
Make up for lost time with Once Again, If you could travel through time, who’s the first person you’d meet? An interactive story about a boy who spends his summers wandering between past and present... After meeting her, summer will never be the same again...Who is she, and what journey awaits you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 1Kreviews | 90% | — | $56.6K |
| $4.49−25% | 258ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
This game is too good
A quick game about the past.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
蔚蓝的海与天,把云烧得通红的的落日,蝉鸣时而惬意时而扰人。总有那么一段难忘的夏日,意象繁多,思绪纷飞,没有好好做出告别便流逝殆尽,往后不知多久猛地再想起,还是会被死死困住。珍惜当下何其难,没有游戏中的穿梭大法,我想我依然会错过每一个当下,窗外的景,身边的人,脑中的思,心中的情,终会尽数消散。
いい話だった… 実績取得の為に再度、じゃあ、また…てするのはちょっと違うよな、って思って各プレイヤーの実績取得率見てきたら見事に選んだフィルムの色がバラけててほっこりしました。 主人公の背丈や顔つき、部屋の中の綺麗さにも成長を見れてよかったです。 寝つきの良さも素晴らしい。
I read through the other reviews before buying and completely forgotten about them when playing. When I started out, I was clueless as to how to proceed since the game's "tutorial" was quite intuitive and I may have dismissed them too quickly. But once I got the hang of it, it was quite simple. The game made me feel like I was going through what the MC was. Love the nuances in the game. Definitely a tear-jerker. Really heartwarming and tugs at the heart strings. Would defo recommend this.
ポイント&クリックが混ぜ込まれたビジュアルノベルゲーム。 1時間ほどでクリアできる程度のボリュームで、さくっとプレイできる。 ポイント&クリックはところどころ不親切な面もあるが進行不能になるほどではない。 ストーリーはシンプルでわかりやすい。シンプルがゆえに先が読めるような作りではあるが「こうなりそう」とわかっていても感動できるほど読みごたえがあるものだった。
给个好评,剧情算是不错的,音乐也好,剧情让我想到了之前看的电影乘风破浪,接下来说一些想吐槽的缺点吧 太多无意义的交互行为,整体节奏还行,沉浸感不佳也不足,开门要拉到最底,少一点都不行,还有每次穿越前的时间段过于无聊,为什么有些转时钟的不能改成动画,明明还是有很多动画场景,该用的没用上动画(星空用的好但是画展那里没用动画),适当的改成动画那种体验就很好了 还有就是既然分支做了成就,要不做个好的回档,或者剧情加速或者自动播放,不然做成就也挺难受
I love visual novels and this one had me deep in the feelings. Its not just a story about a boy who seemingly finds a way to travel back in time to meet someone. Its a story about confronting emotions and what might be lost. It's not expensive and I would get it on sale or even when it's not. The music is good to get immersed and some people might say the actual gameplay is lacking but I think more would have took the Immersion away and the weight behind it. However the only remark I have is that the initial volume of the music might be too loud. [spoiler] I knew immediately that the mother had passed away but I still cried. I couldn't hold it back. I recently lost a family member and didn't get to be there. Part of me is still grieving and another part is fear that I might not be able to handle my own mothers death. [/spoiler]
六月六日 小睡一会吧 期盼的蛋糕
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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