
Venture into a frenetic metroidvania and take part in a fight between divinities where you will have to choose between Corrupting Gold and Purifying Light to achieve your ends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 165reviews | 84% | — | $28.7K |
| $9.99 | 8ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hollow Knight emulado com algum sucesso. Gráficos bons, mas confusos em alguns momentos. Não dá para saber o que é plataforma, espinhos. Música boa. História tenta justificar árvore de progresso, com deuses do ouro e da luz. Os elementos de progresso de estágio se resumem às habilidades. A mecânica de espírito e quebra-cabeças a partir das chamas ficou bastante cansativa e desinteressante. O jogo é gentil e não obriga o jogador voltar demais nem perder tudo. Se gostou de HK, compre. O jogo serve como dose extra. Se gostou mais ou menos, teste. Se não gostou, passe longe!
Really solid MV. I expected the light/gold world thing to be more significant than it was - in fact I thought it was going to be two different playthroughs based on the demo - it isn't, it's just used as a sort of mirrored world thing to bypass some obstacles related to getting the true ending. Leaving aside that I had a really good time with this. Exploration is solid, although what you can find is somewhat limited, solid skill tree - I enjoyed the story that's told via these steeles you find where you get to learn about the world and the gods. Combat is solid, although there's a bit a discrepancy with very generous healing system in the exploration points and most bosses, while a few bosses just didn't give any oppostunity to heal. Boss fights are overall good and interesting, although one is particularly annoying. Yeah, good game. Not a materpiece by any stretch, but you'll have a good time with it. Cons: - sometimes the dash just wouldn't properly trigger and it led to some bad consequences. - one REALLY hard to avoid attack in the final boss leaving beating it to kinda devolve into RNG where you gope that attack won't trigger much (which indeed is what happened when I beat it)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Portugal, Hungarian, Norwegian, Polish, Portuguese - Brazil, Romanian, Swedish, Italian, Czech +10 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
翻译和ui都是坨 哎也不知道当初怎么喜欢这个
Enjoyed this game more than I expected to. Great art design and smooth controls, and the map system is decent. About 10-12 hrs of game time for 100%
pretty good for the price
ok
Bit of a disappointment. Game looks decent, and the movement is fun, even if sometimes wall jumps can be eaten, overall the movement is the best part. The game is also decent length and has a good amount of boss fights as well as a large map. Thats about it for positives. Combat is not that interesting. You get a few moves but most of them are useless, you just spam attack and thats about it. Theres no block, parry, and dodge has no iframes. Hitboxes can be super wonky. The upgrade system is kind of dumb. The fast travel and upgrade stations you can choose the god you swear to, and it uncovers areas on the map as well as ALLOWS you to put points in their tree. But things like health and damage are on both sides so you'll need both but theres only a few statues so it basically just keeps you from getting very far in either. And even if you wanted to get further, prices of upgrade points go up so quickly unless you farm forever you're not even going to get close to finishing 1 side. Its unique but also not a good idea. As people have said the worm boss fight is one of the worst designed boss fights of all time, super lazy. Then theres the map, probably one of the most frustrating MV maps I've ever played. Every 5 feet theres 5 different ways to go and 5 different ways to go from there, which leads to ridiculous back tracking. This is made worse bc 2/3 of the time almost all ways are blocked by wooden barriers only accessed by the other side or by some random puzzle you don't have the ability for yet. There is no really set of objectives, just the location of all the bosses, but no order is given, so good luck. The problem is most of them if not all require certain abilities from other ones to access, but you won't know that till you're 1/2-2/3 of the way there. So you'll just wander around hoping to find the right way that isnt ability blocked or blocked by a gate thats only accessible from the other side. Even worse is that theres only a few fast travel locations, and you can never travel back to them on your own without being at another. So want to get somewhere else. Well backtrack all the way to one then fast travel to another then backtrack all the way to another side hoping to run into a non blocked way. Thats what 2/3 of this game is and why it took me a lot longer than it shoulder. Damage upgrades feel so small and insignificant you don't notice till you get many. The story is also almost non-existent and just sort of "ends" when you beat the final boss. The game has fun traversal but the combat is annoying and boring, the map is poorly designed and way too many pointless paths, not close to enough fast travel, most upgrades feel insignificant, the loyalty and upgrade system is dumb. 6/10
Noreya isn't a perfect game - the hard mode bosses are a bit too much of bullet sponges, I encountered a soft lock that required me to reset, and the achievements are too grindy. And despite that, I loved playing through it. The movement is fluid, the upgrades are fun, and the story is fascinating.
I liked this one.
I can't stop playing this amazing game. Really love it !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 8 | 76% | $9.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.7K | 76 | 96% | $11.99 | |
| $28.7K | 151 | 90% | $11.99 | |
| $28.7K | 136 | 80% | $9.99 | |
| $28.7K | 136 | 79% | $9.99 | |
| $28.7K | 104 | 62% | $24.99 | |
| $28.7K | 186 | 97% | $9.99 |