
Storm Chasing Simulator
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏模拟的非常真实,就是可以再上调一下降水的回波强度,最好上限调到90DBZ 推荐!!!
uh
Terrible game. Poor optimization, insane bugs so bad I couldn’t even play it, and settings don’t even save. Save your 40 bucks and buy another game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 11.5K | 91% | $19.99 | |
| $4.6M | 33K | 86% | $5.99 | |
| $4.6M | 18.2K | 88% | $14.99 | |
| $4.5M | 6.6K | 88% | $19.99 | |
| $4.6M | 6.4K | 86% | $39.99 | |
| $4.6M | 5.8K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 9 | 100% | $14.99 | |
| — | 0 | — | — | |
| $2.2M | 3.3K | 62% | $21.99 | |
| $1.5M | 1.4K | 82% | $24.99 | |
| $925.7K | 3.6K | 85% | $7.99 | |
| $201.3K | 27 | 37% | $199.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Latin America*languages with full audio support
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game it is very
tuff
Yes!
good
Please let us do 2 player servers or be able to run local servers
its cool
fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.