
Named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 48/day in the week to Aug 22 → 45.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 108.2Kreviews | 96% | — | $42.2M |
| $24.99 | 13.2Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
借助游戏这个载体构造了一个非常饱满而简洁的世界观,渲染的氛围非常具有传统的罗曼蒂克感——温情、冷酷、宁静。 同时还通过异常优秀、以点带面的剧情构造与角色塑造引发玩家对于生与死、文明与自身等哲学概念的思考,这个游戏没有“我想教会你什么”的优越感,只是将游戏本身的特性发挥到几乎最大,让玩家自己探索与感知,配以优秀的美术和音乐,可以说是无可争议的好游戏。 在游戏性上也十分优秀,难度的设置刚好,机制有趣、新颖,每一个你所做的尝试最终都会带给你新的答案和启发,这是罐头游戏所望尘莫及的一点,但同时也因此体量并不算特别大,然而我认为这并不能算是这款游戏的缺点,基于其本身的特殊性,现在的体量刚刚好地将其塑造成了一款精致小巧的艺术品。 星际拓荒无疑是一款值得尝试和沉浸,不可多得的作品
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.3M | 199.3K | 99% | $9.99 | |
| $42.4M | 278.8K | 74% | $11.99 | |
| $42.1M | 39.9K | 89% | $39.99 | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51K | 478 | 79% | $4.99 | |
| $462 | 5 | 100% | $3.99 | |
| $4.8M | 8.4K | 92% | $17.49 | |
| $3.2M | 9K | 88% | $19.99 | |
| $1.9M | 2.6K | 80% | $19.99 | |
| $768.6K | 2.2K | 68% | $19.99 |
Every market we collect.
Latest in each market: best AU #59, worst US #97 · 12 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain +1 more
| $24.99 |
| 8.6Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不要看评论了,去买,然后玩
Impressive, very nice.
我是什么都不会说的!!!!20/10超级双倍满分!!!
一玩就喜欢上了。真的太对了,这种对空旷的宇宙,对可能的死亡,对超出认知事物本能的恐惧感,有的场景真的诡异到我光看着就浑身僵硬,大脑疯狂报警告诉我我目前已知的信息无法立刻解释这是什么、抑或告诉我该怎么办,惊恐地看着自己被暗流、狂风、甚至黑洞裹挟着无法阻止地向着未知的黑暗前进。 可以随心所欲的探索,然后跟着线索一点点探索这宇宙从未被发现的东西,当未知的求救或量子信号愈发接近,想要发现的好奇、对于未知的恐惧交织,心脏狂跳不止,然后探索发现、记录,真的特别刺激 但是,是的,总要有人探索未知,所以,请鼓足勇气,向着未知前行吧~害怕时就听听前辈们在远方演奏的乐曲,纵使探险家们无法用言语沟通,但那不变的乐曲声会鼓励你:别害怕,我们一直都与你同在。
无可争议的第九艺术,满足了我对星空、宇宙的想象。游戏剧情恢弘壮阔,很久没有类似游戏能够在结局后思绪万千,意犹未尽。
It's simply beautiful. So beautiful that trying to describe it in words would only diminish its magic
Spoiler: [spoiler]this is a very good game[/spoiler]
星际拓荒治好了我的晕3D(bushi),最初的十小时,不愿意面对一个陌生的新游戏,再加有点晕3D,断断续续玩了10小时,后面就没有玩了。(但是这个时候已经初见端倪了,顶着晕3D玩到想吐了才不玩)。某一天,我突然想到,许多我生命中重要的事物与回忆,最初都是陌生的,未知的,有点令人抗拒的,而我已经连打开一个新游戏玩十分钟的耐心都没有了,一个接一个的短视频刷完就忘了,正如我随之消散的生命。假如我不曾选择探索那些生命中美好的东西,那是多么遗憾的事啊,我想我并不后悔尝试。于是我删掉手机上的视频软件,沉下心来重新玩了星际拓荒,这是我曾经一直想体验的游戏。几小时后,游戏的乐趣便逐渐显现出来,每一个新东西都让我想了解更多,甚至连一开始担心的晕3D都神奇的消失了。然而在新鲜逐渐减少后,只剩下一些怎么也解不开的谜,一些怎么也找不到的未探索内容,有时我的种种猜想都被证明是错的,或者把问题想复杂了,几个小时都没有推进剧情,没有正反馈的时候是真的很难受,又不能查攻略,绝望地看着星空,差点放弃了,感觉纯属浪费时间。我一直以为游戏的唯一目的就是解密和看剧情,但正是在无法解密和看剧情的时候,我仿佛真正地走进了这个世界,感受到了这个游戏。也正是在这时,山重水复疑无路,柳暗花明又一村,上一秒还在看不见希望地尝试,下一秒就突然破局,发出和游戏中角色一样的赞叹,我想我真的体会到和他们一样的心情。正是那些花费的时间才使得在迷茫中顿悟如此珍贵。连玩几天共40个小时通关了,感谢游戏优秀的音乐陪我度过这段时光。 所莱内姆说:“挪麦人信奉两大人生信条:寻找和理解是我们生命的意义。”
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.