
Rocket of Whispers is an award-winning post-apocalyptic adventure that follows two survivors on a journey to launch a space burial for the lost souls of their desolate world. Help them search the snowy wasteland for supplies and the courage to say goodbye.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.7Kreviews | 92% | — | $407.4K |
| $2.25−75% | 10ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
“地球在上,如果遇到你不是奇迹,灵魂便不曾言语” 故事虽然较短,但依然值得一看。 对了,音乐很顶!
牛逼...牛逼......牛逼!!!!(原谅我的没文化) 自小玩了试玩版后便发誓一定要买完整版玩,好几年过去了,我终于通关了,完成了小时候的一个心愿,准备开始全收集.OPUS系列我非常喜欢,已购买了龙脉常歌,期待sigono的新的作品. 剧情10/10 美术10/10 音乐10/10 玩法3/10 很久没体验过这么厉害的剧情了,宇宙`科技`废土`未来,很吸引一个向往星空的人,不是嘛?感情十分丰富,沉浸感十足,后劲有点.很感动,音乐也配合的十分到位,夯爆了....这个游戏简直就是艺术品!!!没体验过OPUS的人生是遗憾的! 非常推荐注重叙事/剧情的人来游玩 谢谢,祝生活愉快!
换硬盘导致存档丢失最后云完了,说实话其实不是很想推荐但也确实找不出什么差评的点,属于无功无过吧,6/10,游戏玩法几乎就是重复捡垃圾-被灵魂折磨-回家和女主拌嘴,主线剧情几乎没有产生过什么波澜,结局渴望亲情的二人于灵魂之桥相会还是会稍微有些触动,剩余碎片化剧情都在捡到的垃圾里,于主角二人组而言大部分也仅是旁观者视角,仅仅是对伪末世背景的补充无法对角色本身的塑造添色,即使从游戏背景设定的层面来讲,这点只言片语也撑不起一个足够有趣的时代本身;总结来说,制作组想要讲一个末世中二人灵魂救赎的故事,也仅仅在字面上讲完了这个故事,实在令人惋惜,火箭、女巫、灵魂、疫情,这几个横跨时代与文化的符号联系起来时,本该有机会产生美妙的化学反应
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Traditional Chinese, Simplified Chinese, Korean
| $8.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
通关后让我陷入很长时间的沉默,不同于ds系列让我泣不成声,更像是被净化后出现呆愣的症状…… 这是一部让人沉浸其中的好作品,游玩时总让我想起疫情期间把自己锁在房间里玩漫漫长夜的冬天,但这一次有林陪着玩家,得益于游戏本身以故事叙述为主,几乎没有失败惩罚,可以让玩家更加顺畅的游,不过不得不吐槽的是全地图灵魂石的数量刚刚好够修复所有物品,也就意味着玩家需要搜索地图上每一个角落,这对全收集而言是非常痛苦的挑战
[b]“如果遇见你不是奇迹,灵魂便不曾言语。”[/b] 平稳的叙事手法,朴实的情感爆发。opus系列给我的感觉就是通关的那一刻,这游戏买的真值,但不会再动第二次了。就像是看了一部史诗级悲剧一样,opus的剧情总是能和你的灵魂深处产生共鸣。个人认为灵魂之桥作为一个剧情向游戏,篇幅长短适中,当一部电影看一看的话,还是非常不错的。
音楽や世界は美しいけど、登場人物が致命的に好きではない。 子供のまま大人になってしまっていて、二人ともが自分の意見を押し付けあっている。 もともとスマホアプリで1作目をプレイしたあり、どんなものかと思ってパックで買ったんだけど 開発元は美しく装飾された悲劇がお好きなのかな? 3作目はこれからやるけど、そもそもシリーズ作品の方向性が好みに合ってない可能性が高いなぁ…
先玩了龍脈常歌,這款差點直接刪掉,是友人建議玩看看又撈回來,遊玩方式為末日中撿資源探索,有趣好玩多了,雖然主角群的個性還是邏輯不通、莫名固執,整體還是不錯的小品遊戲,
夏促打折入手,终于大降价了!承载了太多回忆的独立游戏[spoiler](当年初中凌晨四点通宵玩ios移植的demo是被家长抓包了所以印象特别深笑)[/spoiler],混合着一点解谜的冒险剧情向游戏。 很温柔的故事,两位主角就这样在疫后的世界孤独的成为彼此的陪伴,互相扶持着完成了带着灵魂飞上宇宙的告别仪式。 结尾带来的震惊足够,但总给我一点又不够缺点完整叙事的感觉,留白太多不够完善世界观事件结尾,虽然背景很完善,但是细究一下东西:[spoiler]比如约翰怎么在荒无人烟的小镇里活下来的这种,而对于约翰的人物角色的塑造要是再细腻一点就好了。[/spoiler]还有通关后自由模式好像有bug点不动…… 当然这款属于OPUS系列第二款游戏且超级老[strike](现在都出到第四款)[/strike],缺点在我眼里已经聊胜于无了,更是因为灵魂之桥一直在关注制作公司,回过头来发现原来它已经成为[b]我心中的独游白月光了[/b]。
很喜歡龍脈常歌,所以回來玩這部比較早期的作品,但可能也因為對這作品抱著太高的期望,整體而言很失望。 劇情沒甚麼轉折,結局收尾也有點弱。 遊戲系統老舊: 強制全螢幕、沒辦法調整解析度、連音量都沒辦法調整。 [spoiler]雖然能理解這個故事背景下男主角的心態,但我玩遊戲是想要放鬆的,而不是想看男主角在整部作品幾乎都在生氣、大吼、散播負能量。 [/spoiler]
游戏性虽然还是不高,但是相对前作来说有了明显的提升。 就是可惜地图探索方面有点缺憾,应该是因为第一次制作可探索地图的原因。在地图探索是会遇到看着能过去的地方,但是有空气墙突然出现并且那地方连类似障碍物的东西都没有。 另一方面,其实本作的故事我个人是比较倾向于时间设置的早些,这样疫后的末日世界以及关于灵魂这方面的设定可能会融洽些。 毕竟灵魂不可能在有火箭以后才能骚扰人吧,那也太离谱了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462.8K | 1.7K | 87% | $14.99 | |
| $2.8M | 9.5K | 96% | $24.99 | |
| — | 0 | — | — | |
| — | 10 | 76% | $2.25 | |
| $767.9K | 7.3K | 97% | $5.99 | |
| $1.2M | 4.6K | 92% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $407.4K | 618 | 75% | $29.99 | |
| $407.5K | 601 | 75% | $29.99 | |
| $407.1K | 3.9K | 93% | $1.94 | |
| $407.8K | 765 | 77% | $19.99 | |
| $406.9K | 721 | 78% | $24.99 | |
| $406.7K | 1.3K | 91% | $9.99 |