
A 3D-styled puzzle-solving burning brain indie game, using the Pocket Cube to restore objects. A story about AI's journey to recreate the history of human science
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Simplified Chinese**languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Interesting puzzle where you spin different shapes like in rubik's cube to make objects whole again. Presentation is nice and game makes you think very hard. Controls are not always the best and sometimes a bit confusing but nonetheless short and somewhat unusual puzzle solving. [/h1]
宣传是女性主导制作团队。项目主导兼美术总监、文案策划兼项目经理、以及2名程序员都为女性。男性负责模型制作、音乐制作、关卡策划(之一)。 免费游戏,画面挺漂亮的。玩法是每关一个小游戏+拼魔方。一共就4关,很短。 小游戏指引弱,刚搞明白怎么玩,下一关又不一样了。第四关打节奏有bug,根本按不出来,全都miss。 透明的魔方看久了有点晕,很难解,从第一关就开始卡关。游戏内没提示,可以在b站看解法。 感觉游玩节奏有点急促,玩着一头雾水。冲着美术和女性主导制作组好评。
好玩,和所有的解密游戏一样从摸不着头脑到渐渐摸到门道,但关卡数量太少,刚进入状态就通关了。免费的,非常推荐!
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
引导不太直观,电路那关没看懂是个什么逻辑,试出来过了 画风很美,但是不知道四章的主题有啥联系,又想表达什么精神内核 不过总体挺不错的
"魔方谏言" is a simple mobile app tier "Rubiks Cube" style puzzle game, basically rotate sections of a 3D model around to make the complete scene. Not sure why this needed so many suspicious looking fake reviews to garner attention, especially because there's no attached price tag. This is the kind of thing my grandmother would call a "one minute wonder", and doesn't have much lasting interest as a game. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 8 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously, otherwise inactive Steam accounts. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
6/10 非常好看魔方使我半规管旋转 美术风格非常突出的解谜游戏,但本质还是小游戏大合集。非常短小的四关,每关都是一个主题关卡进行不同种类的益智谜题,然后再接一个2阶魔方复原。 大关卡解谜其实不难,但有时候感觉引导做的跟没做一样…特别是电路那里,先不提这电路是什么逻辑,转了半天我甚至不知道两侧墙上三个按钮还是能按的…凑近也没有高亮也没有提示_(:з)∠)_ 魔方复原主要是有最优解步数限制…但是也可以转完了再回去刷个最少步骤的。毕竟2阶,怎么都试出来了… 另外每关设计的在科学上都有一个主题,但这个科学主题和谜题设计不能说是不太接近只能说是毫不相干…不过话又说回来,像极坐标这种姑且能用旋转模型来体现,但你非要塞傅里叶变换这确实是用小游戏怎么也靠不上的吧。终究还是需要一个难度和内容的平衡。所以到底还是变成看起来非常高深的文字加上一堆公式加上抽象艺术风格,但一上手却还是那几个小游戏,而且做的在解谜游戏里也没什么新意。而且这几个关卡的谜题每个都毫不沾边,既没有难度梯度也没有什么循序渐进的感觉,不如转魔方有意思。
画风精美/音乐动听/解密类型的免费小游戏(^-^)V,挺适合空闲的玩一下,还不错。 就是玩的时候有点云里雾里的,引导性不强,游戏里想表达出的主题,蕴含的深意,在游玩中并没有很好的让玩家感受出来0.0 还有关卡里的魔方使我大脑旋转,复原图案很艺术,但打乱后看得好懵,有点眼花缭乱,操作不太顺手,容易误触,现实中会复原魔方的到这个游戏里可能会呆住了。
Visually incomprehensible. Would be straightforward to brute-force, but I'd rather understand what I'm looking at.
好玩的免费游戏!几十分钟就能通关一周目,偶尔想起来之后可以玩玩打发时间。 沙盒解谜部分的难度约等于无,只有第四关需要和键盘延迟搏斗一下,节奏不是特别难找; 魔方还原部分可以根据提示来反复重开试错,同时也没有和魔方步数有关的成就,可以放心转。 四关还是有点短,玩儿完有点意犹未尽,但如果做得更长的话我估计会开始烦躁,目前的体量个人是觉得很完美的! 剧情比较浅显,没有屌子突然掏裆的成分。 画面很精致,不会晃眼,喜欢👍 关注的鉴赏家查了工作室的成分——“女性主导制作团队,共7人。女性为:项目主导兼美术总监、文案策划兼项目经理,以及2名程序员。男性负责模型制作、音乐制作、关卡策划(之一)。”
引导差,流程短,操作别扭,剧情故作高深。如果不是免费想给差评。 二阶魔方如果是规整色块本来非常简单,所有难度都来自图形的奇形怪状,初见想象不出完整的样子。
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 5.6K | 92% | $14.99 | |
| $60.5K | 201 | 98% | $9.99 | |
| $4.1K | 48 | 44% | $2.99 | |
| $3K | 18 | 83% | $14.99 | |
| $1.5K | 9 | 100% | $4.99 | |
| $420 | 6 | 100% | $4.99 |