
Ore Factory Squad is a co-op mining and factory-building game with procedural mining and fun at its core! Play alone or with friends, buy properties, dig deep for valuable resources, complete contracts, upgrade and automate production lines and grow your factory from zero to industry!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Sep 5 → 15.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ore Factory Squad is a co-op mining and factory-building game with procedural mining and fun at its core! Start from a small warehouse, buy properties, dig deep for resources, process what you extract, and turn it into profit. Expand step by step and turn a simple setup into a fully functioning factory.
Play solo or with up to 4 players, running the entire operation yourself or working together to build it faster!
Every property features procedurally generated underground resources with no fixed paths, allowing you to dig freely and shape your own tunnels.
Start with a shovel, move on to pickaxes for tougher layers, use jackhammers to speed things up, and clear large sections with dynamite. As you go deeper, resources become more valuable, making each decision more important.
Your factory starts with simple machines and basic resources, then expands as you unlock new machines and recipes through progression and licenses.
Handle logistics with pallets and forklifts, connect your machines with conveyor belts to create more efficient production flows, gradually turning your warehouse into a larger and more capable industrial system.
Purchase different types of properties, each featuring randomized resource distribution and profit potential.
From small backyards to big construction sites, forest areas, and large quarries on snowy mountains, each location offers a different environment and opportunities.
Dig, extract, process, and turn every property into profit as you grow into larger and more valuable operations.
Take on contracts from companies requesting specific products and quantities, negotiate deals, prepare deliveries, and load trucks to fulfill orders for higher rewards.
Manage your stock, use smart warehouse robots, organize shipments, and balance your growth with fast stock sales.
Begin with simple tools and unlock and upgrade more powerful mining equipment as you progress.
Upgrade your factory to expand your operation, increase your market reach, take on more contracts, improve negotiation rates, hire and manage workers, and gain licenses that unlock new machines and production lines.
Customize your character with different outfits, faces, gloves, and helmets, and personalize your factory with walls, floors, signs, and decorations.
Run everything yourself or work together as a team. Take full control and progress at your own pace, or split the work, optimize production, and grow faster together.
Procedurally generated underground with fully diggable terrain and no fixed mining paths
Unlockable and upgradeable mining equipment including shovel, pickaxe, jackhammer, and explosives
Property system with multiple types, each featuring randomized ore distribution and profit potential
Multi-stage production system with machines enabling different processing outputs
Factory progression driven by machine unlocks, licenses, expanding production chains, upgrades
Conveyor-based production system with integrated factory automation, including warehouse robots
Logistics and transport using controllable vehicles such as forklifts and trucks
Contract system with production requirements, delivery preparation, loading, and negotiation mechanics
Character and factory customization
Fully playable solo or co-op with up to 4 players
Engagement
Reviews
Themes across 1236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Drill Baby Drill
really good and realistic game of having a small mining business
macht bock
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全体的に面白いですが、1つだけ車での移動が怠いです。 採掘場から街に戻るときロードが挟まるのですが、ロード終わってすぐに曲がり角があるので曲がれなくていつも木にぶつかってしまいます。 作業場まで直線状にあればスムーズに移動できるのになと思いながら帰るとき少しずつストレス溜まってしまいます。
game doesnt work not matter what wont load crashes every time, COULD be a good game if YOU COULD LOAD INTO THE GAME.
das ist wirklich was ganz nices, Super. Von allem was dabei, Unter der Erde bis Lagerist einfach Top
Gra ciekawa ma potencjał ale jeszcze trochę brakuje by była świetna. w 2 osoby w 20h mamy maxa i najwyższy lewel, wszystko odblokowane nie ma co robić jest jeszcze wiele w niej do rozbudowania aby była ciekawsza. Na ten moment 30zł to uczciwa cena ;)
**Recommended 👍** Ore Factory Squad is a really fun game and, especially when playing with friends, it can easily give you several hours of entertainment. The idea of starting with almost nothing, mining resources, expanding your factory, and eventually automating a large part of the production works really well. It’s important to keep in mind that the game is still in **Early Access**, so there’s obviously a lot more to come. I’m personally looking forward to the updates promised in the roadmap because the foundation is solid and the game has a lot of potential. That said, not everything is perfect. After a while, the game becomes quite **repetitive**, and once you have almost everything unlocked, there isn’t enough content or enough new goals to keep you playing. There are also several things that could be improved: * **The robots need a lot of work.** They can’t properly move underneath some conveyor belts, constantly get stuck, and you have to use the unstuck option. Even after doing that, sometimes they still refuse to work properly. I have every robot upgrade and every achievement in the game, so I’ve spent enough time with this system to know how frustrating it can be. * **Factory automation is too limited.** The concept is great, but the available space and, especially, the number and placement of material input points prevent you from building a factory as automated as you would like. * **Contracts should be much better integrated with automation.** If I accept a contract and already have the required materials in storage or available in the material feeders, it would be great if the factory could automatically start producing what is needed. * Taking that idea further, **robots should be able to automatically accept contracts, complete them, and deliver them** once production is finished. That would allow you to eventually build a truly autonomous factory, which I think should be one of the main endgame goals. * The **stock system** should count not only what is sitting in storage, but also the materials currently inside machines and material feeders. Once your factory becomes large, this would make managing everything much easier. * It would also be great if the **workers you hire were physically present with you in the mine**, actually working and moving around. Right now, the game lacks that feeling of running a mining operation that gradually becomes bigger, busier, and more alive. * And then there’s the **excavator...** It definitely needs another look. The idea of operating heavy machinery is great, but the controls and overall handling leave a lot to be desired and can make it more frustrating than useful. The endgame could also use more options: larger factories, more machinery, new automation systems, special contracts, or simply more reasons to keep optimizing your production once you have unlocked all the upgrades. Despite all of this, **I recommend Ore Factory Squad**. I’ve had a lot of fun with it and I think it has a very solid foundation. The main problem right now is that eventually you reach a point where you’ve basically seen everything the game has to offer. If the developers deliver on the roadmap, improve automation, fix the robot issues, and add more late-game content, this could become a really great mining and factory automation game. **For now: recommended, especially with friends, but there is still plenty of room for improvement.**
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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