
Nova Drift distills the mechanical depth and strategy of an ARPG into classic arcade space combat. Control an endlessly evolving bio-mechanical ship, face legions of strange and deadly foes, and ride the wake of a dying star across the void.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.86/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.11−66% | 14.6Kreviews | 96% | — | $1.8M |
| $12.05−33% | 72ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nova Drift is fun and well-balanced, and it hits that rogue-lite progression rush quite well. The passion with which the game seems to have been developed comes out brilliantly in the synthetic audio-scape. It is reminiscent of the old 1980's Atari arcade machines, but with higher fidelity and richer harmonic palette. The sounds on the menu are delicate and welcoming; the sounds the player's weapons make offer a satisfying trigger-pull; the chain explosions are exhilarating; unexpected hull crashes still make me wince; and the collapse of the final boss, although a pleasingly rich timbre, gets me checking that the volume on my speakers isn't too loud. It is also worth mentioning that the mechanics feel buttery smooth. I've been playing on a 144 Hz screen, and it seems like the underlying simulation is modeled continuously (none of that subtle jittering or occasional inconsistency like I expect from games locked at 30 Hz).
Great game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.7K | 88% | $14.99 | |
| $1.8M | 2.8K | 89% | $19.99 | |
| $1.8M | 9.7K | 97% | $9.99 | |
| $1.8M | 4.8K | 93% | $19.99 | |
| $1.8M | 6.3K | 95% | $19.99 | |
| $1.8M | 2.6K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 14 | 93% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $570 | 3 | 67% | $7.99 |
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 23 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil, Korean, Spanish - Spain, German
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8.5/10
If you've never said "this is a really stupid idea which is exactly why I'm doing it" in my life, this is not the game for you
good :)
fun roguelike with moderate replay value & nice soundtrack. pretty lights
我觉得可以出个多人模式,肯定很有意思
Durchgespielt in 30 min.
one of the best rougelikes i ever played. worth the price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.