.games. We treasure the help of dedicated players who helped us playtest the game and left detailed feedback, your impact was really valuable during the course of development. Your efforts and more than a year of hard work by our developers: all best practices from OUTLIER will find their application in our other existing games. Thank you for giving the game a chance, and we hope you had some fun :) Best, Joy Way Team[/quote] [i]To the devs I make the following suggestion: maybe, if you are definitely putting this away, you could make the intellectual property and possibly the code as well (fingers crossed) public, so modders are able to pick this up. Maybe using a license like CC-BY-SA 3.0 may be viable. I'd hate to see this game go down the same path as Hellion, where the IP is held without plans to do anything with it.[/i]
I can't move in this game with the Vive Focus 3. It seems not really ready for all VR device. I need to refund this game before this bug fixed.
even after 2 hot fixes this game still gives me crap. enemies dont load in or weapons oh or check point but the biggest issue is how the ♥♥♥♥ do i leave the main room!! ive deleted game saves blah blah blah and still the same issues.
HM POMYSŁ CIEKAWY idzemy przez mapy i zabijemy skaczemy bardoz dymaniczna ga plus fabuła nrazie ciut motnie przez dlusyz czas ale mzoe cos cieakowego ywjsci poelcma obluakci ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! if you want know somethnig about you game more/ some specific just write us on commect ok ? i will rewrite in commect Piszemy rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji/naszej twórczosci zapraszam na mój profil steam w sekcji recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora Aga i my steam curator w internetach
Since the beta, they still haven't optimised workability for the Valve Index headset.
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $654.9K | 3.3K | 94% | $11.24 | |
| $11.4K | 23 | 43% | $19.99 | |
| $2.1M | 3.3K | 87% | $29.99 | |
| $51.3K | 145 | 88% | $14.99 | |
| $992 | 8 | 50% | $5.99 | |
| $0 | 34 | 85% | Free |