
Big Brother has arrived - and it’s you. Investigate the lives of citizens to find those responsible for a series of terror attacks. Information from the internet, personal communications and private files are all accessible to you. But, be warned, the information you supply will have consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.56/day in the week to Aug 4 → 0.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 15.6Kreviews | 90% | — | $5.5M |
| $9.99 | 117ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juego GOOOD muy de la onda do not feed the monkeys, te deja manija de más
不能跳过通话差评 其余好评 但为了强化沉浸感也能理解(? 比全网公敌自由度高一点,可以左右NPC的命运。剧情推进有点慢,玩到大概2/3的位置才有老大哥watchingU的实感。总体还不错。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Indonesian
| $9.99 |
| — |
| 89% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вполне удачное переосмысление романа "1984" на современный лад. Нелинейная, с хорошим сюжетом и поворотами, не требовательная. Мата местами много, но он уместный.
Orwell est un jeu d'une intelligence rare, qui utilise pertinemment son média pour proposer un thriller politique qui vous mettra face à vos convictions. Plus que ça encore, c'est une expérience qui sert de catalyseur pour bien faire comprendre que TOUT EST POLITIQUE, et que participer à un système sans le critiquer et le combattre quand il y a besoin amène des conséquences nocives. Tout son contexte est magnifiquement bien utilisé, je pense même que c'est un des meilleurs jeux indés qui utilisent la méta-narration pour marquer durablement les gens hors de leur écran. Bref, chapeau bas, le propos du jeu est impactant mais subtil quand il faut. Au-delà de ses messages puissants, Orwell dispose également d'une interface & d'une esthétique qui complémentent l'histoire à fond, le tout servit par une enquête bien écrite et très stimulante intellectuellement ! Les visuels sobres et les sons minimalistes synthétiques retranscrivent bien l'ambiance gouvernementale qui dérive progressivement. Le gameplay est lent, faut surtout lire et pas choisir n'importe quoi, mais c'est le principe du "slow-burn" qui fait que le rythme fonctionne bien avec ce que le jeu nous raconte et COMMENT il le raconte, donc ça ne m'a pas dérangée. En négatif, je note plusieurs "conflits de databloc" qui ne font pas sens : certaines infos peuvent sans souci coexister, je ne vois pas pourquoi je devrais en choisir l'une par-dessus l'autre, surtout quand c'est ça qui définit quel "choix important" on a fait. C'est même carrément bloquant quand j'essaie de progresser dans l'histoire et qu'on me demande de choisir parmi deux infos qui sont toutes deux hypothétiques ; juste, j'ai pas assez d'infos concrètes, ne me demandez pas de faire un choix ! Certes c'est parfois skippable, mais là où j'aurais accepté ça si c'était fait différemment, dans les faits ça gêne la façon dont je veux agir avec mon personnage. Durant la partie j'avais plusieurs théories sur la résolution du mystère et je jouais en accord avec cette vision, par conséquent j'évitais de rentrer certaines données dans le logiciel, justement car ça risquait d'avoir un gros impact sur la conclusion. Mais car il est trèèèès difficile de savoir ce qui va constituer un élément obligatoire de progression ou non, j'ai parfois dû uploader des datablocs que je ne voulais pas, car même s'ils me semblaient bloquer des possibilités de twists, sans eux je ne voyais pas comment progresser. Ce dilemme est en soi intéressant mais est légèrement en désaccord avec les choix qu'on nous propose de faire à la fin, bref ça m'a forcé à regarder des soluces pour une dizaine de passages à cause de mes prédictions sur le scénar que je ne voulais pas enlever des fins possibles. Malgré tout, ça ne m'a pas empêchée d'être très agréablement surprise par l'ensemble global, car je le répète, ça questionne bien la place du joueur par rapport à ses actions et ses biais. Je trouve ça très important, surtout à notre époque évidemment, où tout semble dérailler de plus en plus. Bref, c'est un des jeux les plus politiques que je connaisse et ça vaut vraiment le coup de le faire !
Well... wow... Do you want to know how it feels to be Edward Snowden when he worked at the NSA? Then this is the simulator for you. It's a game that is EERILY similar to reality today. A must play for anyone interested in the current political debate over privacy. I had a great time playing through this game and will probably play through it again to do the things i missed. I also had no idea the sequel existed. Wishlisted and looking forward to playing it.
welcome to cheburnet
Я очень скептично относилась к этой игре, потому что чета много текста, типичный сюжет про симулятор ФСБшника, а потом как поиграла. Отличная игра, абсолютно невероятный и уместный саунд, из-за которого ты сильнее включаешься в происходящее. В начале-середине безумно интересно, невозможно оторваться. Концовка немножко смазанная, как будто бы читаемая, но мне все равно зашло, неплохая она. Исключительно рекомендую. Читать все тонны текста необязательно. 10 мертвых дедов из 10
O jogo é bom, as vezes pode cansar por ser basicamente muito texto pra ler, recomendo jogar pouco a pouco por dia, saboreando, que vai ser uma experiência boa. A históría é bem executada, para quem leu 1984 é como se fosse uma outra perspectiva, o outro lado da moeda, em que você poderia muito bem ser o O'brien ou o Big Brother. Boa investigação, o sistema gosta de você.
Honestly I'm mixed on this game. Ended up refunding, mostly because it just wasn't what I was looking for. I was looking for something that gave me a similar feeling to Hypnospace Outlaw. I liked scouring the internet and solving cases. This just wasn't the same because it feels like I'm just following instructions rather than solving something on my own. Just put the highlighted things into the profile basically. Couldn't even go to unrelevant profiles. Like, [i]I[/i] wanted to be the investigator, not just the data collector. It just didn't scratch the itch Hypnospace Outlaw left behind. This game does seem to be more story focused in general, so if you care more about the story and don't care about gameplay as much as I do, maybe try it out.
Увлекательная и провокационная игра о слежке и морали. Заставляет задуматься о цене безопасности и этике власти.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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