
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 16 → 19.5/day in the week after.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game is addictive, grindy and fun. to be honest it got me away from hardcore grinding warframe. oh and the support, help of the admin and community is very good. so, i personally would say... dowloadit & see for urself. experiment with ur builds and have fun :)
👍🏻
Good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.7K | 63% | $19.99 | |
| $1.1M | 2.6K | 96% | $11.99 | |
| $1M | 1.3K | 90% | $19.99 | |
| $1M | 2.9K | 89% | $14.99 | |
| $1M | 2.9K | 96% | $14.99 | |
| $1.1M | 3.1K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 30 | 67% | Free | |
| — | 0 | — | — | |
| $14.9K | 59 | 69% | $7.99 | |
| $5.6K | 21 | 95% | $9.99 | |
| $721 | 3 | 67% | $7.99 | |
| $0 | 358 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 710 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty damn awesome game. Not really one for playing online, but this game handles it beautifully. A duos mode was recently added, 2v2. works really well in this style of game. Don't be put off by the recent mixed ratings. been playing since the start and this game is constantly being updated and balanced. the Dev listens to everyone and tries to implement the fairest changes and is adding new stuff all the time. Meta builds! yes there are some, but nerfs and buffs are a regular occurence. I pay no attention to the "best builds", can still have fun and win games by experimenting and smashing random builds. rabble rabble. give it a go, is fun
i dont what the freak season 2 did... but any sort of chance of getting similar items or anything usefull have been nerfed to sub 3%.. and even when you get something that has synergy it doesn't matter cause even as a gold rank you will meet someone who was grandmaster with a perfect setup and 4x 2star items on day 5.
Biggest issue early on was that rating was simply a matter of grinding. Now that the rating is much more balanced (and will continue to be tweaked I am sure) this game is really satisfying to rank in. Lot of viable builds that can get you at least 9 wins, and a solo dev who is super invested and constantly plays the game and communicates with players.
fun
👍
Fun autobattler. Great for short bursts
10/10 game, great with friends
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.