
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Most likely between $9.5M and $26.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 93% | approximately $15.8M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1406 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
孩子们这西幻异味太重了,缝合了一堆题材但没有对其进行融合,换个角色的章节就换题材,一点过渡带都没有
un gran juego para los amantes de los jrpgs clasicos.
我真是上了那帮嘉豪的大13当,我就没见过这么无聊的剧情
The game has a lot going for it, but also has some serious problems. The bad: FIrst, there's a LOT of cutscenes and dialogue, which would be fine if they were good, but they're super tacky. Towards the end of the game, I skipped a lot of entire cutscenes. It's way too easy. I was actively strategizing how to not be over-leveled to maintain some kind of challenge. I did get a challenge from some chapters/missions, but ultimately, you will be ridiculously over-leveled as you finish off the last stories. The good: The jobs are cool. The game looks beautiful.
一代的许多毛病压根没改。暗雷遇敌机制 + 毫无意义的探索奖励,这两个东西一结合真的难以忍受。为了去拿一个宝箱,一路上不断随机进战,小怪对付起来也不轻松,累死累活最后一开箱子随便给点钱,这谁忍得住。剧情也是一如既往无聊。2D-3D的体验感还不如纯2D或者纯3D。整个游戏找不出什么优点。
好玩耐玩
挺好玩的
好玩
A very good game!
键鼠操作极度不友好,像素画面和音乐没觉得有吹的那么好,上古战斗系统毫无乐趣、跑个图满地暗雷烦得要死,然后这个剧情实在是太太太太太太太太无聊了,连我这么能吃屎的都硬着头皮吃了几次也吃不下去。 再信jrpg的评价我就是猪。