
Old Market Simulator is a 1-4 player co-op game where you manage your market by ordering goods, growing produce, raising animals, fishing, and crafting items in your workshop, while hiring employees and expanding your business.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Old Market Simulator lets you build and grow your own market. Farm crops, raise animals, catch fish, craft goods, hire employees, and expand your store day by day while seasonal and surprise events keep gameplay fresh.
Choose from multiple locations:
Trade on the cozy Tropical Island with a scenic cable car
Manage your market in the vast, eastern-inspired East Town
Take on Roman Town’s Adventure Mode, where you complete tasks and rebuild a town after a devastating earthquake
Buy seeds or saplings, grow products, and sell them in your market. Expand your farm or greenhouse to cultivate every season.
Cut meats, bake fresh items, or ferment drinks using the drink machine, with recipes available for each tool to help you get started.
Buy cows, goats, and chickens to raise in your barn. Feed them daily, and they will provide produce such as milk and eggs.
Acquire a boat, a paddle, and a fishing rod to catch both regular and special fish, then sell them at your market. You may even find sunken treasures while sailing!
Keep an eye on special events that occur throughout the year in different seasons. Events such as Halloween can significantly impact customer preferences, purchasing habits, and cause prices to fluctuate.
Hire employees according to your needs and automate your store's processes. Be careful employees don’t work for free! You can hire staff to help at the checkout, with cleaning, and with restocking your empty crates.
Grab your friends and start your journey in Old Market Simulator today! Don't forget to share your feedback in the discussions and feel free to join our Discord channel, where we listen to you to make the game more fun!
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−40% | 5.4Kreviews | 88% | — | $1.2M |
| $11.24−25% | 76ratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 238 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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有时候经常卡顿掉线
没有云存档 一天白干兄弟们
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Turkish, Japanese, French, German, Simplified Chinese, Korean, Russian, Ukrainian, Traditional Chinese, Portuguese - Brazil +2 more
| $14.99 |
| 44ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 238 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tuff
好玩好玩好玩好玩
好玩是好玩
2026.7.6 -如果你是休闲玩家,对一款游戏没有过高的要求与追求,只是想乐呵乐呵,那这款游戏可以一玩,我接下来的测评你也不必看了,对你无益。 -还在往下看的朋友,我默认你是想认真、深度、完整地体验这款游戏的玩家,我也要说真心话了。 -在这款游戏中,你将体验到,初始背包栏1格拟真现实一次只能拿一个货物钓鱼产物都会掉,既然罗马城初始是4格为何其他的地区不能适配?多几格就减少了玩家在线时间对吗?想做全成就必须体验作者自信之作罗马城,没有小地图全靠记忆无意义的七拐八绕设计你不玩几小时不死记硬背能弄清关系不迷路算你厉害,工作坊2解锁只能靠主线且偏后期顺便卡死工作坊3无法解锁然而工作坊1绕得发瘟依旧消耗玩家生命,为了做任务紧赶慢赶全地图低头捡树枝捡花捡石头挖矿即便到了后期每日要做的事堆积如山做完都夜晚了依旧要在野外黑漆麻乌的debuff下当尼哥,既然说到做任务与捡东西就不得不品的背包物品堆叠上限低与任务需求大到必须要求玩家买中大背包否则正好格子不够无法交付导致卡进度依旧依旧依旧浪费玩家生命,任务与节日任务要求存在不提前看攻略或不提前准备就无法在规定时间内凑齐并无法完成变相强迫玩家每日当尼哥收集资源以备不时之需与前面所提遥相呼应点名批评战争时期拟真现实直接不让出城,前期金币稀缺几乎就在破产边缘完成任务可以加速游戏进度然而后期做任务只为做任务无甚意义,tab显示市场基本信息然而没有明细全靠你自己回忆且市场中每个产品价格相比于推荐价格是高是低完全未知要么等npc说要么你一个一个点x键看作者连一个价目表或提示都不愿意做,游戏中最重要的金币与信誉两个元素前者只是数字基本亏不了后者影响客人数量但微乎其微基本只有最低与最高两种数值作为游戏元素居然能让玩家几乎无视可见作者设计水平(在“无视元素”方面我玩过的最经典的游戏莫过于犹格索托斯的庭院,后期一个屏幕的元素毫无意义只要收割灵魂够用就行),雇佣帮手结账员慢到顾客堆积地窖管理员走路慢地窖远必须等卖空才开始去搬货间接亏钱还会吞我摆放的篮子,解锁商队以为可以来回倒卖赚得盆满钵满?去要花钱回要花钱第一个商队就卖主城有的东西第二个商队来回就花1500倒卖赚的微乎其微最大作用是集齐所有鱼种又是一个可以忽略的功能,steam商店宣传简单加工增加价格没错但全手动毫无引导你自己探索吧还要你一个一个丢原料到台子上部分机器造产物需要一到两天拟真现实后期你就玩吧,租赁没有确认键按到就永久增加开销无法退租或今天重开这时候怎么不拟真现实了?雇佣只有3种人共6个人没有采集员没有制作员没有农夫没有养殖员没有养蜂人没有钓鱼员这时候怎么不拟真现实了?罗马城的工业品农产品没有罗马时期的特色不符合历史史实这时候怎么不拟真现实了?主角没有体力限制所有农作物三五天就能长成所有东西价格是否合理这时候怎么不拟真现实了?原来作者压根没考虑这么多就是随便玩玩拟真现实的部分是灵机一动不拟真现实是要符合游戏直觉对吗?那你也无法阻止我质疑作者是否真的认真、深度、完整地玩过这款游戏,以及是否真的热爱这款游戏。就算我没打全成就,我作为消费者也有资格质疑,更何况我真的打了全成就。 -说了这么多远不是我想说的全部,只是我肝了这么多小时累了暂时只能想到这些了,看到这里的朋友也是真性情,最后教几个我能想起来的改善游戏体验的招(罗马城)。第一,尽量采集小垃圾别回收,比如骨头、皮革、花花草草,都有用。第二,尽量做任务别错过,每个节日都有一个任务,多逛逛,以防最后凑不够60个任务。第三,搜个全任务的攻略和工作坊的合成表,提前熟悉物资周期。第四,能加工尽量加工。第五,钓鱼浪费时间不如渔网每日收,别浪费自己的生命。第六,前期要是钱不够还不想一个个浇水,可以买一个洒水器放下就收走(工作坊的东西也可以这样减少开支),或者每日一开始保存退出,刷个雨天。第七,地窖不够大可以先把背包装满,再在想放东西的地方直接扔掉背包,这样溢出的几个东西就会掉在脚下了。第八,蜜蜂产蜂蜜的周期与产量和周围种的树有关,种两排最便宜的四季树再在两侧各放两排蜂巢就可以,蜂蜜量太大,直接回收不亏,一次回收十几万。第九,找个朋友一起玩。
非常卡顿,我不理解为什么在主界面都卡顿,甚至我打开游戏后连steam的好友界面都无法打开
очень крутая игра, советую
挺有意思的 可以钓鱼摸奖
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
| — | 0 | — | — |
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