
Orcdom is a minimalist tower defense game with full freedom in tower placement. Defend your crystal from waves of orcs attacking from all directions. Plan your layout, time your spells, and unlock new strategy modes in this fast-paced tactical challenge!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 19 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In the game, you can place defense towers anywhere on the map, but how should you position them for maximum benefit? Should you place resource gathering towers first to accumulate funds, or focus on defense towers to fend off enemies and solve the immediate problem? What’s the best timing to cast spells? All of these factors need to be considered as you prepare for each wave of the beast hordes!
The placement of defense towers is based on physical rules. You can correct the position of a previously placed tower by placing a new one, and adjust your strategy anytime according to the battlefield situation.

The game features five large maps, each with a unique environment and different effects. For example, in the snowy map, players must build campfires, or buildings outside of the warm zone will freeze, reducing attack and gathering speeds. In the desert map, defense towers will heat up when placed next to each other. Once the heat reaches level 3, attack speed increases, but so does the damage taken—balancing risk and reward.
Each map has different orc enemies, such as the large wolf packs that fear fire but come in great numbers, or the long-range spear-throwing orcs, among others. Each map also has many exciting features waiting for you to discover!

The game features dozens of defense towers, each designed to counter various types of enemies. For example, mortars can attack enemies in a wide radius, mana towers can shoot laser beams, and capture towers can effectively deal damage to airborne enemies, etc.
In addition to defense towers, players can also equip spell scrolls, which can be used to unleash large amounts of damage or effects in one-time casts. For instance, Fireball can instantly eliminate orc minions, and Fog can significantly reduce the attack range of ranged enemies. There are many possible combinations, offering multiple strategies for completing the game!

In addition to strategically placing defense towers and casting spells at the right time, the game also requires players to attack various neutral buildings while facing waves of orcs from all directions. Some neutral buildings can provide positive buffs that can turn the tide of battle, such as granting spell scrolls. Others can effectively prevent enemy advances, like destroying a portal to stop the final wave of orcs from summoning additional enemies.
Each level in the game offers three difficulty options for players to choose from, along with challenge modes to test your skills. Whether you prefer a relaxing experience or a more brain-teasing challenge, the choice is yours! The game also features entertaining and unique levels, such as the Blizzard level where all orcs freeze periodically, and the Quicksand mode where defense towers slowly shift outward. With many creatively designed levels, there's always something new and fun to discover!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
“像素风塔防游戏,有五大关卡五个不同风格地图,战场场景被布置在一个小岛上,可以自由建造塔防建筑,采集器可以自动收集晶矿,提供产能可以造更多防御建筑来抵抗四周来袭的兽人,每关关卡建筑数量是有上限的,随机刷出树木和其他建筑,击破可以获取额外材料,要有针对性做取舍,战斗时还会受到环境影响,雪地图会降低采集效率,沙漠图会让防御塔温度升高等等,本作没有局外成长。
[h1] 可能是最自由放置的塔防游戏? [/h1] [hr][/hr] [h3] 前言 [/h3] 本作由国产开发商GAGA开发,无论是游戏创意还是实际体验都非常好,属于不怎么常见的“无网络限制可自由放置防御塔”的塔防游戏,不敢说是“国产之光”,那也绝对是“国产佳作”级别的。 [h3] 自由放置 [/h3] 玩家在局内,将从0开始发展自己的阵地,从生产资源的建筑开始,没有任何“网络”限制,只要在地图内,任何地方都可以放置防御塔,以任何形式,任何阵型,逐渐发展出一道道强大的阵地,从而在兽人的攻势下存活下来, 除此之外,本作有着高达42种功能各异的防御塔,几乎每一关都可以解锁新的防御塔,游玩过程中新鲜感极大。 [h3] 丰富机制 [/h3] 本作的关卡设计同样有趣,除去主线关卡中解锁的不同元素,如冰与火、狂暴、夜战,许多关卡都有一些额外的挑战模式,在这样的模式下,玩家将在种种极端不利的限制下艰难求生。游戏共有五大章节,可游玩内容方面可谓短小精悍。 [h3] 综合体验 [/h3] 综合体验下来,本作是一款创意方面非常棒的塔防游戏,自由的防御塔放置使得玩家每一把都可以构建出独一无二的防御阵地,几乎每关都能解锁新元素,整体可玩度极高。 游戏大量丰富的关卡与机制设计让游戏变得更具挑战性,不同的难度让不同定位的玩家都能获得良好的游戏体验,综合看来非常推荐! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Spanish - Spain*, Russian**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]《兽人领地》简评[/h1] 这款像素风格的关卡式塔防策略游戏,正如其折后不到20元的价格,可以称之为独立“小”游戏,毕竟本作看着确实就不是那种价格会贵的作品,玩法也不是那么复杂。不过,“小”游戏虽然玩法简单了些、体量欠缺了些,也是有其独特之处的,任意摆放的防御塔、碰撞体积的防御塔、类型较多的防御塔、搭配丰富的防御塔等等内容,也确实让这款塔防游戏的策略性、挑战性以及娱乐性,都有了不错的提升,至少塔防策略的玩法没有埋没。 塔防,最主要的不就是在一波波敌人的攻势下,守住自己的“老家”,即使是关卡式的一关关闯过去,也没有改变这个本质。那么作为“小”游戏,如何让没一个关卡都变得有意思,这就需要设计出一些特别的战斗机制来实现了,本作也确实这么干了,并且制作得还算不错。 其一,任意摆放的防御塔和碰撞体积的防御塔。由于敌人是从四面八方各个角度来围攻玩家,所以玩家在地图上摆放防御塔的位置也是非常自由的,只要肉眼所及,那就随便布置。不过,由于防御塔布置有数量上限,这就需要玩家能够改变一些塔的位置,而这种改变的操作,就涉及到了碰撞体积——新放置的塔和已放置的塔重叠就会发生碰撞,从而改变塔的位置,只不过这种操作改变幅度不大,只能算作微调,个人觉得还有很大的完善空间。 其二,类型较多的防御塔、搭配丰富的防御塔。本作拥有42种防御塔(还其他设施等,并非全是炮塔)、15类敌人,防御塔的类型还是非常丰富的。不过,每一场战斗玩家能够实装的防御塔只有8个槽位,所以如何搭配这些防御塔,也是非常有说法的。再加上本作防御塔之间的联动也还行,至少能够打出一定的配合效果,所以塔防的防线构筑很丰富,还真没有固定形式,就看玩家自己怎么玩了。 最后,从玩法、质量、体量、体验、价格等方面综合来看,本作也还挺实在的,玩着不坑也不会亏。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote]
Great little game! Very much enjoyed discovering all the things to be unlocked!
Pretty fun TD game. It can be kinda finicky, you're never gonna get a "perfect" set up due to the sorta odd, sorta fun dropping mechanic. But it's still pretty novel and can lead to some interesting choices. The towers and badges are fun. The maps are super minimal but they've come up with some interesting mechanics for them. I got it in one of the bundles so the price was fair too.
[h2]前言[/h2] 《兽人领地》是GAGA制作组开发的一款像素风自由放置类塔防游戏。需要玩家在一片空地自由部署,发挥自己的创造力来抵御兽人疯狂的进攻。 [h2]玩法简介[/h2] 这款游戏最大的特点是有别于以前玩过的一些同类塔防游戏,并不是固定路径出现兽人,比如像经典《祖玛》、《植物大战僵尸》等,没有放置区域的限制可以更加自由的选择部署策略。 同时游戏是有建筑物数量限制的,但可以通过击毁树木来扩充自己的建筑物上限,这就需要我们在前期要注意建筑物摆放的位置,在抵御兽人进攻的同时尽可能的增加上限,来提升我们的防御能力。 本作有五大地图,不同的场景对应不同的特点,需要针对性的去调整对应的策略,并且能跟随主线解锁新建筑物,可以丰富自己的对局配置,搭配出不同的效果。作为一款休闲策略类塔防游戏还不错,难度并没有想象中的那么低,在兽人总攻的时候,大范围敌人同时出现,在场面上还是非常震撼的。如果搭配不得当,当还是很容会手忙脚乱的,但是通过合理使用游戏机制,比如碰撞、环境等,还是能做到游刃有余的,就算是一时失败,稍微分析下对局的机制,还是很容易通过的,总之每一关的时间也不长,但一关接一关,在兽人的人海中疯狂消灭敌人很上头。 [h2]总结[/h2] 整体来说是一款很轻松休闲但又需要一定策略性的小游戏,像素画风Q版人物对喜欢这种风格的玩家还不错,但感觉这个内容和定价对比起来还是没那么划算,等打折时入手,作为一款打发时间的小游戏还是挺好的。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
这款塔防游戏十分对我胃口,支持一波国产游戏! Do not waste time on reading , purchase and play right now
Good
小品塔防,类似于没格子的pvz。难度不算高,酋长难度也只是稍稍针对配装一下就能轻松过关。主要价格非常美丽啊,塔防爱好者可以一试。3.5/5
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Players by region
Where this game's players are, estimated from review languages.
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