
Build a powerful deck, cast spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 7.7Kreviews | 93% | — | $1.3M |
| $19.99 | 580ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game very fun wish it still recieved updates
So, let me start simple: this game is HARD. Its fun, but you will lose a lot. The only win i got in 10 hours was with a cheesy build that relied on me not interacting with the game mechanics, and literally just parrying everything. I have not won a build reliably without relying on the fact im somewhat good at rhythm. Its a bullet hell where you can't just evade or hold down a single button to attack: you need to multitask A LOT. you have to manage your deck, dodge attacks, throw attacks back, all while making sure you live. on paper, it sounds easy, but you have to do this QUICK. the game does not wait for you. Im having fun, even if i constantly lose. I'm slowly getting better at reading the attacks, making decks, ect. If you like fast paced games, this is it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Korean, French, German, Japanese, Spanish - Latin America, Traditional Chinese, Turkish, Portuguese - Brazil, Russian +1 more
| $19.99 |
| 402ratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Released during Covid and this game solved my depression. P E A K P E R F E C T I O N. Skill issue if you have any problem with the difficulty (:
Really nice game, if you like a hard roguelike and pixel art, go for it :)
I don't feel like I'm learning from each loss, so it's hard to want to play. Ice level has too many enemies entering your side and I just avoid it in aggravation. Would be a lot better if it can be played with a controller for the pace you need to be to avoid hits.
Truly one of my favorite roguelites, takes the incredibly unique megaman battle network combat system and just focuses on making it both amazingly polished and replayable Combined with some great character design, fun lore and nice music, an easy recommendation for any roguefiend
one step from a seizure
재밌는데 어렵다... 탄막 피하기도 벅찬데 덱까지 굴리는거 진심 무리 덱 컨셉마다 플레이 스타일이 완전 달라져서 즐거웠다 열심히 파기에는 게임이 너무 어려웠고 적당한 가격에 재밌게 즐기다 갑니다
Fun even if you're bad at the game (like me)
A shameless spiritual successor to the Megaman Battle Network games in the best way possible. The gameplay is challenging but fun, with lots of variety of builds to make. The art and music is top tier, and the characters introduce a lot of variety of playstyles. There's clearly a lot here, even if I havent put in the time to see it all. Also the girls are really cute, great yuri bait.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $75K | 255 | 65% | $12.99 | |
| $57.5K | 230 | 71% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 | |
| $29.5K | 133 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2K | 82% | $24.99 | |
| $1.3M | 5.1K | 85% | $16.99 | |
| $1.3M | 440 | 73% | $71.99 | |
| $1.3M | 9.1K | 87% | $4.99 | |
| $1.3M | 14.2K | 87% | $3.99 | |
| $1.3M | 2.3K | 84% | $19.99 |