
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Sep 14 → 26.57/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its cute ig. I like the computer person who speaks to you.
best 5 ♥♥♥♥♥♥♥ euros of my life dude, this game is HELLA fun, the way the game makes you actually search your computer to progress in certain parts is actually very cool. only down side is while doing solstice ending prophet bot made me feel like im an absolute piece of ♥♥♥♥, by him telling niko that [spoiler]everything is fake and i basically control the world they are in, also seeing niko sad after he heard about this made me feel more like a piece of ♥♥♥♥[/spoiler] edit: forgot to mention that the solstice ending made me super ♥♥♥♥♥♥♥ sad but at the same time super ♥♥♥♥♥♥♥ happy (also, i dont think getting wme is necessary if you are playing on a pc, i would get it tho just for the emoticons, they are super cool) 10/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 21.8K | 89% | $17.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $10M | 15K | 84% | $39.99 | |
| $10M | 22.4K | 94% | $14.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 15.9K | 89% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $956.2K | 5.8K | 99% | $9.99 | |
| $123.2K | 648 | 94% | $11.99 | |
| $1M | 5.3K | 99% | $12.99 | |
| $3.3K | 20 | 90% | $3.49 | |
| $712K | 3K | 93% | $9.99 | |
| $23.5K | 1.2K | 89% | $1.19 |
Reviews, worldwide (the counter carries no country): 21.22/day in the week to Aug 4 → 35.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best game money can buy. all endings are perfect.
Absolute Peak🥞🔥 I've completed this game 5 times
best game ever
Pendant tout le jeu on essaie de te faire aimer le protagoniste sauf que ça marche absolument pas parce qu'il est vide, on connaît rien de lui et on ne connait que son skin littéralement, et le brisage du 4eme mur est limite gênant tellement on voit que l'argument de vente c'est le brisage du 4eme mur hein on force bien a tout les dialogues avec les fenêtres pop up ça fait peur bouuh. le jeu a fonctionné juste parce qu'on joue un chat ''cute'' je veux dire qui fait sa petite pute en faisant le soumis. Le jeu est franchement graphiquement très mid, Undertale a réussi a être plus beau premier degré, la fin est DÉCEVANTE, c'est vide d'histoire, vide d'émotions, pour 9€ vous avez psychopomp gold ou même undertale, endacopia, geometry dash, garry's mod, nubby's number factory BREF n'achetez pas ça, si vous voulez briser le quatrième mur et faire des énigmes prenez Outcore c'est gratuit sur steam et ce jeu en vaut VRAIMENT le cout. N*m niko et tes devs de m**des, tu m'as coûté 3h de ma vie c**nard. CE JEU N'A AUCUN POINT POSITIF A PARS LE FAIT QUE LES MUSIQUES D'AMBIANCES SONT OK TIER, même les déplacements avec niko qui bouge rp baton en gélatine dans le Q svp c'est horrible. cordialement, ce jeu m'a rendu ant***mite, Jemelatunz. (excusez moi pour les insultes envers le jeu, je vise surtout les devs)
Alright. This may come off as a bad review to some people who only like games because of their story and don't care about their gameplay, but it needs to be said; this game is really boring. It's cool how you have you journey to the city to put the "sun" back in its rightful place, and the fourth wall breaking puzzles are cool, even if they stumped me a couple times and I had to look up what to do. This comes to my point; there is virtually no gameplay. I found myself running around the map for up to 20 minutes with no idea where I was meant to go. i.e I realized I needed blue phospher and toxic gas, and knew I had to collect them in the empty syringe and bottle, the problem being that they're tucked away in corners of the map you can easily run straight past. I might just be a complete buffoon but a map would be incredibly helpful. To my next problem; the thing with me is that I can never play a game without getting the best ending, or it leaves me unsatisfied. I didn't like Sonic Adventure 2, but I saw the final story through to the end. I didn't like Majora's Mask on my first playthrough because I tried to 100% it while glued to a guide, but in replaying it without the pressure of getting all the masks it's much more fun. In OneShot, you need to effectively play through the entire game twice and meet certain conditions on your second playthrough or you're locked out of the true ending. I have just begun that quote unquote "new game plus" and I'm just more fed up than anything. I finished the game and I would have been content but NO. Apparently the game titled "One Shot" requires you to play it through twice. Why? Could it not just be a game like Undertale where you can do whatever ending you want on your first playthrough? Not that I particularly like Undertale either but I don't understand why it's like this. I don't want to play the game again immediately after finishing it but I guess I have no choice if I want that ending. The game where you walk for 4 and a half hours and pick ♥♥♥♥ up. I can see why people would like a game that constantly breaks the fourth wall - based purely on puzzles, story and walking for hours on end without combat or particularly engaging gameplay, but to make you play it again? Terrible idea for a game without genuinely engaging gameplay. Just go play Celeste instead, that's about as good as this game story and writing wise, as well as being actually fun.
五年前就玩通关了,当时还小一直看些攻略通关,虽然当时很感兴趣但是小时候不怎么会玩后面把steam号弄丢了,直到我又创建了一个steam再次买下这款游戏,我开始尽量不看攻略通关,好好的体验这款游戏的剧情,和五年前相比我的感受相同,剧情感动,解密有趣,结局惊喜(指可以通过某些手段到达另个结局),以及打破第四面墙的手法,这些是我玩这款游戏最生动的感受。(该说不说不看攻略真的很难玩难怪我以前这么不会玩www)
Might be the best game I’ve ever played. Had me in tears at the end. The gameplay is so unique and intuitive and the story is so amazing. It’s a 12 dollar game and it was worth every last penny.
Game genre: Puzzle, Indie & Computer interactive Gameplay: ★★★☆☆ Graphics/Art style: ★★★★★ Story/Ambience: ★★★★★ Difficulty to play: ★☆☆☆☆ Difficulty to master: ★☆☆☆☆ Replayability: ★★★☆☆ Overall: 9.5/10 Recommended: Yes, this game is beautiful and it's replayable too because of the different endings, also Niko is such as a great character Until we meet again
Active players
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Where this game's players are, estimated from review languages.
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