
A fast-paced PvP FPS built around skill-based movement and deep build crafting, with cinematic, high-intensity combat set in a brutal cyberpunk world inspired by 90s anime.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Out of Action is a fast-paced PvP FPS built around skill-based movement, deep build crafting, and long-term player mastery. Customize your playstyle with a wide range of build options and progression choices, then test your creations in cinematic, high-intensity firefights set in a brutal cyberpunk world inspired by 90s dystopian anime. A fully replayable offline mode is also available.
Designed for players who enjoy improving, experimenting, and pushing mechanics to their limits.







Genres
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fentanilo
[Out of Action - Bilan Objectif] 💨 Mouvements & Gunplay : 10/10 (Ultra nerveux et fluide. Enchaîner glissades, plongeons et wall-runs tout en tirant procure un sentiment de puissance inégalé. La physique des armes est excellente). 🎨 Direction Artistique : 9/10 (Le style cel-shading rétro-anime / cyberpunk est magnifique. Non seulement il donne un cachet fou au jeu, mais il permet à l'action de rester parfaitement lisible même à 200 à l'heure). ⚔️ Skill Gap & Multijoueur : 8/10 (Très exigeant. Le niveau grimpe vite et la maîtrise absolue des mécaniques de mouvement est obligatoire pour survivre. C'est punitif, mais la courbe de progression est hyper gratifiante). 🕹️ Mode Solo & Bullet-Time : 9/10 (Le vrai défouloir. L'intégration du ralenti en solo transforme chaque gunfight en une scène d'action digne de Matrix ou de Ghost in the Shell). 🛠️ Technique & Fluidité : 9/10 (Un jeu basé sur la vitesse se doit d'être irréprochable techniquement, et le contrat est rempli. C'est fluide, réactif et optimisé aux petits oignons). En résumé : Out of Action n'est pas là pour faire dans la dentelle. C'est un shooter brutal, exigeant et follement stylé qui récompense l'agressivité et la maîtrise des mouvements. Si vous avez la nostalgie des FPS d'action purs et durs et que vous aimez le cyberpunk, c'est une pépite absolue. Un vrai bijou de nervosité. Note finale : ⭐⭐⭐⭐ (Un indispensable pour les amateurs de fast-FPS)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Один из лучших шутеров за последнее время, жаль что онлайн бывает только в определенные часы. Фанаты ксочки и валорантов мимо. Видел как один клоун писал про кисель в отзывах, ну чела победила механика игры, даже не удосужился привыкнуть к инерции и использовать во благо себе, КЛОВН
very good game
От игры получаю огромное удовольствие! Сеттинг, интерфейс и кол-во встроенных улучшений для механик - все на высоком уровне. Игра очень продуманна и создана с большим вниманием к деталям. С появлением тренировочного зала стало легче разобраться с механиками и настроить подходящий под себя билд. Разработчику большая благодарность за этот шедевр! Сил и вдохновения!
Out of Action is a REALLY good and fun FPS. Lots of build potential that may be a LITTLE confusing for a first-time player (such as myself) but it is easy to learn and even more enjoyable to play! The BIG issue is that this game SADLY has a small player base. That base though, from my experience, dedicated, active, and welcoming! Please give it a try!
The builds are what make this game. It is not unbalanced, it just takes understanding how to craft builds. If you're struggling you can clone the build of anyone in the game. Typically you'll start getting kills after you figure that out. Also this community is SUPER awesome and very helpful. If some of those who left negative reviews about being killed by players who have substantial hours in the game would have simply asked those players for direction, they would have had a completely different experience. Everyone I have ran into in this game has been incredibly kind and eager to help new players. The player-base IS small, but its filled with dedicated people who are excited to see this game flourish. Give it a try!
been playing this game since its closed beta or some beta i forgot, but it was not listed in the steam store at that time. Game feels better than ever. The AI is brutal and this I love it althought i do miss the AI difficulty select option from the early days, now you just have a AI damage select
Definitely something new in the FPS genre. Sweaty but enjoyable. VERY tricky as a beginner. Runs buttery smooth. People seem willing to help in game text chat. Also the Discord community is good too. EDIT: STILL RECOMMEND. Getting a large influx of players would MASSIVELY help this game. It would allow for newb vs. newb lobbies, and a more gradual exposure to the game. The developer would have more flexibility with how to approach remaining faithful to the OG's, whilst simultaneously making it more approachable to newbs. I really don't want to turn anybody off of this game. It's ~£10 (on sale). It is definitely worth that price. With significant balancing, more players, more content, and a few other tweaks here and there, I would pay £30+ for it. Whilst I definitely recommend this game, and I really hope that it succeeds, I do understand why people give up on it; there are only a handful of players online (I believe around 15 at time of this review), and 95% of those have many hours and understand the mechanics extremely well and have found pretty ludicrous cheese builds. The result is, as a newcomer, dying repeatedly to no-idea-what. However, I have around 4 hours in this game, and I have definitely noticed an improvement in my skills in that time. I think it is definitely possible to git gud at this game, and I believe that it will be very rewarding to do so, but it is extremely daunting for newbies. There is a bot mode, but that doesn't really prepare you for the skill and knowledge of the vast majority of people who play this game. In short, the cheese-builds need balancing, and the developer needs to determine how to balance loyalty to the OG players, whilst also creating a game that is approachable for newbs, because this game is GREAT but damn it needs more players. Best of luck to the developer.
pretty solid game i like the mechanics and the game compact download size , make it more polished and optimized for low end hardware without damaging anything this is gold
Players by region
Where this game's players are, estimated from review languages.
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