Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.90−93% | 256reviews | 73% | — | $3.6K |
| $4.99 | 73ratings | 46% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Застревал во врагах, застревал в текстурах. Просто застревал! В игре много багов. Пытался в лор что-то вложить -- лучше бы вообще не вкладывал. Драконы, вампиры, демоны, инквизиция. В общем х***ю нагородил. Если играете на русском, лучше озвучку не включать. Я предупредил. На распродаже можно взять, но за фулл прайс -- боже упаси. Геймплея на 2.5 часа, но зависит от скилла (у меня не много опыта игры в дрочь такую)
5毛买的盲盒 居然还能挂卡
норм
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有成就 没中文 黯影笼罩 黯影吞噬了整个安科瓦尔大陆。永恒的黑暗与无尽苦痛,便是我们仅剩的一切。 《黯影》是一款氛围浓厚的动作解谜游戏,包含两名可操控角色。 故事讲述了一名流亡骑士与一名年轻寻宝者的命运。 两段命运交织,谱写一段苦难与牺牲的史诗。 游戏特色 诡谲压抑却又画面精美的像素世界 海量隐藏秘密与解谜关卡 扑朔迷离的悬疑剧情 两名主角,各自拥有截然不同的游玩方式 每一处像素都经过精心雕琢!
Мусор, ну хоть карточки есть, и на том спасибо
забавная
Story seems super generic, translation is terrible, but the gameplay, graphics and atmosphere are decent. Seems overpriced, but I got this on special. I definitely feel compelled to keep playing.
Однообразная скука
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 19.2K | 93% | $4.99 | |
| $4.6K | 18 | 83% | $9.99 | |
| $3.2K | 14 | 93% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6K | 108 | 16% | $0.99 | |
| $3.6K | 57 | 84% | $3.99 | |
| $3.6K | 93 | 26% | $1.49 | |
| $3.6K | 57 | 70% | $2.99 | |
| $3.6K | 57 | 61% | $2.99 | |
| $3.6K | 50 | 100% | $3.99 |