
Octave is a point 'n click horror-adventure game with elements of action. Dark woods, monsters, paranormal activity, nice puzzles - all this is present in the game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 12 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 26.25/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know, man. I spent all my time in this game being confused and dying over and over. Not my thing, what can I say - it's painstakingly trial and error based.
Really short 30-60 minute game with a decent horror element, but because it's so short there are only a few of them I recommend only getting game with discount
𝓡𝓮𝓬𝓸𝓶𝓶𝓮𝓷𝓭𝓮𝓭
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Russian, Ukrainian
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
que me compre?
Доволі цікавий експеримент! Хоча й занадто сирий та місцями пустий, щоб брати за це гроші.
Un petit jeu sans prétention qu'on finit rapidement, si on y arrive car la dernière scène est prise de tête (allumer 10 bougies sans se faire attraper). Bonne ambiance sombre mort-vivants genre clip thriller. A jouer le soir avec peu d'éclairage sinon on voit pas grand chose. Mais vraiment trop court et peu d'indices sur ce qu'il faut faire, c'est parfois assez confus au niveau du scénario. 8/20
https://blog.naver.com/jampuri/223046054136 <- 장문의 리뷰는 이쪽. 우크라이나산 포인트 앤 클릭 호러 어드벤처 게임. 어둡고 칙칙한 그래픽에 메인 컬러링이 녹색인 게 본작 특유의 호러물적 감성이 있어서 분위기는 좋다. 하지만 플레이어 캐릭터의 이동/달리기 등의 움직임이 너무 답답해서 게임 조작감이 나쁘고. 아이템 얻어서 적재적소에 사용하고 퍼즐풀이해서 사건 단서 얻는 것 등의 어드벤처식 진행이 총 6챕터 중에 4챕터 한 개만 나오며. 나머지 챕터는 죄다 이동하기, 도망치기밖에 할 게 없는 데다가, 게임 내 텍스트 요소가 전무해 스토리를 제대로 파악할 수 없고. 대사 한 마디 나오지 않는 이벤트 컷씬만 보고 상황을 유추해야 하는 불친절함까지 더해져 게임 구성적인 부분의 디테일이 떨어진다. 게임성 버리고 분위기에 취해서 게임을 하기에는, 플레이 타임도 너무 짧아서 즐길 거리가 부족하다. 1인 개발 게임이고 저렴한 가격을 생각해 보면 게임 볼륨이 작은 것도 납득은 가지만. 왜 게임 전체를 어드벤처식으로 만들지 않은 건지는 모르겠다. 대체 무엇을 위한 포인트 앤 클릭 조작이었냐고. 이동/달리기로 몬스터랑 즉사 트랩 피해서 달아나는 구조는 포인트 앤 클릭 조작에 적합하지 않다는 걸 새삼 느끼게 해주었을 뿐이다.
I have to pick a recommendation between Yes and No, and since I bought this game as an adventure game, I have to pick No, although I'd rather have a "neither yes nor no" option. I played, and loved, the rest of the developer's adventure games (Kite/Little Kite and Repentant) and I have their upcoming game (The Safe Place) on my wishlist. And I also loved the middle part of Octave. Unfortunately, the beginning and end parts were seriously frustrating, not just because the character dies (which I don't mind in adventure games), but because to avoid death the player needs stealth and reflexes, and those are things that do not belong in an adventure - there's even something resembling a Boss fight. If the whole game was in the vein of the Church and House chapters, it would have been superb, but now I can only recommend it to gamers who don't care if non-adventure elements are mixed.
Bardzo przyjemny, klimatyczny tytuł. Świetna strona wizualna. Dużym minusem jest sterowanie, sterujemy tylko myszką i jeśli chcemy by nasz bohater szedł przed siebie to trzeba raz kliknąć, a dwa razy by biegł. Bohater stanie dokładnie tam, gdzie kliknęliśmy, jeśli chcemy by kontynuował marsz musimy znowu kliknąć gdzieś daleko przed nim by znów się ruszył. Niby wydaje się, że ok, ale gdy trzeba uciekać przed przeciwnikiem (a takie momenty są) to szlag może z tym trafić, bo nasz dżitek potrafi w połowie biegu się zatrzymać, bo przecież znów trzeba kliknąć by się ruszył, a czas jego reakcji też zostawia wiele do życzenia. Nie ma dialogów, fabuła nie do końca jest jasna. Nasz bohater na początku zostaje zabity i trafia do czegoś w rodzaju zaświatów, gdzie musi odnaleźć drogę do wybawienia/światła(?) Mimo wszystko klimacik jest, przyjemnie się gra. Przechodzi się ją w jeden wieczór. Jestem wielką fanką gier Remigiusza Michalskiego, twórcy takich gier jak The Cat Lady czy Downfall i na pewno mogę polecić wszystkim, którym podobają się wymienione tytuły. Oczywiście to nie jest ta sama klasa wykonania, ale jeśli ktoś szuka czegoś podobnego to polecam ten tytuł.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6K | 133 | 71% | $5.99 | |
| $7.5K | 108 | 84% | $4.99 | |
| $1.8K | 192 | 85% | $0.99 | |
| $935 | 6 | 83% | $9.99 | |
| $0 | 841 | 82% | Free | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 73 | 66% | $1.99 | |
| $2.1K | 62 | 94% | $1.99 | |
| $2.1K | 110 | 88% | $0.99 | |
| $2.1K | 56 | 91% | $1.99 | |
| $2.1K | 62 | 81% | $0.99 | |
| $2.1K | 54 | 98% | $2.99 |