
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Most likely between $9.5M and $26.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 93% | approximately $15.8M |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1406 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
中等水平的剧情能够塑造出如此鲜活的人物,我感觉这部游戏是完全成功的。不管是地图设计,还是任务设计,都非常用心,不是传统的任务引导,需要自己去思考要怎样完成,敬佩整理攻略老师。 在完成支线任务的时候,就可以把百分之九十九的地图走一遍了,完全惊叹这种设计,清支线都是新鲜感。不管是打完个人主线后有后续支线,还是后记全部相关人物在一起时可以对话,都可以看出来这部游戏是非常用心的在售后,在塑造活生生的人物。真的有人能在最后忍住不含一句“mina”吗 但是前期真的好困,我会一直期待剧情更加吸引人的歧路旅人3
I love the turn-based combat and the party skill mechanics, easily the strongest parts of the game. The combat stays fun throughout, and experimenting with different party setups is kinda fun. What I didn't enjoy was the story. It's average, with Osvald's storyline being the only one that truly kept me invested. The party chemistry also felt lacking. For a party-based RPG, the characters barely interact in meaningful ways, most of the interactions are just short, random conversations that aren't engaging enough to make me care about the characters as a group. Also what frustrated me the most was the encounter rate. Every 5–10 steps, I was fighting the same enemies over and over again. Instead of feeling rewarding, exploration became exhausting and overly repetitive.
玩到最后竟然舍不得通关了,舍不得这场8人的旅程......没想到结局动画把离别做得如此感动,好游戏!!
當一款劇情遊戲值得一玩的變成戰鬥時。 但戰鬥也不有趣,至於畫面也不是這種遊戲的強項就別硬吹, 也幸好是用慈善包買的,但卻靈機一動想碰碰這坨,我錯了, 玩了一個月每次打開遊戲都要強迫自己玩上一個小時,不值得阿。
Was gifted this and always wanted to give it a go! Loved the 1st game tons. I seriously can't get enough of this new HD-2D style. Combat is solid like the OG. New characters are so great, at first I didn't think I'd like them more as the 1st game. A great Steam Deck game too!
美术和光影特别漂亮!像素爱好者狂喜,音乐很好听!boss战演出很棒,但是主线剧情有些普通。有双人剧情和角色之间的互动谈话,和前作相比更有八个人在一起旅行的感觉,喜欢:3 [strike] 每个岔路尽头都有东西可以摸,捡垃圾爱好者狂喜 [/strike]
グラフィックの雰囲気、ストーリー、なにより戦闘システムが好き 基本的にRPGは戦闘が楽しくないとしんどくなって飽きちゃうからコマンド式なら敵の弱点を突く→敵がスタンしてる間はダメージ倍増みたいなのは大歓迎 ジョブもベースとサブの2つ組み合わせて有利になる武器種やスキルを増やせるので明らかに使えないキャラはいない そのうえでストーリーもシリアス寄りなのが多くて上滑りするコメディシーンがほぼないのがさらによい 大人でも落ち着いて世界に没入できる(フィールドのそこらに立派な宝箱がポンポン置いてあるのは謎なんだけど) ほとんどのRPGだと意味がなかったNPCとの会話も「戦ってスキル習得」「甘えてアイテムもらう」「買収して助けてもらう」などいろんなアプローチができるのでおもしろい 「RPGの要素ってこんなもんだよね」って放置してた部分を正当に進化させてる感じでプレイフィールが本当によくてストレスを感じない しいて言うならエンカウント率が高いのでジョブスキルのエンカウント率半減を付けるといい感じ PRG好きなら絶対にやるべき
79买的有病毒,别下
What a great JRPG. I wasn't expecting much, even after hearing the praises it gets, and I'm glad to be proven wrong. Played it mostly on Steam Deck. Took me 65hours to finish it – the secret boss and some sidequests were not done. (+) Runs great on Steam Deck (consumes a lot of battery tho) (+) GORGEOUS. Absolutely gorgeous visuals. (+) The overall story is very interesting, even if not mind blowing or completely new. (+) All of the main cast characters are great! Temenos ended up being my favorite but Throné and Partitio are amazing as well. (+) Most of the characters’ story were good. Ochette and Hikari did nothing for me tho. (+) Voice acting as really well done. (+) Combat is very good. Reminded me a lot of the Bravely Default’s combat. (+) The worldbuilding was VERY VERY enjoyable. I really liked how thing connected, and the sidequests also helped explore it further. (0) As much as I enjoyed the path actions, some of them were not fun or did not felt very useful. (-) My main negative is that the characters do not interact with each other in a meaningful way. They felt like a disjointed group of “heroes” and that was so disappointing. This game would get a 5 star from me if the characters felt like a party, with interactions and motivations, but the way it is, I felt I was playing 8 separate stories (which were good, mind you) that ended up being linked together in the end.
I am about 7 hours into the game and have unlocked 3 characters and I am bored out of my mind. Their stories haven't gripped me and they aren't likeable or even memorable, and I don't care about them. The combat is tedious too and so are the backstories you sit through whenever you play Chapter 1 and doing the fetch quests and chores the NPCs give you. I will keep playing it because it cost me money, but I wouldn't recommend this game over any PS1 JRPG where your party go on a quest and have good banter with one another. While the graphics style looks eyecatching in the video, the assets feel very generic as though you're walking through an RPG maker game. Very little has stood out. If you want something modern just play Clair Obscur. Square Enix keeps putting out creatively bankrupt games like this. Update: I later finished the stories of 3 characters. The combat did get a little better after about 15 hours and some of the boss fights were alright, though the story never hits the same highs as other RPGs. The combat is better than the stories and characters, and I would now give it a neutral rating. There is at least 100 hours of content here if you wanted to grind and look for treasure chests along fairly linear dungeons inside of a large map.