
Onikira is a 2D side scrolling beat ‘em up set in a fantasy feudal Japan where the player takes on the role of a samurai fighting to prevent the forces of the Japanese underworld from breaking through into the world of the living.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um jogo simples de plataforma. Na jornada, o samurai vai ganhando armas e novos especiais. Tentei finalizar com teclado, mas é impossível.
Toilet Bowl Deluxe
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo legalzinho. Arte muito legal, movimento interessante, gostei dos chefes. Pontos fracos: Muitos bugs, diálogos sem pé nem cabeça, final decepcionante. Ainda assim, me diverti bastante.
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хренотеть тормознутая
Anda e bate... Mas por 4 conto é um passa tempo...
Onikira: Demon Killer is a game where you follow a samurai named Jiro who holds the power of a dragon [spoiler]named Ryujin[/spoiler] to save the world from Hirumo, who also holds the power of a dragon. The story isn't much, but it is what it is. It consists of either a cutscene or some dialogue in the level. Most of it is short, so you won't be stuck listening to a lot of it if you don't like the story. [spoiler]The ending cutscene is super short and a bit lackluster. It makes sense why it'd end like that, but I wasn't a huge fan of it and I couldn't help but laugh as that's how they ended it.[/spoiler] This game is a hack and slash and platformer game. I'm not a huge fan of hack and slash, but they're fun from time to time. The combos are pretty cool since as you progress, you'll obtain more weapons to use. You can buy combos and combo upgrades with the souls you've collected. There are a variety of demons you'll encounter and some can be restricted to which weapon you use. The platforming has a couple cool techniques you can use and some are used more frequently than others, but that's also because some are bound to a particular weapon. The game has quite a few glitches. One of the things is the game failing to recognize when I've picked up some items after dying. Sometimes the items will be there and I'll recollect it again and it will count towards my progress while other times it won't show up. I've gotten a glitch where I was invincible for a time, which did come up in the final boss section. The biggest thing that I find will infuriate a lot of people will be the glitches with the achievements because I believe I have a couple of locked achievements I'm almost certain I did, but they never unlocked. The visuals are alright. You can see when enemies are going for attacks, which can help you plan your next moves. The audio was pretty samey for the most part, but it wasn't super annoying. Onikira: Demon Killer was an alright game, but the glitches definitely kill some of the enjoyment in the game. I don't recommend this game.
paia
Not recommended - the canned attack animations are annoying and the grappling hook sections gamble about what it will target if anything at all and it is all kinds of gross pain to use. I had relatively few stability issues with the game - it can hang if you use Cheat Engine or task switch a little too much. If it really is a mobile port, then it makes sense that it might crash on high resolutions and fullscreen gameplay. Try windowed and a lower resolution if it crashes. Remember - just because it lets you select a high resolution, does not mean they are play-tested at all. Few things in this game seem to be. It is not particularly well optimized. I beat it with an integrated Intel mobile GPU. The game design is pretty awful. Some parts were clearly not play-tested much such as the grappling hook aiming (read: it is about as accurate as Magic 8-ball as in not at all). The game feels like it is shoddily put together in the same as some Xbox 360 ports are. The platform is literally painful. Trying to walljump back to the same wall is slippery and wrecks the wrists. The wind and hostile steam mechanics suck. There is a recurring glitch where the semi-lethal steam appears invisible. A lot of the obstacle patterns are literaly random to the point there is no safe pattern, especially if you wait and let the patterns mix until it becomes an unavoidable wall of damage. I got this game as a random Steam key from the wheel of fortune thing on Indie Gala. They did not promise it to be any good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 19.1K | 95% | $14.99 | |
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $957.4K | 3.6K | 82% | $9.99 | |
| $903.4K | 2.5K | 63% | $14.99 | |
| $114.5K | 543 | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $125.6K | 431 | 90% | $14.99 | |
| $125.6K | 184 | 62% | $19.99 | |
| $125.7K | 302 | 77% | $16.99 | |
| $125.5K | 1.1K | 91% | $6.99 | |
| $125.5K | 2.4K | 97% | $3.99 | |
| $125.5K | 756 | 72% | $6.99 |