
A Pixel art adventure inspired by the fascinating legends and myths of Venezuela. Enter a mysterious world where you will be the one to help this little Espanto solve the mystery of why all these creatures and lost souls are wandering the earth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Face mythological creatures and legends from Venezuelan folklore, explore this entire interconnected world and enjoy a game in the purest style of the Metroidvanias classics, with a cute little twist.
Find new and different weapons, unlock secrets with each enemy you defeat, wear different hats and masks to improve your skills.
You will face legendary creatures such as La Llorona, whose lament torments the forests, Dr. Knoche and his Galipán mummies, the Hachero. Every enemy, every area, every Object is filled with folklore and mythology.
Immerse yourself in a dark world inspired by the legends and myths of Venezuela. With pixel art graphics, this game will take you to explore the most mysterious and dangerous corners of this land.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buenisimo juego del pueblo vecino 10/10
el juego me gusto bastante aunque el gameplay es raro me gusto mucho la historia y las referencias
Un excelente juego, se nota el cariño con el que se creo Recomendado 100%.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Portuguese - Brazil, French, Simplified Chinese, Spanish - Spain, Portuguese - Portugal
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo. muy divertido y muy buena historia. Espero conocer mas productos del desarrollador o una segunda parte si se diese
Me encanto el juego, cada uno de sus bosses con sus diferentes dificultades, el lore completo el final, todo re bien muy recomendado.
Buen juego, excelentes referencias a mi tierrita y bastante disfrutable para estar de chill, buenazo.
me faltan varios logros que no logro hacerlos pero ya es la segunda vez que me paso el juego y lo amee, pd: alguien que me ayude con los logros, no soy feliz si no lo termino completo jhsjasha
Soporte para 100fps o mínimo 60 por favor, para stremear el juego y disfrutar de su fluidez al 100% (el que mate a los chigüires es marico)
[h1]皎月坠入密林:一趟裹着文化糖衣的恶魔城之旅[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 移动手感有种老式《恶魔城》的钝重,存档点吝啬得像是隐藏收集品,而触碰水面即死的设定配上有些刁钻的视角,让我在同一个区域反复去世了不下十次。更让人胸闷的是死亡惩罚——不仅进度回溯,连已购买的物品都会清零,这种设计在当今的类银河战士恶魔城游戏里实在罕见。 最抓人的绝对是它浓郁到化不开的委内瑞拉文化肌理。这不是浮于表面的符号堆砌,而是一种渗透在场景细节、怪物设计和对话文本里的乡愁。开场不久那只悠闲散步的“chiguire”(水豚),对国内玩家可能只是个陌生动物,但对特定文化背景的人来说,瞬间就能勾起一片情感涟漪。游戏里埋藏着大量此类文化彩蛋,从民间传说到日常俚语,如果你能读懂,会心一笑的瞬间就是制作人最精妙的馈赠;若不了解,也依然能感受到那份独特的气质,只是可能错过了一些隐秘的对话趣味。 游戏的核心探索循环,其实藏着一个巧妙的“心理驯化”过程。初期,你对一切未知充满恐惧——尤其是水。因为死亡代价太高,你变得畏首畏尾,不敢尝试。直到中期获得水下呼吸能力,你才敢回头探索,这时却可能沮丧地发现:原来某些瀑布早就可以用冲刺穿越!这种“后知后觉”并非设计失误,反而是游戏想传递的微妙体验——它模拟了一种从文化隔阂到逐渐理解、从恐惧陌生到拥抱未知的过程。当你终于敢于实验,并发现那些隐藏路径时,获得的不仅是游戏奖励,还有一种突破自我设限的快感。 当然,它的问题也很实在。存档点分布和初期经济系统确实需要更多打磨;Boss战的音乐变化性不足,长时间战斗容易产生听觉疲劳;部分道具描述存在误导(比如声称防水实际却不然)。这些都能看出独立制作,尤其是可能由小型团队操刀带来的青涩痕迹。 但当你熬过前期的“摩擦期”,获取关键能力后,游戏节奏骤然明快。地图穿梭变得自如,战斗也衍生出多种流派。我尤其欣赏它如何将文化元素转化为 gameplay:那些源于传说的怪物,其攻击模式往往也折射着故事本身的逻辑。这不是简单的“皮肤”替换,而是机制与主题的深度融合。 总的来说,这是一款需要你“做好准备”再去体验的游戏。它不是一顿轻松的快餐,而更像一道风味独特的家乡菜,初尝或许觉得调料陌生、口感粗粝,但细细品下来,内里饱满的情感和扎实的探索设计,会让人在最后一口时感到意犹未尽。如果你对文化融合的游戏感兴趣,并且不介意用一点耐心换取一场异域风情的冒险,那么这款游戏藏着的宝藏,绝对值得你挖掘。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
excelente juego, muy bueno..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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